#ifndef Z_EN_PO_DESERT_H #define Z_EN_PO_DESERT_H #include "ultra64.h" #include "global.h" struct EnPoDesert; typedef void (*EnPoDesertActionFunc)(struct EnPoDesert*, GlobalContext*); typedef struct EnPoDesert { /* 0x0000 */ Actor actor; /* 0x014C */ SkelAnime skelAnime; /* 0x0190 */ EnPoDesertActionFunc actionFunc; /* 0x0194 */ s16 actionTimer; /* 0x0196 */ s16 speedModifier; /* 0x0198 */ s32 currentPathPoint; /* 0x019C */ f32 initDistToNextPoint; /* 0x01A0 */ f32 yDiff; /* 0x01A4 */ f32 targetY; /* 0x01A8 */ Vec3s jointTable[10]; /* 0x01E4 */ Vec3s morphTable[10]; /* 0x0220 */ Color_RGBA8 lightColor; /* 0x0224 */ LightNode* lightNode; /* 0x0228 */ LightInfo lightInfo; /* 0x0238 */ ColliderCylinder collider; } EnPoDesert; // size = 0x0284 #endif