#ifndef OBJECTS_OBJECT_MA2_H
#define OBJECTS_OBJECT_MA2_H 1

#include "align_asset_macro.h"

#define dgMalonAdultClothesTLUT "__OTR__objects/object_ma2/gMalonAdultClothesTLUT"
static const ALIGN_ASSET(2) char gMalonAdultClothesTLUT[] = dgMalonAdultClothesTLUT;

#define dgMalonAdultFingersTex "__OTR__objects/object_ma2/gMalonAdultFingersTex"
static const ALIGN_ASSET(2) char gMalonAdultFingersTex[] = dgMalonAdultFingersTex;

#define dgMalonAdultShirtTex "__OTR__objects/object_ma2/gMalonAdultShirtTex"
static const ALIGN_ASSET(2) char gMalonAdultShirtTex[] = dgMalonAdultShirtTex;

#define dgMalonAdultShirtCuffTex "__OTR__objects/object_ma2/gMalonAdultShirtCuffTex"
static const ALIGN_ASSET(2) char gMalonAdultShirtCuffTex[] = dgMalonAdultShirtCuffTex;

#define dgMalonAdultScarfTex "__OTR__objects/object_ma2/gMalonAdultScarfTex"
static const ALIGN_ASSET(2) char gMalonAdultScarfTex[] = dgMalonAdultScarfTex;

#define dgMalonBowserTex "__OTR__objects/object_ma2/gMalonBowserTex"
static const ALIGN_ASSET(2) char gMalonBowserTex[] = dgMalonBowserTex;

#define dgMalonAdultMiddleDressTex "__OTR__objects/object_ma2/gMalonAdultMiddleDressTex"
static const ALIGN_ASSET(2) char gMalonAdultMiddleDressTex[] = dgMalonAdultMiddleDressTex;

#define dgMalonAdultFrontDressTex "__OTR__objects/object_ma2/gMalonAdultFrontDressTex"
static const ALIGN_ASSET(2) char gMalonAdultFrontDressTex[] = dgMalonAdultFrontDressTex;

#define dgMalonAdultDressPatternTex "__OTR__objects/object_ma2/gMalonAdultDressPatternTex"
static const ALIGN_ASSET(2) char gMalonAdultDressPatternTex[] = dgMalonAdultDressPatternTex;

#define dgMalonAdultBootTex "__OTR__objects/object_ma2/gMalonAdultBootTex"
static const ALIGN_ASSET(2) char gMalonAdultBootTex[] = dgMalonAdultBootTex;

#define dgMalonAdultBeltTex "__OTR__objects/object_ma2/gMalonAdultBeltTex"
static const ALIGN_ASSET(2) char gMalonAdultBeltTex[] = dgMalonAdultBeltTex;

#define dgMalonAdultHairTLUT "__OTR__objects/object_ma2/gMalonAdultHairTLUT"
static const ALIGN_ASSET(2) char gMalonAdultHairTLUT[] = dgMalonAdultHairTLUT;

#define dgMalonAdultGradientTex "__OTR__objects/object_ma2/gMalonAdultGradientTex"
static const ALIGN_ASSET(2) char gMalonAdultGradientTex[] = dgMalonAdultGradientTex;

#define dgMalonAdultNoseTex "__OTR__objects/object_ma2/gMalonAdultNoseTex"
static const ALIGN_ASSET(2) char gMalonAdultNoseTex[] = dgMalonAdultNoseTex;

#define dgMalonAdultEarTex "__OTR__objects/object_ma2/gMalonAdultEarTex"
static const ALIGN_ASSET(2) char gMalonAdultEarTex[] = dgMalonAdultEarTex;

#define dgMalonAdultHairTex "__OTR__objects/object_ma2/gMalonAdultHairTex"
static const ALIGN_ASSET(2) char gMalonAdultHairTex[] = dgMalonAdultHairTex;

#define dgMalonAdultFaceTLUT "__OTR__objects/object_ma2/gMalonAdultFaceTLUT"
static const ALIGN_ASSET(2) char gMalonAdultFaceTLUT[] = dgMalonAdultFaceTLUT;

#define dgMalonAdultEyeOpenTex "__OTR__objects/object_ma2/gMalonAdultEyeOpenTex"
static const ALIGN_ASSET(2) char gMalonAdultEyeOpenTex[] = dgMalonAdultEyeOpenTex;

#define dgMalonAdultEyeHalfTex "__OTR__objects/object_ma2/gMalonAdultEyeHalfTex"
static const ALIGN_ASSET(2) char gMalonAdultEyeHalfTex[] = dgMalonAdultEyeHalfTex;

#define dgMalonAdultEyeClosedTex "__OTR__objects/object_ma2/gMalonAdultEyeClosedTex"
static const ALIGN_ASSET(2) char gMalonAdultEyeClosedTex[] = dgMalonAdultEyeClosedTex;

#define dgMalonAdultBasketTex "__OTR__objects/object_ma2/gMalonAdultBasketTex"
static const ALIGN_ASSET(2) char gMalonAdultBasketTex[] = dgMalonAdultBasketTex;

#define dgMalonAdultBasketInsideTex "__OTR__objects/object_ma2/gMalonAdultBasketInsideTex"
static const ALIGN_ASSET(2) char gMalonAdultBasketInsideTex[] = dgMalonAdultBasketInsideTex;

#define dgMalonAdultMouthNeutralTex "__OTR__objects/object_ma2/gMalonAdultMouthNeutralTex"
static const ALIGN_ASSET(2) char gMalonAdultMouthNeutralTex[] = dgMalonAdultMouthNeutralTex;

#define dgMalonAdultMouthSadTex "__OTR__objects/object_ma2/gMalonAdultMouthSadTex"
static const ALIGN_ASSET(2) char gMalonAdultMouthSadTex[] = dgMalonAdultMouthSadTex;

#define dgMalonAdultMouthHappyTex "__OTR__objects/object_ma2/gMalonAdultMouthHappyTex"
static const ALIGN_ASSET(2) char gMalonAdultMouthHappyTex[] = dgMalonAdultMouthHappyTex;

#define dgMalonAdultHeadDL "__OTR__objects/object_ma2/gMalonAdultHeadDL"
static const ALIGN_ASSET(2) char gMalonAdultHeadDL[] = dgMalonAdultHeadDL;

#define dgMalonAdultBasketDL "__OTR__objects/object_ma2/gMalonAdultBasketDL"
static const ALIGN_ASSET(2) char gMalonAdultBasketDL[] = dgMalonAdultBasketDL;

#define dgMalonAdultChestAndNeckDL "__OTR__objects/object_ma2/gMalonAdultChestAndNeckDL"
static const ALIGN_ASSET(2) char gMalonAdultChestAndNeckDL[] = dgMalonAdultChestAndNeckDL;

#define dgMalonAdultRightShoulderDL "__OTR__objects/object_ma2/gMalonAdultRightShoulderDL"
static const ALIGN_ASSET(2) char gMalonAdultRightShoulderDL[] = dgMalonAdultRightShoulderDL;

#define dgMalonAdultRightArmDL "__OTR__objects/object_ma2/gMalonAdultRightArmDL"
static const ALIGN_ASSET(2) char gMalonAdultRightArmDL[] = dgMalonAdultRightArmDL;

#define dgMalonAdultRightHandDL "__OTR__objects/object_ma2/gMalonAdultRightHandDL"
static const ALIGN_ASSET(2) char gMalonAdultRightHandDL[] = dgMalonAdultRightHandDL;

#define dgMalonAdultLeftShoulderDL "__OTR__objects/object_ma2/gMalonAdultLeftShoulderDL"
static const ALIGN_ASSET(2) char gMalonAdultLeftShoulderDL[] = dgMalonAdultLeftShoulderDL;

#define dgMalonAdultLeftArmDL "__OTR__objects/object_ma2/gMalonAdultLeftArmDL"
static const ALIGN_ASSET(2) char gMalonAdultLeftArmDL[] = dgMalonAdultLeftArmDL;

#define dgMalonAdultLeftHandDL "__OTR__objects/object_ma2/gMalonAdultLeftHandDL"
static const ALIGN_ASSET(2) char gMalonAdultLeftHandDL[] = dgMalonAdultLeftHandDL;

#define dgMalonAdultDressDL "__OTR__objects/object_ma2/gMalonAdultDressDL"
static const ALIGN_ASSET(2) char gMalonAdultDressDL[] = dgMalonAdultDressDL;

#define dgMalonAdultTorsoDL "__OTR__objects/object_ma2/gMalonAdultTorsoDL"
static const ALIGN_ASSET(2) char gMalonAdultTorsoDL[] = dgMalonAdultTorsoDL;

#define dgMalonAdultRightThighDL "__OTR__objects/object_ma2/gMalonAdultRightThighDL"
static const ALIGN_ASSET(2) char gMalonAdultRightThighDL[] = dgMalonAdultRightThighDL;

#define dgMalonAdultRightLegDL "__OTR__objects/object_ma2/gMalonAdultRightLegDL"
static const ALIGN_ASSET(2) char gMalonAdultRightLegDL[] = dgMalonAdultRightLegDL;

#define dgMalonAdultRightFootDL "__OTR__objects/object_ma2/gMalonAdultRightFootDL"
static const ALIGN_ASSET(2) char gMalonAdultRightFootDL[] = dgMalonAdultRightFootDL;

#define dgMalonAdultLeftThighDL "__OTR__objects/object_ma2/gMalonAdultLeftThighDL"
static const ALIGN_ASSET(2) char gMalonAdultLeftThighDL[] = dgMalonAdultLeftThighDL;

#define dgMalonAdultLeftLegDL "__OTR__objects/object_ma2/gMalonAdultLeftLegDL"
static const ALIGN_ASSET(2) char gMalonAdultLeftLegDL[] = dgMalonAdultLeftLegDL;

#define dgMalonAdultLeftFootDL "__OTR__objects/object_ma2/gMalonAdultLeftFootDL"
static const ALIGN_ASSET(2) char gMalonAdultLeftFootDL[] = dgMalonAdultLeftFootDL;

#define dgMalonAdultSkel "__OTR__objects/object_ma2/gMalonAdultSkel"
static const ALIGN_ASSET(2) char gMalonAdultSkel[] = dgMalonAdultSkel;

#define dgMalonAdultIdleAnim "__OTR__objects/object_ma2/gMalonAdultIdleAnim"
static const ALIGN_ASSET(2) char gMalonAdultIdleAnim[] = dgMalonAdultIdleAnim;

#define dgMalonAdultSingToIdleAnim "__OTR__objects/object_ma2/gMalonAdultSingToIdleAnim"
static const ALIGN_ASSET(2) char gMalonAdultSingToIdleAnim[] = dgMalonAdultSingToIdleAnim;

#define dgMalonAdultStandStillAnim "__OTR__objects/object_ma2/gMalonAdultStandStillAnim"
static const ALIGN_ASSET(2) char gMalonAdultStandStillAnim[] = dgMalonAdultStandStillAnim;

#define dgMalonAdultSingAnim "__OTR__objects/object_ma2/gMalonAdultSingAnim"
static const ALIGN_ASSET(2) char gMalonAdultSingAnim[] = dgMalonAdultSingAnim;


#endif // OBJECTS_OBJECT_MA2_H