#ifndef OBJECTS_OBJECT_KA_H #define OBJECTS_OBJECT_KA_H 1 #include "align_asset_macro.h" #define dobject_ka_Anim_000214 "__OTR__objects/object_ka/object_ka_Anim_000214" static const ALIGN_ASSET(2) char object_ka_Anim_000214[] = dobject_ka_Anim_000214; #define dobject_ka_DL_001550 "__OTR__objects/object_ka/object_ka_DL_001550" static const ALIGN_ASSET(2) char object_ka_DL_001550[] = dobject_ka_DL_001550; #define dobject_ka_DL_001600 "__OTR__objects/object_ka/object_ka_DL_001600" static const ALIGN_ASSET(2) char object_ka_DL_001600[] = dobject_ka_DL_001600; #define dobject_ka_DL_0017D8 "__OTR__objects/object_ka/object_ka_DL_0017D8" static const ALIGN_ASSET(2) char object_ka_DL_0017D8[] = dobject_ka_DL_0017D8; #define dobject_ka_DL_001878 "__OTR__objects/object_ka/object_ka_DL_001878" static const ALIGN_ASSET(2) char object_ka_DL_001878[] = dobject_ka_DL_001878; #define dobject_ka_DL_001918 "__OTR__objects/object_ka/object_ka_DL_001918" static const ALIGN_ASSET(2) char object_ka_DL_001918[] = dobject_ka_DL_001918; #define dobject_ka_DL_0019B8 "__OTR__objects/object_ka/object_ka_DL_0019B8" static const ALIGN_ASSET(2) char object_ka_DL_0019B8[] = dobject_ka_DL_0019B8; #define dobject_ka_DL_001CD8 "__OTR__objects/object_ka/object_ka_DL_001CD8" static const ALIGN_ASSET(2) char object_ka_DL_001CD8[] = dobject_ka_DL_001CD8; #define dobject_ka_DL_001F68 "__OTR__objects/object_ka/object_ka_DL_001F68" static const ALIGN_ASSET(2) char object_ka_DL_001F68[] = dobject_ka_DL_001F68; #define dobject_ka_DL_002020 "__OTR__objects/object_ka/object_ka_DL_002020" static const ALIGN_ASSET(2) char object_ka_DL_002020[] = dobject_ka_DL_002020; #define dobject_ka_DL_0020C0 "__OTR__objects/object_ka/object_ka_DL_0020C0" static const ALIGN_ASSET(2) char object_ka_DL_0020C0[] = dobject_ka_DL_0020C0; #define dobject_ka_DL_002160 "__OTR__objects/object_ka/object_ka_DL_002160" static const ALIGN_ASSET(2) char object_ka_DL_002160[] = dobject_ka_DL_002160; #define dobject_ka_DL_002200 "__OTR__objects/object_ka/object_ka_DL_002200" static const ALIGN_ASSET(2) char object_ka_DL_002200[] = dobject_ka_DL_002200; #define dobject_ka_DL_0022A0 "__OTR__objects/object_ka/object_ka_DL_0022A0" static const ALIGN_ASSET(2) char object_ka_DL_0022A0[] = dobject_ka_DL_0022A0; #define dobject_ka_DL_002340 "__OTR__objects/object_ka/object_ka_DL_002340" static const ALIGN_ASSET(2) char object_ka_DL_002340[] = dobject_ka_DL_002340; #define dobject_ka_DL_002430 "__OTR__objects/object_ka/object_ka_DL_002430" static const ALIGN_ASSET(2) char object_ka_DL_002430[] = dobject_ka_DL_002430; #define dobject_ka_DL_0024D0 "__OTR__objects/object_ka/object_ka_DL_0024D0" static const ALIGN_ASSET(2) char object_ka_DL_0024D0[] = dobject_ka_DL_0024D0; #define dobject_ka_DL_002570 "__OTR__objects/object_ka/object_ka_DL_002570" static const ALIGN_ASSET(2) char object_ka_DL_002570[] = dobject_ka_DL_002570; #define dobject_ka_DL_002610 "__OTR__objects/object_ka/object_ka_DL_002610" static const ALIGN_ASSET(2) char object_ka_DL_002610[] = dobject_ka_DL_002610; #define dobject_ka_DL_0027A0 "__OTR__objects/object_ka/object_ka_DL_0027A0" static const ALIGN_ASSET(2) char object_ka_DL_0027A0[] = dobject_ka_DL_0027A0; #define dobject_ka_DL_002890 "__OTR__objects/object_ka/object_ka_DL_002890" static const ALIGN_ASSET(2) char object_ka_DL_002890[] = dobject_ka_DL_002890; #define dobject_ka_DL_002930 "__OTR__objects/object_ka/object_ka_DL_002930" static const ALIGN_ASSET(2) char object_ka_DL_002930[] = dobject_ka_DL_002930; #define dobject_ka_DL_0029D0 "__OTR__objects/object_ka/object_ka_DL_0029D0" static const ALIGN_ASSET(2) char object_ka_DL_0029D0[] = dobject_ka_DL_0029D0; #define dobject_ka_DL_002A70 "__OTR__objects/object_ka/object_ka_DL_002A70" static const ALIGN_ASSET(2) char object_ka_DL_002A70[] = dobject_ka_DL_002A70; #define dobject_ka_Tex_002C00 "__OTR__objects/object_ka/object_ka_Tex_002C00" static const ALIGN_ASSET(2) char object_ka_Tex_002C00[] = dobject_ka_Tex_002C00; #define dobject_ka_Tex_003400 "__OTR__objects/object_ka/object_ka_Tex_003400" static const ALIGN_ASSET(2) char object_ka_Tex_003400[] = dobject_ka_Tex_003400; #define dobject_ka_Tex_003C00 "__OTR__objects/object_ka/object_ka_Tex_003C00" static const ALIGN_ASSET(2) char object_ka_Tex_003C00[] = dobject_ka_Tex_003C00; #define dobject_ka_Tex_004400 "__OTR__objects/object_ka/object_ka_Tex_004400" static const ALIGN_ASSET(2) char object_ka_Tex_004400[] = dobject_ka_Tex_004400; #define dobject_ka_Tex_004C00 "__OTR__objects/object_ka/object_ka_Tex_004C00" static const ALIGN_ASSET(2) char object_ka_Tex_004C00[] = dobject_ka_Tex_004C00; #define dobject_ka_Tex_005400 "__OTR__objects/object_ka/object_ka_Tex_005400" static const ALIGN_ASSET(2) char object_ka_Tex_005400[] = dobject_ka_Tex_005400; #define dobject_ka_Tex_005C00 "__OTR__objects/object_ka/object_ka_Tex_005C00" static const ALIGN_ASSET(2) char object_ka_Tex_005C00[] = dobject_ka_Tex_005C00; #define dobject_ka_Skel_0065B0 "__OTR__objects/object_ka/object_ka_Skel_0065B0" static const ALIGN_ASSET(2) char object_ka_Skel_0065B0[] = dobject_ka_Skel_0065B0; #define dobject_ka_Anim_0067AC "__OTR__objects/object_ka/object_ka_Anim_0067AC" static const ALIGN_ASSET(2) char object_ka_Anim_0067AC[] = dobject_ka_Anim_0067AC; #endif // OBJECTS_OBJECT_KA_H