#include "SetCutscenes.h" #include "Globals.h" #include "Utils/BitConverter.h" #include "Utils/StringHelper.h" #include "ZFile.h" #include "ZRoom/ZRoom.h" SetCutscenes::SetCutscenes(ZFile* nParent) : ZRoomCommand(nParent) { } SetCutscenes::~SetCutscenes() { for (ZCutsceneBase* cutscene : cutscenes) delete cutscene; } void SetCutscenes::ParseRawData() { ZRoomCommand::ParseRawData(); std::string output; numCutscenes = cmdArg1; if (Globals::Instance->game == ZGame::OOT_RETAIL || Globals::Instance->game == ZGame::OOT_SW97) { ZCutscene* cutscene = new ZCutscene(parent); cutscene->ExtractFromFile(segmentOffset); auto decl = parent->GetDeclaration(segmentOffset); if (decl == nullptr) { cutscene->DeclareVar(zRoom->GetName().c_str(), ""); } cutscenes.push_back(cutscene); } else { int32_t currentPtr = segmentOffset; std::string declaration; for (uint8_t i = 0; i < numCutscenes; i++) { CutsceneEntry entry(parent->GetRawData(), currentPtr); cutsceneEntries.push_back(entry); currentPtr += 8; // TODO: don't hardcode %sCutsceneData_%06X, look up for the declared name instead declaration += StringHelper::Sprintf( " { %sCutsceneData_%06X, 0x%04X, 0x%02X, 0x%02X },", zRoom->GetName().c_str(), entry.segmentOffset, entry.exit, entry.entrance, entry.flag); if (i < numCutscenes - 1) declaration += "\n"; ZCutsceneMM* cutscene = new ZCutsceneMM(parent); cutscene->ExtractFromFile(entry.segmentOffset); cutscenes.push_back(cutscene); } parent->AddDeclarationArray(segmentOffset, DeclarationAlignment::Align4, cutsceneEntries.size() * 8, "CutsceneEntry", StringHelper::Sprintf("%sCutsceneEntryList_%06X", zRoom->GetName().c_str(), segmentOffset), cutsceneEntries.size(), declaration); } for (ZCutsceneBase* cutscene : cutscenes) { if (cutscene->GetRawDataIndex() != 0) { Declaration* decl = parent->GetDeclaration(cutscene->GetRawDataIndex()); if (decl == nullptr) { cutscene->GetSourceOutputCode(zRoom->GetName()); } else if (decl->text == "") { decl->text = cutscene->GetBodySourceCode(); } } } } std::string SetCutscenes::GetBodySourceCode() const { std::string listName; Globals::Instance->GetSegmentedPtrName(cmdArg2, parent, "CutsceneData", listName, parent->workerID); if (Globals::Instance->game == ZGame::MM_RETAIL) return StringHelper::Sprintf("SCENE_CMD_CUTSCENE_LIST(%i, %s)", numCutscenes, listName.c_str()); return StringHelper::Sprintf("SCENE_CMD_CUTSCENE_DATA(%s)", listName.c_str()); } std::string SetCutscenes::GetCommandCName() const { return "SCmdCutsceneData"; } RoomCommand SetCutscenes::GetRoomCommand() const { return RoomCommand::SetCutscenes; } CutsceneEntry::CutsceneEntry(const std::vector& rawData, uint32_t rawDataIndex) : segmentOffset(GETSEGOFFSET(BitConverter::ToInt32BE(rawData, rawDataIndex + 0))), exit(BitConverter::ToInt16BE(rawData, rawDataIndex + 4)), entrance(rawData[rawDataIndex + 6]), flag(rawData[rawDataIndex + 7]) { }