#ifndef Z_BG_SPOT07_TAKI_H #define Z_BG_SPOT07_TAKI_H #include #include "global.h" struct BgSpot07Taki; typedef void (*BgSpot07TakiActionFunc)(struct BgSpot07Taki*, PlayState*); typedef struct BgSpot07Taki { /* 0x0000 */ DynaPolyActor dyna; /* 0x0164 */ BgSpot07TakiActionFunc actionFunc; } BgSpot07Taki; // size = 0x0168 #endif