#ifndef Z_BG_GND_SOULMEIRO_H #define Z_BG_GND_SOULMEIRO_H #include "ultra64.h" #include "global.h" struct BgGndSoulmeiro; typedef void (*BgGndSoulmeiroActionFunc)(struct BgGndSoulmeiro*, GlobalContext*); typedef struct BgGndSoulmeiro { /* 0x0000 */ Actor actor; /* 0x014C */ ColliderCylinder collider; /* 0x0198 */ u16 unk_198; /* 0x019C */ BgGndSoulmeiroActionFunc actionFunc; } BgGndSoulmeiro; // size = 0x01A0 #endif