#ifndef Z_DEMO_EXT_H #define Z_DEMO_EXT_H #include "ultra64.h" #include "global.h" struct DemoExt; typedef void (*DemoExtActionFunc)(struct DemoExt*, GlobalContext*); typedef void (*DemoExtDrawFunc)(Actor*, GlobalContext*); typedef struct DemoExt { /* 0x0000 */ Actor actor; /* 0x014C */ s32 action; /* 0x014C */ s32 drawMode; /* 0x0154 */ s32 previousCsAction; /* 0x015E */ s16 scrollIncr[4]; /* 0x0160 */ s16 curScroll[4]; /* 0x0168 */ s16 rotationPitch; /* 0x016C */ f32 alphaTimer; /* 0x0170 */ s32 primAlpha; /* 0x0174 */ s32 envAlpha; /* 0x0178 */ Vec3f scale; } DemoExt; // size = 0x0184 #endif