#ifndef OBJECTS_OBJECT_BOMBIWA_H #define OBJECTS_OBJECT_BOMBIWA_H 1 #include "align_asset_macro.h" #define dobject_bombiwa_TLUT_000000 "__OTR__objects/object_bombiwa/object_bombiwa_TLUT_000000" static const ALIGN_ASSET(2) char object_bombiwa_TLUT_000000[] = dobject_bombiwa_TLUT_000000; #define dobject_bombiwa_Tex_000020 "__OTR__objects/object_bombiwa/object_bombiwa_Tex_000020" static const ALIGN_ASSET(2) char object_bombiwa_Tex_000020[] = dobject_bombiwa_Tex_000020; #define dobject_bombiwa_DL_0009E0 "__OTR__objects/object_bombiwa/object_bombiwa_DL_0009E0" static const ALIGN_ASSET(2) char object_bombiwa_DL_0009E0[] = dobject_bombiwa_DL_0009E0; #endif // OBJECTS_OBJECT_BOMBIWA_H