#ifndef OBJECTS_OBJECT_MASTERKOKIRI_H #define OBJECTS_OBJECT_MASTERKOKIRI_H 1 #include "align_asset_macro.h" #define dobject_masterkokiri_Anim_0004A8 "__OTR__objects/object_masterkokiri/object_masterkokiri_Anim_0004A8" static const ALIGN_ASSET(2) char object_masterkokiri_Anim_0004A8[] = dobject_masterkokiri_Anim_0004A8; #endif // OBJECTS_OBJECT_MASTERKOKIRI_H