#ifndef OBJECTS_OBJECT_ZO_H #define OBJECTS_OBJECT_ZO_H 1 #include "align_asset_macro.h" #define dgZoraSkel "__OTR__objects/object_zo/gZoraSkel" static const ALIGN_ASSET(2) char gZoraSkel[] = dgZoraSkel; #define dgZoraPelvisDL "__OTR__objects/object_zo/gZoraPelvisDL" static const ALIGN_ASSET(2) char gZoraPelvisDL[] = dgZoraPelvisDL; #define dgZoraLeftThighsDL "__OTR__objects/object_zo/gZoraLeftThighsDL" static const ALIGN_ASSET(2) char gZoraLeftThighsDL[] = dgZoraLeftThighsDL; #define dgZoraLeftShinDL "__OTR__objects/object_zo/gZoraLeftShinDL" static const ALIGN_ASSET(2) char gZoraLeftShinDL[] = dgZoraLeftShinDL; #define dgZoraLeftFootDL "__OTR__objects/object_zo/gZoraLeftFootDL" static const ALIGN_ASSET(2) char gZoraLeftFootDL[] = dgZoraLeftFootDL; #define dgZoraRightThighsDL "__OTR__objects/object_zo/gZoraRightThighsDL" static const ALIGN_ASSET(2) char gZoraRightThighsDL[] = dgZoraRightThighsDL; #define dgZoraRightShinDL "__OTR__objects/object_zo/gZoraRightShinDL" static const ALIGN_ASSET(2) char gZoraRightShinDL[] = dgZoraRightShinDL; #define dgZoraRightFootDL "__OTR__objects/object_zo/gZoraRightFootDL" static const ALIGN_ASSET(2) char gZoraRightFootDL[] = dgZoraRightFootDL; #define dgZoraTorsoDL "__OTR__objects/object_zo/gZoraTorsoDL" static const ALIGN_ASSET(2) char gZoraTorsoDL[] = dgZoraTorsoDL; #define dgZoraLeftArmDL "__OTR__objects/object_zo/gZoraLeftArmDL" static const ALIGN_ASSET(2) char gZoraLeftArmDL[] = dgZoraLeftArmDL; #define dgZoraLeftForearmDL "__OTR__objects/object_zo/gZoraLeftForearmDL" static const ALIGN_ASSET(2) char gZoraLeftForearmDL[] = dgZoraLeftForearmDL; #define dgZoraLeftHandDL "__OTR__objects/object_zo/gZoraLeftHandDL" static const ALIGN_ASSET(2) char gZoraLeftHandDL[] = dgZoraLeftHandDL; #define dgZoraRightArmDL "__OTR__objects/object_zo/gZoraRightArmDL" static const ALIGN_ASSET(2) char gZoraRightArmDL[] = dgZoraRightArmDL; #define dgZoraRightForearmDL "__OTR__objects/object_zo/gZoraRightForearmDL" static const ALIGN_ASSET(2) char gZoraRightForearmDL[] = dgZoraRightForearmDL; #define dgZoraRightHandDL "__OTR__objects/object_zo/gZoraRightHandDL" static const ALIGN_ASSET(2) char gZoraRightHandDL[] = dgZoraRightHandDL; #define dgZoraHeadDL "__OTR__objects/object_zo/gZoraHeadDL" static const ALIGN_ASSET(2) char gZoraHeadDL[] = dgZoraHeadDL; #define dgZoraHeadTail1DL "__OTR__objects/object_zo/gZoraHeadTail1DL" static const ALIGN_ASSET(2) char gZoraHeadTail1DL[] = dgZoraHeadTail1DL; #define dgZoraHeadTail2DL "__OTR__objects/object_zo/gZoraHeadTail2DL" static const ALIGN_ASSET(2) char gZoraHeadTail2DL[] = dgZoraHeadTail2DL; #define dgZoraHeadTail3DL "__OTR__objects/object_zo/gZoraHeadTail3DL" static const ALIGN_ASSET(2) char gZoraHeadTail3DL[] = dgZoraHeadTail3DL; #define dgZoraHeadTailFinDL "__OTR__objects/object_zo/gZoraHeadTailFinDL" static const ALIGN_ASSET(2) char gZoraHeadTailFinDL[] = dgZoraHeadTailFinDL; #define dgZoraIdleAnim "__OTR__objects/object_zo/gZoraIdleAnim" static const ALIGN_ASSET(2) char gZoraIdleAnim[] = dgZoraIdleAnim; #define dgZoraSurfaceAnim "__OTR__objects/object_zo/gZoraSurfaceAnim" static const ALIGN_ASSET(2) char gZoraSurfaceAnim[] = dgZoraSurfaceAnim; #define dgZoraThrowRupeesAnim "__OTR__objects/object_zo/gZoraThrowRupeesAnim" static const ALIGN_ASSET(2) char gZoraThrowRupeesAnim[] = dgZoraThrowRupeesAnim; #define dgZoraHandsOnHipsTappingFootAnim "__OTR__objects/object_zo/gZoraHandsOnHipsTappingFootAnim" static const ALIGN_ASSET(2) char gZoraHandsOnHipsTappingFootAnim[] = dgZoraHandsOnHipsTappingFootAnim; #define dgZoraOpenArmsAnim "__OTR__objects/object_zo/gZoraOpenArmsAnim" static const ALIGN_ASSET(2) char gZoraOpenArmsAnim[] = dgZoraOpenArmsAnim; #define dgZoraEyeOpenTex "__OTR__objects/object_zo/gZoraEyeOpenTex" static const ALIGN_ASSET(2) char gZoraEyeOpenTex[] = dgZoraEyeOpenTex; #define dgZoraEyeHalfTex "__OTR__objects/object_zo/gZoraEyeHalfTex" static const ALIGN_ASSET(2) char gZoraEyeHalfTex[] = dgZoraEyeHalfTex; #define dgZoraEyeClosedTex "__OTR__objects/object_zo/gZoraEyeClosedTex" static const ALIGN_ASSET(2) char gZoraEyeClosedTex[] = dgZoraEyeClosedTex; #define dgZoraMouthTex "__OTR__objects/object_zo/gZoraMouthTex" static const ALIGN_ASSET(2) char gZoraMouthTex[] = dgZoraMouthTex; #define dgZoraHeadTailTex "__OTR__objects/object_zo/gZoraHeadTailTex" static const ALIGN_ASSET(2) char gZoraHeadTailTex[] = dgZoraHeadTailTex; #define dgZoraHandTex "__OTR__objects/object_zo/gZoraHandTex" static const ALIGN_ASSET(2) char gZoraHandTex[] = dgZoraHandTex; #define dgZoraKneeTex "__OTR__objects/object_zo/gZoraKneeTex" static const ALIGN_ASSET(2) char gZoraKneeTex[] = dgZoraKneeTex; #define dgZoraHeadTex "__OTR__objects/object_zo/gZoraHeadTex" static const ALIGN_ASSET(2) char gZoraHeadTex[] = dgZoraHeadTex; #define dgZoraFinTex "__OTR__objects/object_zo/gZoraFinTex" static const ALIGN_ASSET(2) char gZoraFinTex[] = dgZoraFinTex; #define dgZoraTLUT "__OTR__objects/object_zo/gZoraTLUT" static const ALIGN_ASSET(2) char gZoraTLUT[] = dgZoraTLUT; #define dgZoraBubblesTex "__OTR__objects/object_zo/gZoraBubblesTex" static const ALIGN_ASSET(2) char gZoraBubblesTex[] = dgZoraBubblesTex; #define dgZoraBubblesMaterialDL "__OTR__objects/object_zo/gZoraBubblesMaterialDL" static const ALIGN_ASSET(2) char gZoraBubblesMaterialDL[] = dgZoraBubblesMaterialDL; #define dgZoraBubblesModelDL "__OTR__objects/object_zo/gZoraBubblesModelDL" static const ALIGN_ASSET(2) char gZoraBubblesModelDL[] = dgZoraBubblesModelDL; #define dgZoraSplashesTex "__OTR__objects/object_zo/gZoraSplashesTex" static const ALIGN_ASSET(2) char gZoraSplashesTex[] = dgZoraSplashesTex; #define dgZoraSplashesMaterialDL "__OTR__objects/object_zo/gZoraSplashesMaterialDL" static const ALIGN_ASSET(2) char gZoraSplashesMaterialDL[] = dgZoraSplashesMaterialDL; #define dgZoraSplashesModelDL "__OTR__objects/object_zo/gZoraSplashesModelDL" static const ALIGN_ASSET(2) char gZoraSplashesModelDL[] = dgZoraSplashesModelDL; #define dgZoraRipplesMaterialDL "__OTR__objects/object_zo/gZoraRipplesMaterialDL" static const ALIGN_ASSET(2) char gZoraRipplesMaterialDL[] = dgZoraRipplesMaterialDL; #define dgZoraRipplesModelDL "__OTR__objects/object_zo/gZoraRipplesModelDL" static const ALIGN_ASSET(2) char gZoraRipplesModelDL[] = dgZoraRipplesModelDL; #endif // OBJECTS_OBJECT_ZO_H