#ifndef Z_EN_REEBA_H #define Z_EN_REEBA_H #include "ultra64.h" #include "global.h" struct EnReeba; typedef void (*EnReebaActionFunc)(struct EnReeba*, GlobalContext*); typedef struct EnReeba { /* 0x0000 */ Actor actor; /* 0x014C */ SkelAnime skelanime; /* 0x0190 */ Vec3s jointTable[18]; /* 0x01FC */ Vec3s morphTable[18]; /* 0x0268 */ char unk_268[0x4]; /* 0x026C */ EnReebaActionFunc actionfunc; /* 0x0270 */ s16 unk_270; /* 0x0272 */ s16 unk_272; /* 0x0274 */ s16 unk_274; /* 0x0276 */ s16 unk_276; /* 0x0278 */ s16 unk_278; /* 0x027A */ s16 isBig; /* 0x027C */ s16 unk_27C; /* 0x027E */ s16 unk_27E; /* 0x0280 */ s16 unk_280; /* 0x0284 */ f32 unk_284; /* 0x0288 */ f32 unk_288; /* 0x028C */ f32 scale; /* 0x0290 */ ColliderCylinder collider; } EnReeba; // size = 0x02DC typedef enum { /* 0 */ LEEVER_SMALL, /* 1 */ LEEVER_BIG } LeeverParam; #endif