#ifndef OBJECTS_OBJECT_GT_H #define OBJECTS_OBJECT_GT_H 1 #include "align_asset_macro.h" #define dgTowerCollapseCsFlameSmokeTex "__OTR__objects/object_gt/gTowerCollapseCsFlameSmokeTex" static const ALIGN_ASSET(2) char gTowerCollapseCsFlameSmokeTex[] = dgTowerCollapseCsFlameSmokeTex; #define dgTowerCollapseCsGrayStoneTex "__OTR__objects/object_gt/gTowerCollapseCsGrayStoneTex" static const ALIGN_ASSET(2) char gTowerCollapseCsGrayStoneTex[] = dgTowerCollapseCsGrayStoneTex; #define dgTowerCollapseCsExteriorBlackStoneTex "__OTR__objects/object_gt/gTowerCollapseCsExteriorBlackStoneTex" static const ALIGN_ASSET(2) char gTowerCollapseCsExteriorBlackStoneTex[] = dgTowerCollapseCsExteriorBlackStoneTex; #define dgTowerCollapseCsTex_B870 "__OTR__objects/object_gt/gTowerCollapseCsTex_B870" static const ALIGN_ASSET(2) char gTowerCollapseCsTex_B870[] = dgTowerCollapseCsTex_B870; #define dgTowerCollapseCsRaftersTex "__OTR__objects/object_gt/gTowerCollapseCsRaftersTex" static const ALIGN_ASSET(2) char gTowerCollapseCsRaftersTex[] = dgTowerCollapseCsRaftersTex; #define dgTowerCollapseCsBrownPaneledFloor1Tex "__OTR__objects/object_gt/gTowerCollapseCsBrownPaneledFloor1Tex" static const ALIGN_ASSET(2) char gTowerCollapseCsBrownPaneledFloor1Tex[] = dgTowerCollapseCsBrownPaneledFloor1Tex; #define dgTowerCollapseCsBrownPaneledFloor2Tex "__OTR__objects/object_gt/gTowerCollapseCsBrownPaneledFloor2Tex" static const ALIGN_ASSET(2) char gTowerCollapseCsBrownPaneledFloor2Tex[] = dgTowerCollapseCsBrownPaneledFloor2Tex; #define dgTowerCollapseCsExteriorPillarStoneTex "__OTR__objects/object_gt/gTowerCollapseCsExteriorPillarStoneTex" static const ALIGN_ASSET(2) char gTowerCollapseCsExteriorPillarStoneTex[] = dgTowerCollapseCsExteriorPillarStoneTex; #define dgTowerCollapseCsRailingTex "__OTR__objects/object_gt/gTowerCollapseCsRailingTex" static const ALIGN_ASSET(2) char gTowerCollapseCsRailingTex[] = dgTowerCollapseCsRailingTex; #define dgTowerCollapseCsTex_EEF0 "__OTR__objects/object_gt/gTowerCollapseCsTex_EEF0" static const ALIGN_ASSET(2) char gTowerCollapseCsTex_EEF0[] = dgTowerCollapseCsTex_EEF0; #define dgTowerCollapseCsTex_F2F0 "__OTR__objects/object_gt/gTowerCollapseCsTex_F2F0" static const ALIGN_ASSET(2) char gTowerCollapseCsTex_F2F0[] = dgTowerCollapseCsTex_F2F0; #define dgTowerCollapseCsGrayFloorTex "__OTR__objects/object_gt/gTowerCollapseCsGrayFloorTex" static const ALIGN_ASSET(2) char gTowerCollapseCsGrayFloorTex[] = dgTowerCollapseCsGrayFloorTex; #define dgTowerCollapseCsTex_F6F0 "__OTR__objects/object_gt/gTowerCollapseCsTex_F6F0" static const ALIGN_ASSET(2) char gTowerCollapseCsTex_F6F0[] = dgTowerCollapseCsTex_F6F0; #define dgTowerCollapseCsBoltedSidesTex "__OTR__objects/object_gt/gTowerCollapseCsBoltedSidesTex" static const ALIGN_ASSET(2) char gTowerCollapseCsBoltedSidesTex[] = dgTowerCollapseCsBoltedSidesTex; #define dgTowerCollapseCsSpikeTex "__OTR__objects/object_gt/gTowerCollapseCsSpikeTex" static const ALIGN_ASSET(2) char gTowerCollapseCsSpikeTex[] = dgTowerCollapseCsSpikeTex; #define dgTowerCollapseCsCollapsedCastleEdgeTex "__OTR__objects/object_gt/gTowerCollapseCsCollapsedCastleEdgeTex" static const ALIGN_ASSET(2) char gTowerCollapseCsCollapsedCastleEdgeTex[] = dgTowerCollapseCsCollapsedCastleEdgeTex; #define dgTowerCollapseCsTex_11FF0 "__OTR__objects/object_gt/gTowerCollapseCsTex_11FF0" static const ALIGN_ASSET(2) char gTowerCollapseCsTex_11FF0[] = dgTowerCollapseCsTex_11FF0; #define dgTowerCollapseCsTex_123F0 "__OTR__objects/object_gt/gTowerCollapseCsTex_123F0" static const ALIGN_ASSET(2) char gTowerCollapseCsTex_123F0[] = dgTowerCollapseCsTex_123F0; #define dgTowerCollapseCsTex_125F0 "__OTR__objects/object_gt/gTowerCollapseCsTex_125F0" static const ALIGN_ASSET(2) char gTowerCollapseCsTex_125F0[] = dgTowerCollapseCsTex_125F0; #define dgTowerCollapseCsExteriorStructureDL "__OTR__objects/object_gt/gTowerCollapseCsExteriorStructureDL" static const ALIGN_ASSET(2) char gTowerCollapseCsExteriorStructureDL[] = dgTowerCollapseCsExteriorStructureDL; #define dgTowerCollapseCsFlameSmokeDL "__OTR__objects/object_gt/gTowerCollapseCsFlameSmokeDL" static const ALIGN_ASSET(2) char gTowerCollapseCsFlameSmokeDL[] = dgTowerCollapseCsFlameSmokeDL; #define dgTowerCollapseCsCollapsedStructureInnerDL "__OTR__objects/object_gt/gTowerCollapseCsCollapsedStructureInnerDL" static const ALIGN_ASSET(2) char gTowerCollapseCsCollapsedStructureInnerDL[] = dgTowerCollapseCsCollapsedStructureInnerDL; #define dgTowerCollapseCsCollapsedStructureOuterDL "__OTR__objects/object_gt/gTowerCollapseCsCollapsedStructureOuterDL" static const ALIGN_ASSET(2) char gTowerCollapseCsCollapsedStructureOuterDL[] = dgTowerCollapseCsCollapsedStructureOuterDL; #define dgTowerCollapseCsStandalonePillarDL "__OTR__objects/object_gt/gTowerCollapseCsStandalonePillarDL" static const ALIGN_ASSET(2) char gTowerCollapseCsStandalonePillarDL[] = dgTowerCollapseCsStandalonePillarDL; #define dgTowerCollapseCsWalkwayDL "__OTR__objects/object_gt/gTowerCollapseCsWalkwayDL" static const ALIGN_ASSET(2) char gTowerCollapseCsWalkwayDL[] = dgTowerCollapseCsWalkwayDL; #define dgTowerCollapseCsAlternativeWalkwayDL "__OTR__objects/object_gt/gTowerCollapseCsAlternativeWalkwayDL" static const ALIGN_ASSET(2) char gTowerCollapseCsAlternativeWalkwayDL[] = dgTowerCollapseCsAlternativeWalkwayDL; #define dgTowerCollapseCsCollapsedStructureInnerCol "__OTR__objects/object_gt/gTowerCollapseCsCollapsedStructureInnerCol" static const ALIGN_ASSET(2) char gTowerCollapseCsCollapsedStructureInnerCol[] = dgTowerCollapseCsCollapsedStructureInnerCol; #define dgTowerCollapseCsCollapsedStructureOuterCol "__OTR__objects/object_gt/gTowerCollapseCsCollapsedStructureOuterCol" static const ALIGN_ASSET(2) char gTowerCollapseCsCollapsedStructureOuterCol[] = dgTowerCollapseCsCollapsedStructureOuterCol; #endif // OBJECTS_OBJECT_GT_H