#pragma once #include #include "Globals.h" #include "Utils/StringHelper.h" class ZNames { public: static std::string GetObjectName(size_t id) { if (id >= Globals::Instance->cfg.objectList.size()) return StringHelper::Sprintf("0x%04X", id); return Globals::Instance->cfg.objectList.at(id); } static std::string GetActorName(int32_t id) { switch (Globals::Instance->game) { case ZGame::OOT_RETAIL: case ZGame::OOT_SW97: if (id < ZNames::GetNumActors()) return Globals::Instance->cfg.actorList.at(id); else return StringHelper::Sprintf("0x%04X", id); case ZGame::MM_RETAIL: { int32_t flags = id & 0xF000; id &= 0xFFF; std::string name; if (id < ZNames::GetNumActors()) name = Globals::Instance->cfg.actorList.at(id); else name = StringHelper::Sprintf("0x%04X", id); if (flags == 0) return name; else return StringHelper::Sprintf("%s | 0x%04X", name.c_str(), flags); } } return ""; } static int32_t GetNumActors() { return Globals::Instance->cfg.actorList.size(); } };