#ifndef TEST_LEVELS_SUTARU_SCENE_H #define TEST_LEVELS_SUTARU_SCENE_H 1 #include "align_asset_macro.h" #define dsutaru_sceneCollisionHeader_000B78 "__OTR__scenes/shared/sutaru_scene/sutaru_sceneCollisionHeader_000B78" static const ALIGN_ASSET(2) char sutaru_sceneCollisionHeader_000B78[] = dsutaru_sceneCollisionHeader_000B78; #endif // TEST_LEVELS_SUTARU_SCENE_H