#ifndef DUNGEONS_JYASINZOU_ROOM_7_H #define DUNGEONS_JYASINZOU_ROOM_7_H 1 #include "align_asset_macro.h" #define djyasinzou_room_7Tex_002908 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_7Tex_002908" static const ALIGN_ASSET(2) char jyasinzou_room_7Tex_002908[] = djyasinzou_room_7Tex_002908; #define djyasinzou_room_7Tex_003908 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_7Tex_003908" static const ALIGN_ASSET(2) char jyasinzou_room_7Tex_003908[] = djyasinzou_room_7Tex_003908; #define djyasinzou_room_7Tex_004108 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_7Tex_004108" static const ALIGN_ASSET(2) char jyasinzou_room_7Tex_004108[] = djyasinzou_room_7Tex_004108; #define djyasinzou_room_7Tex_004908 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_7Tex_004908" static const ALIGN_ASSET(2) char jyasinzou_room_7Tex_004908[] = djyasinzou_room_7Tex_004908; #define djyasinzou_room_7Tex_004D08 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_7Tex_004D08" static const ALIGN_ASSET(2) char jyasinzou_room_7Tex_004D08[] = djyasinzou_room_7Tex_004D08; #define djyasinzou_room_7DL_000390 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_7DL_000390" static const ALIGN_ASSET(2) char jyasinzou_room_7DL_000390[] = djyasinzou_room_7DL_000390; #define djyasinzou_room_7DL_000610 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_7DL_000610" static const ALIGN_ASSET(2) char jyasinzou_room_7DL_000610[] = djyasinzou_room_7DL_000610; #define djyasinzou_room_7DL_000890 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_7DL_000890" static const ALIGN_ASSET(2) char jyasinzou_room_7DL_000890[] = djyasinzou_room_7DL_000890; #define djyasinzou_room_7DL_000B10 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_7DL_000B10" static const ALIGN_ASSET(2) char jyasinzou_room_7DL_000B10[] = djyasinzou_room_7DL_000B10; #define djyasinzou_room_7DL_000D90 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_7DL_000D90" static const ALIGN_ASSET(2) char jyasinzou_room_7DL_000D90[] = djyasinzou_room_7DL_000D90; #define djyasinzou_room_7DL_001010 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_7DL_001010" static const ALIGN_ASSET(2) char jyasinzou_room_7DL_001010[] = djyasinzou_room_7DL_001010; #define djyasinzou_room_7DL_001310 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_7DL_001310" static const ALIGN_ASSET(2) char jyasinzou_room_7DL_001310[] = djyasinzou_room_7DL_001310; #define djyasinzou_room_7DL_001980 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_7DL_001980" static const ALIGN_ASSET(2) char jyasinzou_room_7DL_001980[] = djyasinzou_room_7DL_001980; #define djyasinzou_room_7DL_001FD8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_7DL_001FD8" static const ALIGN_ASSET(2) char jyasinzou_room_7DL_001FD8[] = djyasinzou_room_7DL_001FD8; #define djyasinzou_room_7DL_002340 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_7DL_002340" static const ALIGN_ASSET(2) char jyasinzou_room_7DL_002340[] = djyasinzou_room_7DL_002340; #define djyasinzou_room_7DL_002630 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_7DL_002630" static const ALIGN_ASSET(2) char jyasinzou_room_7DL_002630[] = djyasinzou_room_7DL_002630; #endif // DUNGEONS_JYASINZOU_ROOM_7_H