#include "Blob.h" namespace Ship { void BlobV0::ParseFileBinary(BinaryReader* reader, Resource* res) { Blob* blob = (Blob*)res; ResourceFile::ParseFileBinary(reader, blob); uint32_t dataSize = reader->ReadUInt32(); blob->data.reserve(dataSize); for (uint32_t i = 0; i < dataSize; i++) blob->data.push_back(reader->ReadUByte()); } }