#ifndef Z_BG_BOM_GUARD_H #define Z_BG_BOM_GUARD_H #include "ultra64.h" #include "global.h" struct BgBomGuard; typedef void (*BgBomGuardActionFunc)(struct BgBomGuard*, GlobalContext*); typedef struct BgBomGuard { /* 0x0000 */ DynaPolyActor dyna; /* 0x0164 */ BgBomGuardActionFunc actionFunc; /* 0x0168 */ u8 unk_168; /* 0x016C */ Vec3f unk_16C; } BgBomGuard; // size = 0x0178 #endif