#ifndef DUNGEONS_JYASINZOU_ROOM_2_H
#define DUNGEONS_JYASINZOU_ROOM_2_H 1

#include "align_asset_macro.h"

#define djyasinzou_room_2Tex_0023B0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_2Tex_0023B0"
static const ALIGN_ASSET(2) char jyasinzou_room_2Tex_0023B0[] = djyasinzou_room_2Tex_0023B0;

#define djyasinzou_room_2Tex_0033B0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_2Tex_0033B0"
static const ALIGN_ASSET(2) char jyasinzou_room_2Tex_0033B0[] = djyasinzou_room_2Tex_0033B0;

#define djyasinzou_room_2Tex_003BB0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_2Tex_003BB0"
static const ALIGN_ASSET(2) char jyasinzou_room_2Tex_003BB0[] = djyasinzou_room_2Tex_003BB0;

#define djyasinzou_room_2Tex_003FB0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_2Tex_003FB0"
static const ALIGN_ASSET(2) char jyasinzou_room_2Tex_003FB0[] = djyasinzou_room_2Tex_003FB0;

#define djyasinzou_room_2Tex_0047B0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_2Tex_0047B0"
static const ALIGN_ASSET(2) char jyasinzou_room_2Tex_0047B0[] = djyasinzou_room_2Tex_0047B0;

#define djyasinzou_room_2Tex_004BB0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_2Tex_004BB0"
static const ALIGN_ASSET(2) char jyasinzou_room_2Tex_004BB0[] = djyasinzou_room_2Tex_004BB0;

#define djyasinzou_room_2Tex_0053B0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_2Tex_0053B0"
static const ALIGN_ASSET(2) char jyasinzou_room_2Tex_0053B0[] = djyasinzou_room_2Tex_0053B0;

#define djyasinzou_room_2DL_0006F0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_2DL_0006F0"
static const ALIGN_ASSET(2) char jyasinzou_room_2DL_0006F0[] = djyasinzou_room_2DL_0006F0;

#define djyasinzou_room_2DL_000C58 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_2DL_000C58"
static const ALIGN_ASSET(2) char jyasinzou_room_2DL_000C58[] = djyasinzou_room_2DL_000C58;

#define djyasinzou_room_2DL_001398 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_2DL_001398"
static const ALIGN_ASSET(2) char jyasinzou_room_2DL_001398[] = djyasinzou_room_2DL_001398;

#define djyasinzou_room_2DL_001D88 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_2DL_001D88"
static const ALIGN_ASSET(2) char jyasinzou_room_2DL_001D88[] = djyasinzou_room_2DL_001D88;

#define djyasinzou_room_2DL_002170 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_2DL_002170"
static const ALIGN_ASSET(2) char jyasinzou_room_2DL_002170[] = djyasinzou_room_2DL_002170;


#endif // DUNGEONS_JYASINZOU_ROOM_2_H