#include "ImageBackend.h" #include #include #include #include #include "Utils/StringHelper.h" #include "WarningHandler.h" /* ImageBackend */ ImageBackend::~ImageBackend() { FreeImageData(); } void ImageBackend::ReadPng(const char* filename) { FreeImageData(); FILE* fp = fopen(filename, "rb"); if (fp == nullptr) { std::string errorHeader = StringHelper::Sprintf("could not open file '%s'", filename); HANDLE_ERROR(WarningType::InvalidPNG, errorHeader, ""); } png_structp png = png_create_read_struct(PNG_LIBPNG_VER_STRING, nullptr, nullptr, nullptr); if (png == nullptr) { HANDLE_ERROR(WarningType::InvalidPNG, "could not create png struct", ""); } png_infop info = png_create_info_struct(png); if (info == nullptr) { HANDLE_ERROR(WarningType::InvalidPNG, "could not create png info", ""); } if (setjmp(png_jmpbuf(png))) { // TODO: better warning explanation HANDLE_ERROR(WarningType::InvalidPNG, "setjmp(png_jmpbuf(png))", ""); } png_init_io(png, fp); png_read_info(png, info); width = png_get_image_width(png, info); height = png_get_image_height(png, info); colorType = png_get_color_type(png, info); bitDepth = png_get_bit_depth(png, info); #ifdef TEXTURE_DEBUG printf("Width: %u\n", width); printf("Height: %u\n", height); printf("ColorType: "); switch (colorType) { case PNG_COLOR_TYPE_RGBA: printf("PNG_COLOR_TYPE_RGBA\n"); break; case PNG_COLOR_TYPE_RGB: printf("PNG_COLOR_TYPE_RGB\n"); break; case PNG_COLOR_TYPE_PALETTE: printf("PNG_COLOR_TYPE_PALETTE\n"); break; default: printf("%u\n", colorType); break; } printf("BitDepth: %u\n", bitDepth); printf("\n"); #endif // Read any color_type into 8bit depth, RGBA format. // See http://www.libpng.org/pub/png/libpng-manual.txt if (bitDepth == 16) png_set_strip_16(png); if (colorType == PNG_COLOR_TYPE_PALETTE) { // png_set_palette_to_rgb(png); isColorIndexed = true; } // PNG_COLOR_TYPE_GRAY_ALPHA is always 8 or 16bit depth. if (colorType == PNG_COLOR_TYPE_GRAY && bitDepth < 8) png_set_expand_gray_1_2_4_to_8(png); /*if (png_get_valid(png, info, PNG_INFO_tRNS)) png_set_tRNS_to_alpha(png);*/ // These color_type don't have an alpha channel then fill it with 0xff. /*if(*color_type == PNG_COLOR_TYPE_RGB || *color_type == PNG_COLOR_TYPE_GRAY || *color_type == PNG_COLOR_TYPE_PALETTE) png_set_filler(png, 0xFF, PNG_FILLER_AFTER);*/ if (colorType == PNG_COLOR_TYPE_GRAY || colorType == PNG_COLOR_TYPE_GRAY_ALPHA) png_set_gray_to_rgb(png); png_read_update_info(png, info); size_t rowBytes = png_get_rowbytes(png, info); pixelMatrix = (uint8_t**)malloc(sizeof(uint8_t*) * height); for (size_t y = 0; y < height; y++) { pixelMatrix[y] = (uint8_t*)malloc(rowBytes); } png_read_image(png, pixelMatrix); #ifdef TEXTURE_DEBUG printf("rowBytes: %zu\n", rowBytes); size_t bytePerPixel = GetBytesPerPixel(); printf("imgData\n"); for (size_t y = 0; y < height; y++) { for (size_t x = 0; x < width; x++) { for (size_t z = 0; z < bytePerPixel; z++) { printf("%02X ", pixelMatrix[y][x * bytePerPixel + z]); } printf(" "); } printf("\n"); } printf("\n"); #endif fclose(fp); png_destroy_read_struct(&png, &info, nullptr); hasImageData = true; } void ImageBackend::ReadPng(const fs::path& filename) { ReadPng(filename.string().c_str()); } void ImageBackend::WritePng(const char* filename) { assert(hasImageData); FILE* fp = fopen(filename, "wb"); if (fp == nullptr) { std::string errorHeader = StringHelper::Sprintf("could not open file '%s' in write mode", filename); HANDLE_ERROR(WarningType::InvalidPNG, errorHeader, ""); } png_structp png = png_create_write_struct(PNG_LIBPNG_VER_STRING, nullptr, nullptr, nullptr); if (png == nullptr) { HANDLE_ERROR(WarningType::InvalidPNG, "could not create png struct", ""); } png_infop info = png_create_info_struct(png); if (info == nullptr) { HANDLE_ERROR(WarningType::InvalidPNG, "could not create png info", ""); } if (setjmp(png_jmpbuf(png))) { // TODO: better warning description HANDLE_ERROR(WarningType::InvalidPNG, "setjmp(png_jmpbuf(png))", ""); } png_init_io(png, fp); png_set_IHDR(png, info, width, height, bitDepth, // 8, colorType, // PNG_COLOR_TYPE_RGBA, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT); if (isColorIndexed) { png_set_PLTE(png, info, static_cast(colorPalette), paletteSize); #ifdef TEXTURE_DEBUG printf("palette\n"); png_color* aux = (png_color*)colorPalette; for (size_t y = 0; y < paletteSize; y++) { printf("#%02X%02X%02X ", aux[y].red, aux[y].green, aux[y].blue); if ((y + 1) % 8 == 0) printf("\n"); } printf("\n"); #endif png_set_tRNS(png, info, alphaPalette, paletteSize, nullptr); } png_write_info(png, info); // To remove the alpha channel for PNG_COLOR_TYPE_RGB format, // Use png_set_filler(). // png_set_filler(png, 0, PNG_FILLER_AFTER); #ifdef TEXTURE_DEBUG size_t bytePerPixel = GetBytesPerPixel(); printf("imgData\n"); for (size_t y = 0; y < height; y++) { for (size_t x = 0; x < width * bytePerPixel; x++) { printf("%02X ", pixelMatrix[y][x]); } printf("\n"); } printf("\n"); #endif png_write_image(png, pixelMatrix); png_write_end(png, nullptr); fclose(fp); png_destroy_write_struct(&png, &info); } void ImageBackend::WritePng(const fs::path& filename) { // Note: The .string() is necessary for MSVC, due to the implementation of std::filesystem // differing from GCC. Do not remove! WritePng(filename.string().c_str()); } void ImageBackend::SetTextureData(const std::vector>& texData, uint32_t nWidth, uint32_t nHeight, uint8_t nColorType, uint8_t nBitDepth) { FreeImageData(); width = nWidth; height = nHeight; colorType = nColorType; bitDepth = nBitDepth; size_t bytePerPixel = GetBytesPerPixel(); pixelMatrix = static_cast(malloc(sizeof(uint8_t*) * height)); for (size_t y = 0; y < height; y++) { pixelMatrix[y] = static_cast(malloc(sizeof(uint8_t*) * width * bytePerPixel)); for (size_t x = 0; x < width; x++) { pixelMatrix[y][x * bytePerPixel + 0] = texData.at(y).at(x).r; pixelMatrix[y][x * bytePerPixel + 1] = texData.at(y).at(x).g; pixelMatrix[y][x * bytePerPixel + 2] = texData.at(y).at(x).b; if (colorType == PNG_COLOR_TYPE_RGBA) pixelMatrix[y][x * bytePerPixel + 3] = texData.at(y).at(x).a; } } hasImageData = true; } void ImageBackend::InitEmptyRGBImage(uint32_t nWidth, uint32_t nHeight, bool alpha) { FreeImageData(); width = nWidth; height = nHeight; colorType = PNG_COLOR_TYPE_RGB; if (alpha) colorType = PNG_COLOR_TYPE_RGBA; bitDepth = 8; // nBitDepth; size_t bytePerPixel = GetBytesPerPixel(); pixelMatrix = static_cast(malloc(sizeof(uint8_t*) * height)); for (size_t y = 0; y < height; y++) { pixelMatrix[y] = static_cast(calloc(width * bytePerPixel, sizeof(uint8_t*))); } hasImageData = true; } void ImageBackend::InitEmptyPaletteImage(uint32_t nWidth, uint32_t nHeight) { FreeImageData(); width = nWidth; height = nHeight; colorType = PNG_COLOR_TYPE_PALETTE; bitDepth = 8; size_t bytePerPixel = GetBytesPerPixel(); pixelMatrix = (uint8_t**)malloc(sizeof(uint8_t*) * height); for (size_t y = 0; y < height; y++) { pixelMatrix[y] = static_cast(calloc(width * bytePerPixel, sizeof(uint8_t*))); } colorPalette = calloc(paletteSize, sizeof(png_color)); alphaPalette = static_cast(calloc(paletteSize, sizeof(uint8_t))); hasImageData = true; isColorIndexed = true; } RGBAPixel ImageBackend::GetPixel(size_t y, size_t x) const { assert(y < height); assert(x < width); assert(!isColorIndexed); RGBAPixel pixel; size_t bytePerPixel = GetBytesPerPixel(); pixel.r = pixelMatrix[y][x * bytePerPixel + 0]; pixel.g = pixelMatrix[y][x * bytePerPixel + 1]; pixel.b = pixelMatrix[y][x * bytePerPixel + 2]; if (colorType == PNG_COLOR_TYPE_RGBA) pixel.a = pixelMatrix[y][x * bytePerPixel + 3]; return pixel; } uint8_t ImageBackend::GetIndexedPixel(size_t y, size_t x) const { assert(y < height); assert(x < width); assert(isColorIndexed); return pixelMatrix[y][x]; } void ImageBackend::SetRGBPixel(size_t y, size_t x, uint8_t nR, uint8_t nG, uint8_t nB, uint8_t nA) { assert(hasImageData); assert(y < height); assert(x < width); size_t bytePerPixel = GetBytesPerPixel(); pixelMatrix[y][x * bytePerPixel + 0] = nR; pixelMatrix[y][x * bytePerPixel + 1] = nG; pixelMatrix[y][x * bytePerPixel + 2] = nB; if (colorType == PNG_COLOR_TYPE_RGBA) pixelMatrix[y][x * bytePerPixel + 3] = nA; } void ImageBackend::SetGrayscalePixel(size_t y, size_t x, uint8_t grayscale, uint8_t alpha) { assert(hasImageData); assert(y < height); assert(x < width); size_t bytePerPixel = GetBytesPerPixel(); pixelMatrix[y][x * bytePerPixel + 0] = grayscale; pixelMatrix[y][x * bytePerPixel + 1] = grayscale; pixelMatrix[y][x * bytePerPixel + 2] = grayscale; if (colorType == PNG_COLOR_TYPE_RGBA) pixelMatrix[y][x * bytePerPixel + 3] = alpha; } void ImageBackend::SetIndexedPixel(size_t y, size_t x, uint8_t index, uint8_t grayscale) { assert(hasImageData); assert(y < height); assert(x < width); size_t bytePerPixel = GetBytesPerPixel(); pixelMatrix[y][x * bytePerPixel + 0] = index; assert(index < paletteSize); png_color* pal = static_cast(colorPalette); pal[index].red = grayscale; pal[index].green = grayscale; pal[index].blue = grayscale; alphaPalette[index] = 255; } void ImageBackend::SetPaletteIndex(size_t index, uint8_t nR, uint8_t nG, uint8_t nB, uint8_t nA) { assert(isColorIndexed); assert(index < paletteSize); png_color* pal = static_cast(colorPalette); pal[index].red = nR; pal[index].green = nG; pal[index].blue = nB; alphaPalette[index] = nA; } void ImageBackend::SetPalette(const ImageBackend& pal) { assert(isColorIndexed); size_t bytePerPixel = pal.GetBytesPerPixel(); for (size_t y = 0; y < pal.height; y++) { for (size_t x = 0; x < pal.width; x++) { size_t index = y * pal.width + x; if (index >= paletteSize) { /* * Some TLUTs are bigger than 256 colors. * For those cases, we will only take the first 256 * to colorize this CI texture. */ return; } uint8_t r = pal.pixelMatrix[y][x * bytePerPixel + 0]; uint8_t g = pal.pixelMatrix[y][x * bytePerPixel + 1]; uint8_t b = pal.pixelMatrix[y][x * bytePerPixel + 2]; uint8_t a = pal.pixelMatrix[y][x * bytePerPixel + 3]; SetPaletteIndex(index, r, g, b, a); } } } uint32_t ImageBackend::GetWidth() const { return width; } uint32_t ImageBackend::GetHeight() const { return height; } uint8_t ImageBackend::GetColorType() const { return colorType; } uint8_t ImageBackend::GetBitDepth() const { return bitDepth; } double ImageBackend::GetBytesPerPixel() const { switch (colorType) { case PNG_COLOR_TYPE_RGBA: return 4 * bitDepth / 8; case PNG_COLOR_TYPE_RGB: return 3 * bitDepth / 8; case PNG_COLOR_TYPE_PALETTE: return 1 * bitDepth / 8; default: HANDLE_ERROR(WarningType::InvalidPNG, "invalid color type", ""); } } void ImageBackend::FreeImageData() { if (hasImageData) { for (size_t y = 0; y < height; y++) free(pixelMatrix[y]); free(pixelMatrix); pixelMatrix = nullptr; } if (isColorIndexed) { free(colorPalette); free(alphaPalette); colorPalette = nullptr; alphaPalette = nullptr; isColorIndexed = false; } hasImageData = false; } /* RGBAPixel */ void RGBAPixel::SetRGBA(uint8_t nR, uint8_t nG, uint8_t nB, uint8_t nA) { r = nR; g = nG; b = nB; a = nA; } void RGBAPixel::SetGrayscale(uint8_t grayscale, uint8_t alpha) { r = grayscale; g = grayscale; b = grayscale; a = alpha; }