#ifndef TEXTURES_VR_CLOUD0_PAL_STATIC_H
#define TEXTURES_VR_CLOUD0_PAL_STATIC_H 1

#include "align_asset_macro.h"

#define dgSunriseOvercastSkyboxTLUT "__OTR__textures/vr_cloud0_pal_static/gSunriseOvercastSkyboxTLUT"
static const ALIGN_ASSET(2) char gSunriseOvercastSkyboxTLUT[] = dgSunriseOvercastSkyboxTLUT;

#endif // TEXTURES_VR_CLOUD0_PAL_STATIC_H