#pragma once #include "ZResource.h" #include "ZTexture.h" #include "ZDisplayList.h" #include "Exporter.h" #include class OTRExporter_DisplayList : public OTRExporter { public: virtual void Save(ZResource* res, const fs::path& outPath, BinaryWriter* writer) override; static std::string GetParentFolderName(ZResource* res); static std::string GetPathToRes(ZResource* res, std::string varName); static std::string GetPrefix(ZResource* res); };