#pragma once #include "Vec3s.h" #include "ZPath.h" #include "ZResource.h" #include "ZRoom/ZRoomCommand.h" class SetPathways : public ZRoomCommand { public: ZPath pathwayList; SetPathways(ZFile* nParent); void DeclareReferences(const std::string& prefix) override; void ParseRawDataLate() override; void DeclareReferencesLate(const std::string& prefix) override; std::string GetBodySourceCode() const override; RoomCommand GetRoomCommand() const override; std::string GetCommandCName() const override; };