cmake_minimum_required(VERSION 3.16.0 FATAL_ERROR) set(CMAKE_SYSTEM_VERSION 10.0 CACHE STRING "" FORCE) project(soh C CXX) set(CMAKE_CXX_STANDARD 20 CACHE STRING "The C++ standard to use") set (BUILD_UTILS OFF CACHE STRING "no utilities") set (BUILD_SHARED_LIBS OFF CACHE STRING "install/link shared instead of static libs") ################################################################################ # Set target arch type if empty. Visual studio solution generator provides it. ################################################################################ if (CMAKE_SYSTEM_NAME STREQUAL "Windows") if(NOT CMAKE_VS_PLATFORM_NAME) set(CMAKE_VS_PLATFORM_NAME "x64") endif() message("${CMAKE_VS_PLATFORM_NAME} architecture in use") if(NOT ("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "x64" OR "${CMAKE_VS_PLATFORM_NAME}" STREQUAL "Win32")) message(FATAL_ERROR "${CMAKE_VS_PLATFORM_NAME} arch is not supported!") endif() endif() ################################################################################ # Global configuration types ################################################################################ set(CMAKE_CONFIGURATION_TYPES "Debug" "Release" CACHE STRING "" FORCE ) ################################################################################ # Global compiler options ################################################################################ if(MSVC) # remove default flags provided with CMake for MSVC set(CMAKE_C_FLAGS "") set(CMAKE_C_FLAGS_DEBUG "") set(CMAKE_C_FLAGS_RELEASE "") set(CMAKE_CXX_FLAGS "") set(CMAKE_CXX_FLAGS_DEBUG "") set(CMAKE_CXX_FLAGS_RELEASE "") endif() ################################################################################ # Global linker options ################################################################################ if(MSVC) # remove default flags provided with CMake for MSVC set(CMAKE_EXE_LINKER_FLAGS "") set(CMAKE_MODULE_LINKER_FLAGS "") set(CMAKE_SHARED_LINKER_FLAGS "") set(CMAKE_STATIC_LINKER_FLAGS "") set(CMAKE_EXE_LINKER_FLAGS_DEBUG "${CMAKE_EXE_LINKER_FLAGS}") set(CMAKE_MODULE_LINKER_FLAGS_DEBUG "${CMAKE_MODULE_LINKER_FLAGS}") set(CMAKE_SHARED_LINKER_FLAGS_DEBUG "${CMAKE_SHARED_LINKER_FLAGS}") set(CMAKE_STATIC_LINKER_FLAGS_DEBUG "${CMAKE_STATIC_LINKER_FLAGS}") set(CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS}") set(CMAKE_MODULE_LINKER_FLAGS_RELEASE "${CMAKE_MODULE_LINKER_FLAGS}") set(CMAKE_SHARED_LINKER_FLAGS_RELEASE "${CMAKE_SHARED_LINKER_FLAGS}") set(CMAKE_STATIC_LINKER_FLAGS_RELEASE "${CMAKE_STATIC_LINKER_FLAGS}") endif() ################################################################################ # Common utils ################################################################################ include(CMake/Utils.cmake) ################################################################################ # Additional Global Settings(add specific info there) ################################################################################ include(CMake/GlobalSettingsInclude.cmake OPTIONAL) ################################################################################ # Use solution folders feature ################################################################################ set_property(GLOBAL PROPERTY USE_FOLDERS ON) ################################################################################ # Sub-projects ################################################################################ if (NOT TARGET libultraship) add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/libultraship ${CMAKE_BINARY_DIR}/libultraship) endif() if (NOT TARGET ZAPDUtils) add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/../ZAPDTR/ZAPDUtils ${CMAKE_BINARY_DIR}/ZAPDUtils) endif() set(PROJECT_NAME soh) ################################################################################ # Source groups ################################################################################ set(Header_Files "resource.h" ) source_group("Header Files" FILES ${Header_Files}) set(Header_Files__include "include/alloca.h" #"include/bgm.h" "include/command_macros_base.h" "include/fp.h" "include/functions.h" "include/global.h" "include/ichain.h" "include/macro.inc" "include/macros.h" #"include/math_n64.h" "include/regs.h" "include/segment_symbols.h" "include/sfx.h" "include/libc/stdarg.h" #"include/stdbool_n64.h" #"include/stddef_n64.h" #"include/stdlib_n64.h" "include/ultra64.h" "include/unk.h" "include/variables.h" "include/vt.h" "include/z64.h" "include/z64actor.h" "include/z64animation.h" "include/z64audio.h" "include/z64bgcheck.h" "include/z64camera.h" "include/z64collision_check.h" "include/z64cutscene.h" "include/z64cutscene_commands.h" "include/z64dma.h" "include/z64effect.h" "include/z64environment.h" "include/z64interface.h" "include/z64item.h" "include/z64light.h" "include/z64map_mark.h" "include/z64math.h" "include/z64object.h" "include/z64player.h" "include/z64save.h" "include/z64scene.h" "include/z64transition.h" ) source_group("Header Files\\include" FILES ${Header_Files__include}) set(Header_Files__soh__Enhancements "soh/Enhancements/bootcommands.h" #"soh/Enhancements/cvar.h" "soh/Enhancements/debugconsole.h" "soh/Enhancements/gameconsole.h" "soh/Enhancements/savestates.h" "soh/Enhancements/savestates_extern.inc" ) source_group("Header Files\\soh\\Enhancements" FILES ${Header_Files__soh__Enhancements}) set(Header_Files__soh__Enhancements__controls "soh/Enhancements/controls/GameControlEditor.h" ) source_group("Header Files\\soh\\Enhancements\\controls" FILES ${Header_Files__soh__Enhancements__controls}) set(Header_Files__soh__Enhancements__cosmetics "soh/Enhancements/cosmetics/CosmeticsEditor.h" ) source_group("Header Files\\soh\\Enhancements\\cosmetics" FILES ${Header_Files__soh__Enhancements__cosmetics}) set(Header_Files__soh__Enhancements__debugger "soh/Enhancements/debugger/actorViewer.h" "soh/Enhancements/debugger/colViewer.h" "soh/Enhancements/debugger/debugger.h" "soh/Enhancements/debugger/debugSaveEditor.h" "soh/Enhancements/debugger/ImGuiHelpers.h" ) source_group("Header Files\\soh\\Enhancements\\debugger" FILES ${Header_Files__soh__Enhancements__debugger}) set(Header_Files__soh__Enhancements__randomizer "soh/Enhancements/randomizer/randomizer.h" "soh/Enhancements/randomizer/randomizer_item_tracker.h" ) source_group("Header Files\\soh\\Enhancements\\randomizer" FILES ${Header_Files__soh__Enhancements__randomizer}) set(Header_Files__soh__Enhancements__randomizer__3drando "soh/Enhancements/randomizer/3drando/category.hpp" "soh/Enhancements/randomizer/3drando/cosmetics.hpp" "soh/Enhancements/randomizer/3drando/custom_messages.hpp" "soh/Enhancements/randomizer/3drando/debug.hpp" "soh/Enhancements/randomizer/3drando/dungeon.hpp" "soh/Enhancements/randomizer/3drando/entrance.hpp" "soh/Enhancements/randomizer/3drando/fill.hpp" "soh/Enhancements/randomizer/3drando/hint_list.hpp" "soh/Enhancements/randomizer/3drando/hints.hpp" "soh/Enhancements/randomizer/3drando/item.hpp" "soh/Enhancements/randomizer/3drando/item_list.hpp" "soh/Enhancements/randomizer/3drando/item_location.hpp" "soh/Enhancements/randomizer/3drando/item_pool.hpp" "soh/Enhancements/randomizer/3drando/keys.hpp" "soh/Enhancements/randomizer/3drando/location_access.hpp" "soh/Enhancements/randomizer/3drando/logic.hpp" "soh/Enhancements/randomizer/3drando/menu.hpp" "soh/Enhancements/randomizer/3drando/music.hpp" "soh/Enhancements/randomizer/3drando/patch.hpp" "soh/Enhancements/randomizer/3drando/playthrough.hpp" "soh/Enhancements/randomizer/3drando/pool_functions.hpp" "soh/Enhancements/randomizer/3drando/preset.hpp" "soh/Enhancements/randomizer/3drando/rando_main.hpp" "soh/Enhancements/randomizer/3drando/random.hpp" "soh/Enhancements/randomizer/3drando/setting_descriptions.hpp" "soh/Enhancements/randomizer/3drando/settings.hpp" "soh/Enhancements/randomizer/3drando/shops.hpp" "soh/Enhancements/randomizer/3drando/sound_effects.hpp" "soh/Enhancements/randomizer/3drando/spoiler_log.hpp" "soh/Enhancements/randomizer/3drando/starting_inventory.hpp" "soh/Enhancements/randomizer/3drando/text.hpp" "soh/Enhancements/randomizer/3drando/tinyxml2.h" "soh/Enhancements/randomizer/3drando/trial.hpp" "soh/Enhancements/randomizer/3drando/utils.hpp" ) source_group("Header Files\\soh\\Enhancements\\randomizer\\3drando" FILES ${Header_Files__soh__Enhancements__randomizer__3drando}) set(Header_Files__soh__Enhancements__custom_message "soh/Enhancements/custom-message/CustomMessageTypes.h" "soh/Enhancements/custom-message/CustomMessageManager.h" ) source_group("Header Files\\soh\\Enhancements\\custom-message" FILES ${Header_Files__soh__Enhancements__custom_message}) if (CMAKE_SYSTEM_NAME STREQUAL "Windows") set(Header_Files__soh__Enhancements__crowd_control "soh/Enhancements/crowd-control/CrowdControl.h" ) source_group("Header Files\\soh\\Enhancements\\crowd-control" FILES ${Header_Files__soh__Enhancements__crowd_control}) endif() set(Source_Files__soh "soh/GbiWrap.cpp" "soh/OTRAudio.h" "soh/OTRGlobals.cpp" "soh/OTRGlobals.h" "soh/SaveManager.h" "soh/SaveManager.cpp" "soh/frame_interpolation.h" "soh/frame_interpolation.cpp" "soh/gu_pc.c" "soh/stubs.c" "soh/util.h" "soh/util.cpp" "soh/z_message_OTR.cpp" "soh/z_play_otr.cpp" "soh/z_scene_otr.cpp" ) source_group("Source Files\\soh" FILES ${Source_Files__soh}) set(Source_Files__soh__Enhancements "soh/Enhancements/bootcommands.c" "soh/Enhancements/debugconsole.cpp" "soh/Enhancements/gameconsole.c" "soh/Enhancements/savestates.cpp" ) source_group("Source Files\\soh\\Enhancements" FILES ${Source_Files__soh__Enhancements}) set(Source_Files__soh__Enhancements__controls "soh/Enhancements/controls/GameControlEditor.cpp" ) source_group("Source Files\\soh\\Enhancements\\controls" FILES ${Source_Files__soh__Enhancements__controls}) set(Source_Files__soh__Enhancements__cosmetics "soh/Enhancements/cosmetics/CosmeticsEditor.cpp" ) source_group("Source Files\\soh\\Enhancements\\cosmetics" FILES ${Source_Files__soh__Enhancements__cosmetics}) set(Source_Files__soh__Enhancements__debugger "soh/Enhancements/debugger/actorViewer.cpp" "soh/Enhancements/debugger/colViewer.cpp" "soh/Enhancements/debugger/debugger.cpp" "soh/Enhancements/debugger/debugSaveEditor.cpp" "soh/Enhancements/debugger/ImGuiHelpers.cpp" ) source_group("Source Files\\soh\\Enhancements\\debugger" FILES ${Source_Files__soh__Enhancements__debugger}) set(Source_Files__soh__Enhancements__randomizer "soh/Enhancements/randomizer/randomizer.cpp" "soh/Enhancements/randomizer/randomizer_item_tracker.cpp" ) source_group("Source Files\\soh\\Enhancements\\randomizer" FILES ${Source_Files__soh__Enhancements__randomizer}) set(Source_Files__soh__Enhancements__randomizer__3drando "soh/Enhancements/randomizer/3drando/cosmetics.cpp" "soh/Enhancements/randomizer/3drando/custom_messages.cpp" "soh/Enhancements/randomizer/3drando/debug.cpp" "soh/Enhancements/randomizer/3drando/dungeon.cpp" "soh/Enhancements/randomizer/3drando/entrance.cpp" "soh/Enhancements/randomizer/3drando/fill.cpp" "soh/Enhancements/randomizer/3drando/hint_list.cpp" "soh/Enhancements/randomizer/3drando/hints.cpp" "soh/Enhancements/randomizer/3drando/item.cpp" "soh/Enhancements/randomizer/3drando/item_list.cpp" "soh/Enhancements/randomizer/3drando/item_location.cpp" "soh/Enhancements/randomizer/3drando/item_pool.cpp" "soh/Enhancements/randomizer/3drando/location_access.cpp" "soh/Enhancements/randomizer/3drando/logic.cpp" "soh/Enhancements/randomizer/3drando/menu.cpp" "soh/Enhancements/randomizer/3drando/music.cpp" "soh/Enhancements/randomizer/3drando/patch.cpp" "soh/Enhancements/randomizer/3drando/playthrough.cpp" "soh/Enhancements/randomizer/3drando/preset.cpp" "soh/Enhancements/randomizer/3drando/rando_main.cpp" "soh/Enhancements/randomizer/3drando/random.cpp" "soh/Enhancements/randomizer/3drando/setting_descriptions.cpp" "soh/Enhancements/randomizer/3drando/settings.cpp" "soh/Enhancements/randomizer/3drando/shops.cpp" "soh/Enhancements/randomizer/3drando/sound_effects.cpp" "soh/Enhancements/randomizer/3drando/spoiler_log.cpp" "soh/Enhancements/randomizer/3drando/starting_inventory.cpp" "soh/Enhancements/randomizer/3drando/tinyxml2.cpp" "soh/Enhancements/randomizer/3drando/trial.cpp" "soh/Enhancements/randomizer/3drando/utils.cpp" ) source_group("Source Files\\soh\\Enhancements\\randomizer\\3drando" FILES ${Source_Files__soh__Enhancements__randomizer__3drando}) set(Source_Files__soh__Enhancements__randomizer__3drando__hint_list "soh/Enhancements/randomizer/3drando/hint_list/hint_list_exclude_dungeon.cpp" "soh/Enhancements/randomizer/3drando/hint_list/hint_list_exclude_overworld.cpp" "soh/Enhancements/randomizer/3drando/hint_list/hint_list_item.cpp" ) source_group("Source Files\\soh\\Enhancements\\randomizer\\3drando\\hint_list" FILES ${Source_Files__soh__Enhancements__randomizer__3drando__hint_list}) set(Source_Files__soh__Enhancements__randomizer__3drando__location_access "soh/Enhancements/randomizer/3drando/location_access/locacc_bottom_of_the_well.cpp" "soh/Enhancements/randomizer/3drando/location_access/locacc_castle_town.cpp" "soh/Enhancements/randomizer/3drando/location_access/locacc_death_mountain.cpp" "soh/Enhancements/randomizer/3drando/location_access/locacc_deku_tree.cpp" "soh/Enhancements/randomizer/3drando/location_access/locacc_dodongos_cavern.cpp" "soh/Enhancements/randomizer/3drando/location_access/locacc_fire_temple.cpp" "soh/Enhancements/randomizer/3drando/location_access/locacc_forest_temple.cpp" "soh/Enhancements/randomizer/3drando/location_access/locacc_ganons_castle.cpp" "soh/Enhancements/randomizer/3drando/location_access/locacc_gerudo_training_grounds.cpp" "soh/Enhancements/randomizer/3drando/location_access/locacc_gerudo_valley.cpp" "soh/Enhancements/randomizer/3drando/location_access/locacc_hyrule_field.cpp" "soh/Enhancements/randomizer/3drando/location_access/locacc_ice_cavern.cpp" "soh/Enhancements/randomizer/3drando/location_access/locacc_jabujabus_belly.cpp" "soh/Enhancements/randomizer/3drando/location_access/locacc_kakariko.cpp" "soh/Enhancements/randomizer/3drando/location_access/locacc_lost_woods.cpp" "soh/Enhancements/randomizer/3drando/location_access/locacc_shadow_temple.cpp" "soh/Enhancements/randomizer/3drando/location_access/locacc_spirit_temple.cpp" "soh/Enhancements/randomizer/3drando/location_access/locacc_water_temple.cpp" "soh/Enhancements/randomizer/3drando/location_access/locacc_zoras_domain.cpp" ) source_group("Source Files\\soh\\Enhancements\\randomizer\\3drando\\location_access" FILES ${Source_Files__soh__Enhancements__randomizer__3drando__location_access}) set(Source_Files__soh__Enhancements__custom_message "soh/Enhancements/custom-message/CustomMessageManager.cpp" ) source_group("Source Files\\soh\\Enhancements\\custom-message" FILES ${Source_Files__soh__Enhancements__custom_message}) if (CMAKE_SYSTEM_NAME STREQUAL "Windows") set(Source_Files__soh__Enhancements__crowd_control "soh/Enhancements/crowd-control/CrowdControl.cpp" ) source_group("Source Files\\soh\\Enhancements\\crowd-control" FILES ${Source_Files__soh__Enhancements__crowd_control}) endif() set(Source_Files__src__boot "src/boot/assert.c" "src/boot/boot_main.c" "src/boot/build.c" "src/boot/idle.c" "src/boot/is_debug.c" "src/boot/logutils.c" "src/boot/missing_gcc_functions.c" "src/boot/stackcheck.c" "src/boot/viconfig.c" "src/boot/yaz0.c" "src/boot/z_locale.c" "src/boot/z_std_dma.c" ) source_group("Source Files\\src\\boot" FILES ${Source_Files__src__boot}) set(Source_Files__src__buffers "src/buffers/gfxbuffers.c" "src/buffers/heaps.c" "src/buffers/zbuffer.c" ) source_group("Source Files\\src\\buffers" FILES ${Source_Files__src__buffers}) set(Source_Files__src__code "src/code/__osMalloc.c" "src/code/audio_data.c" "src/code/audio_effects.c" "src/code/audio_heap.c" "src/code/audio_init_params.c" "src/code/audio_load.c" "src/code/audio_playback.c" "src/code/audio_seqplayer.c" "src/code/audio_sound_params.c" "src/code/audio_synthesis.c" "src/code/audioMgr.c" "src/code/code_800430A0.c" "src/code/code_80043480.c" "src/code/code_8006C3A0.c" "src/code/code_8006C510.c" "src/code/code_80097A00.c" "src/code/code_800A9F30.c" "src/code/code_800ACE70.c" "src/code/code_800AD920.c" "src/code/code_800BB0A0.c" "src/code/code_800C3C20.c" "src/code/code_800D2E30.c" "src/code/code_800D31A0.c" "src/code/code_800E4FE0.c" "src/code/code_800E6840.c" "src/code/code_800EC960.c" "src/code/code_800F7260.c" "src/code/code_800F9280.c" "src/code/code_800FBCE0.c" "src/code/code_800FC620.c" "src/code/code_800FCE80.c" "src/code/code_800FD970.c" "src/code/code_801067F0.c" "src/code/code_801068B0.c" "src/code/db_camera.c" "src/code/debug_malloc.c" "src/code/fault.c" "src/code/fault_drawer.c" "src/code/flg_set.c" "src/code/game.c" "src/code/gamealloc.c" "src/code/gfxprint.c" "src/code/graph.c" "src/code/irqmgr.c" "src/code/jpegdecoder.c" "src/code/jpegutils.c" "src/code/listalloc.c" "src/code/loadfragment2.c" "src/code/logseverity.c" "src/code/main.c" "src/code/mempak.c" "src/code/mtxuty-cvt.c" "src/code/padmgr.c" "src/code/padsetup.c" "src/code/padutils.c" "src/code/PreRender.c" "src/code/printutils.c" "src/code/relocation.c" "src/code/sched.c" "src/code/shrink_window.c" "src/code/sleep.c" "src/code/speed_meter.c" "src/code/sys_cfb.c" "src/code/sys_math.c" "src/code/sys_math3d.c" "src/code/sys_math_atan.c" "src/code/sys_matrix.c" "src/code/sys_ucode.c" "src/code/system_malloc.c" "src/code/title_setup.c" "src/code/TwoHeadArena.c" "src/code/ucode_disas.c" "src/code/z_actor.c" "src/code/z_actor_dlftbls.c" "src/code/z_bgcheck.c" "src/code/z_camera.c" "src/code/z_cheap_proc.c" "src/code/z_collision_btltbls.c" "src/code/z_collision_check.c" "src/code/z_common_data.c" "src/code/z_construct.c" "src/code/z_debug.c" "src/code/z_debug_display.c" "src/code/z_demo.c" "src/code/z_DLF.c" "src/code/z_draw.c" "src/code/z_eff_blure.c" "src/code/z_eff_shield_particle.c" "src/code/z_eff_spark.c" "src/code/z_eff_ss_dead.c" "src/code/z_effect.c" "src/code/z_effect_soft_sprite.c" "src/code/z_effect_soft_sprite_dlftbls.c" "src/code/z_effect_soft_sprite_old_init.c" "src/code/z_elf_message.c" "src/code/z_en_a_keep.c" "src/code/z_en_item00.c" "src/code/z_face_reaction.c" "src/code/z_fbdemo.c" "src/code/z_fbdemo_circle.c" "src/code/z_fbdemo_fade.c" "src/code/z_fbdemo_triforce.c" "src/code/z_fbdemo_wipe1.c" "src/code/z_fcurve_data_skelanime.c" "src/code/z_frame_advance.c" "src/code/z_game_dlftbls.c" "src/code/z_game_over.c" "src/code/z_horse.c" "src/code/z_jpeg.c" "src/code/z_kaleido_manager.c" "src/code/z_kaleido_scope_call.c" "src/code/z_kaleido_setup.c" "src/code/z_kanfont.c" "src/code/z_kankyo.c" "src/code/z_lib.c" "src/code/z_lifemeter.c" "src/code/z_lights.c" "src/code/z_malloc.c" "src/code/z_map_data.c" "src/code/z_map_exp.c" "src/code/z_map_mark.c" "src/code/z_message_PAL.c" "src/code/z_moji.c" "src/code/z_msgevent.c" "src/code/z_olib.c" "src/code/z_onepointdemo.c" "src/code/z_onepointdemo_data.inc" "src/code/z_parameter.c" "src/code/z_path.c" "src/code/z_play.c" "src/code/z_player_call.c" "src/code/z_player_lib.c" "src/code/z_prenmi.c" "src/code/z_prenmi_buff.c" "src/code/z_quake.c" "src/code/z_rcp.c" "src/code/z_room.c" "src/code/z_sample.c" "src/code/z_scene.c" "src/code/z_scene_table.c" "src/code/z_skelanime.c" "src/code/z_skin.c" "src/code/z_skin_awb.c" "src/code/z_skin_matrix.c" "src/code/z_sound_source.c" "src/code/z_sram.c" "src/code/z_ss_sram.c" "src/code/z_view.c" "src/code/z_vimode.c" "src/code/z_vismono.c" "src/code/z_vr_box.c" "src/code/z_vr_box_draw.c" ) source_group("Source Files\\src\\code" FILES ${Source_Files__src__code}) set(Source_Files__src__libultra "src/libultra/gu/coss.c" "src/libultra/gu/guLookAt.c" "src/libultra/gu/guLookAtHilite.c" "src/libultra/gu/guPerspectiveF.c" "src/libultra/gu/guPosition.c" "src/libultra/gu/guS2DInitBg.c" "src/libultra/gu/ortho.c" "src/libultra/gu/rotate.c" "src/libultra/gu/sins.c" "src/libultra/gu/sintable.c" "src/libultra/libc/sprintf.c" ) source_group("Source Files\\src\\libultra" FILES ${Source_Files__src__libultra}) set(Source_Files__src__overlays__actors "src/overlays/actors/ovl_Arms_Hook/z_arms_hook.c" "src/overlays/actors/ovl_Arms_Hook/z_arms_hook.h" "src/overlays/actors/ovl_Arrow_Fire/z_arrow_fire.c" "src/overlays/actors/ovl_Arrow_Fire/z_arrow_fire.h" "src/overlays/actors/ovl_Arrow_Ice/z_arrow_ice.c" "src/overlays/actors/ovl_Arrow_Ice/z_arrow_ice.h" "src/overlays/actors/ovl_Arrow_Light/z_arrow_light.c" "src/overlays/actors/ovl_Arrow_Light/z_arrow_light.h" "src/overlays/actors/ovl_Bg_Bdan_Objects/z_bg_bdan_objects.c" "src/overlays/actors/ovl_Bg_Bdan_Objects/z_bg_bdan_objects.h" "src/overlays/actors/ovl_Bg_Bdan_Switch/z_bg_bdan_switch.c" "src/overlays/actors/ovl_Bg_Bdan_Switch/z_bg_bdan_switch.h" "src/overlays/actors/ovl_Bg_Bom_Guard/z_bg_bom_guard.c" "src/overlays/actors/ovl_Bg_Bom_Guard/z_bg_bom_guard.h" "src/overlays/actors/ovl_Bg_Bombwall/z_bg_bombwall.c" "src/overlays/actors/ovl_Bg_Bombwall/z_bg_bombwall.h" "src/overlays/actors/ovl_Bg_Bowl_Wall/z_bg_bowl_wall.c" "src/overlays/actors/ovl_Bg_Bowl_Wall/z_bg_bowl_wall.h" "src/overlays/actors/ovl_Bg_Breakwall/z_bg_breakwall.c" "src/overlays/actors/ovl_Bg_Breakwall/z_bg_breakwall.h" "src/overlays/actors/ovl_Bg_Ddan_Jd/z_bg_ddan_jd.c" "src/overlays/actors/ovl_Bg_Ddan_Jd/z_bg_ddan_jd.h" "src/overlays/actors/ovl_Bg_Ddan_Kd/z_bg_ddan_kd.c" "src/overlays/actors/ovl_Bg_Ddan_Kd/z_bg_ddan_kd.h" "src/overlays/actors/ovl_Bg_Dodoago/z_bg_dodoago.c" "src/overlays/actors/ovl_Bg_Dodoago/z_bg_dodoago.h" "src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.c" "src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.h" "src/overlays/actors/ovl_Bg_Ganon_Otyuka/z_bg_ganon_otyuka.c" "src/overlays/actors/ovl_Bg_Ganon_Otyuka/z_bg_ganon_otyuka.h" "src/overlays/actors/ovl_Bg_Gate_Shutter/z_bg_gate_shutter.c" "src/overlays/actors/ovl_Bg_Gate_Shutter/z_bg_gate_shutter.h" "src/overlays/actors/ovl_Bg_Gjyo_Bridge/z_bg_gjyo_bridge.c" "src/overlays/actors/ovl_Bg_Gjyo_Bridge/z_bg_gjyo_bridge.h" "src/overlays/actors/ovl_Bg_Gnd_Darkmeiro/z_bg_gnd_darkmeiro.c" "src/overlays/actors/ovl_Bg_Gnd_Darkmeiro/z_bg_gnd_darkmeiro.h" "src/overlays/actors/ovl_Bg_Gnd_Firemeiro/z_bg_gnd_firemeiro.c" "src/overlays/actors/ovl_Bg_Gnd_Firemeiro/z_bg_gnd_firemeiro.h" "src/overlays/actors/ovl_Bg_Gnd_Iceblock/z_bg_gnd_iceblock.c" "src/overlays/actors/ovl_Bg_Gnd_Iceblock/z_bg_gnd_iceblock.h" "src/overlays/actors/ovl_Bg_Gnd_Nisekabe/z_bg_gnd_nisekabe.c" "src/overlays/actors/ovl_Bg_Gnd_Nisekabe/z_bg_gnd_nisekabe.h" "src/overlays/actors/ovl_Bg_Gnd_Soulmeiro/z_bg_gnd_soulmeiro.c" "src/overlays/actors/ovl_Bg_Gnd_Soulmeiro/z_bg_gnd_soulmeiro.h" "src/overlays/actors/ovl_Bg_Haka/z_bg_haka.c" "src/overlays/actors/ovl_Bg_Haka/z_bg_haka.h" "src/overlays/actors/ovl_Bg_Haka_Gate/z_bg_haka_gate.c" "src/overlays/actors/ovl_Bg_Haka_Gate/z_bg_haka_gate.h" "src/overlays/actors/ovl_Bg_Haka_Huta/z_bg_haka_huta.c" "src/overlays/actors/ovl_Bg_Haka_Huta/z_bg_haka_huta.h" "src/overlays/actors/ovl_Bg_Haka_Megane/z_bg_haka_megane.c" "src/overlays/actors/ovl_Bg_Haka_Megane/z_bg_haka_megane.h" "src/overlays/actors/ovl_Bg_Haka_MeganeBG/z_bg_haka_meganebg.c" "src/overlays/actors/ovl_Bg_Haka_MeganeBG/z_bg_haka_meganebg.h" "src/overlays/actors/ovl_Bg_Haka_Sgami/z_bg_haka_sgami.c" "src/overlays/actors/ovl_Bg_Haka_Sgami/z_bg_haka_sgami.h" "src/overlays/actors/ovl_Bg_Haka_Ship/z_bg_haka_ship.c" "src/overlays/actors/ovl_Bg_Haka_Ship/z_bg_haka_ship.h" "src/overlays/actors/ovl_Bg_Haka_Trap/z_bg_haka_trap.c" "src/overlays/actors/ovl_Bg_Haka_Trap/z_bg_haka_trap.h" "src/overlays/actors/ovl_Bg_Haka_Tubo/z_bg_haka_tubo.c" "src/overlays/actors/ovl_Bg_Haka_Tubo/z_bg_haka_tubo.h" "src/overlays/actors/ovl_Bg_Haka_Water/z_bg_haka_water.c" "src/overlays/actors/ovl_Bg_Haka_Water/z_bg_haka_water.h" "src/overlays/actors/ovl_Bg_Haka_Zou/z_bg_haka_zou.c" "src/overlays/actors/ovl_Bg_Haka_Zou/z_bg_haka_zou.h" "src/overlays/actors/ovl_Bg_Heavy_Block/z_bg_heavy_block.c" "src/overlays/actors/ovl_Bg_Heavy_Block/z_bg_heavy_block.h" "src/overlays/actors/ovl_Bg_Hidan_Curtain/z_bg_hidan_curtain.c" "src/overlays/actors/ovl_Bg_Hidan_Curtain/z_bg_hidan_curtain.h" "src/overlays/actors/ovl_Bg_Hidan_Dalm/z_bg_hidan_dalm.c" "src/overlays/actors/ovl_Bg_Hidan_Dalm/z_bg_hidan_dalm.h" "src/overlays/actors/ovl_Bg_Hidan_Firewall/z_bg_hidan_firewall.c" "src/overlays/actors/ovl_Bg_Hidan_Firewall/z_bg_hidan_firewall.h" "src/overlays/actors/ovl_Bg_Hidan_Fslift/z_bg_hidan_fslift.c" "src/overlays/actors/ovl_Bg_Hidan_Fslift/z_bg_hidan_fslift.h" "src/overlays/actors/ovl_Bg_Hidan_Fwbig/z_bg_hidan_fwbig.c" "src/overlays/actors/ovl_Bg_Hidan_Fwbig/z_bg_hidan_fwbig.h" "src/overlays/actors/ovl_Bg_Hidan_Hamstep/z_bg_hidan_hamstep.c" "src/overlays/actors/ovl_Bg_Hidan_Hamstep/z_bg_hidan_hamstep.h" "src/overlays/actors/ovl_Bg_Hidan_Hrock/z_bg_hidan_hrock.c" "src/overlays/actors/ovl_Bg_Hidan_Hrock/z_bg_hidan_hrock.h" "src/overlays/actors/ovl_Bg_Hidan_Kousi/z_bg_hidan_kousi.c" "src/overlays/actors/ovl_Bg_Hidan_Kousi/z_bg_hidan_kousi.h" "src/overlays/actors/ovl_Bg_Hidan_Kowarerukabe/z_bg_hidan_kowarerukabe.c" "src/overlays/actors/ovl_Bg_Hidan_Kowarerukabe/z_bg_hidan_kowarerukabe.h" "src/overlays/actors/ovl_Bg_Hidan_Rock/z_bg_hidan_rock.c" "src/overlays/actors/ovl_Bg_Hidan_Rock/z_bg_hidan_rock.h" "src/overlays/actors/ovl_Bg_Hidan_Rsekizou/z_bg_hidan_rsekizou.c" "src/overlays/actors/ovl_Bg_Hidan_Rsekizou/z_bg_hidan_rsekizou.h" "src/overlays/actors/ovl_Bg_Hidan_Sekizou/z_bg_hidan_sekizou.c" "src/overlays/actors/ovl_Bg_Hidan_Sekizou/z_bg_hidan_sekizou.h" "src/overlays/actors/ovl_Bg_Hidan_Sima/z_bg_hidan_sima.c" "src/overlays/actors/ovl_Bg_Hidan_Sima/z_bg_hidan_sima.h" "src/overlays/actors/ovl_Bg_Hidan_Syoku/z_bg_hidan_syoku.c" "src/overlays/actors/ovl_Bg_Hidan_Syoku/z_bg_hidan_syoku.h" "src/overlays/actors/ovl_Bg_Ice_Objects/z_bg_ice_objects.c" "src/overlays/actors/ovl_Bg_Ice_Objects/z_bg_ice_objects.h" "src/overlays/actors/ovl_Bg_Ice_Shelter/z_bg_ice_shelter.c" "src/overlays/actors/ovl_Bg_Ice_Shelter/z_bg_ice_shelter.h" "src/overlays/actors/ovl_Bg_Ice_Shutter/z_bg_ice_shutter.c" "src/overlays/actors/ovl_Bg_Ice_Shutter/z_bg_ice_shutter.h" "src/overlays/actors/ovl_Bg_Ice_Turara/z_bg_ice_turara.c" "src/overlays/actors/ovl_Bg_Ice_Turara/z_bg_ice_turara.h" "src/overlays/actors/ovl_Bg_Ingate/z_bg_ingate.c" "src/overlays/actors/ovl_Bg_Ingate/z_bg_ingate.h" "src/overlays/actors/ovl_Bg_Jya_1flift/z_bg_jya_1flift.c" "src/overlays/actors/ovl_Bg_Jya_1flift/z_bg_jya_1flift.h" "src/overlays/actors/ovl_Bg_Jya_Amishutter/z_bg_jya_amishutter.c" "src/overlays/actors/ovl_Bg_Jya_Amishutter/z_bg_jya_amishutter.h" "src/overlays/actors/ovl_Bg_Jya_Bigmirror/z_bg_jya_bigmirror.c" "src/overlays/actors/ovl_Bg_Jya_Bigmirror/z_bg_jya_bigmirror.h" "src/overlays/actors/ovl_Bg_Jya_Block/z_bg_jya_block.c" "src/overlays/actors/ovl_Bg_Jya_Block/z_bg_jya_block.h" "src/overlays/actors/ovl_Bg_Jya_Bombchuiwa/z_bg_jya_bombchuiwa.c" "src/overlays/actors/ovl_Bg_Jya_Bombchuiwa/z_bg_jya_bombchuiwa.h" "src/overlays/actors/ovl_Bg_Jya_Bombiwa/z_bg_jya_bombiwa.c" "src/overlays/actors/ovl_Bg_Jya_Bombiwa/z_bg_jya_bombiwa.h" "src/overlays/actors/ovl_Bg_Jya_Cobra/z_bg_jya_cobra.c" "src/overlays/actors/ovl_Bg_Jya_Cobra/z_bg_jya_cobra.h" "src/overlays/actors/ovl_Bg_Jya_Goroiwa/z_bg_jya_goroiwa.c" "src/overlays/actors/ovl_Bg_Jya_Goroiwa/z_bg_jya_goroiwa.h" "src/overlays/actors/ovl_Bg_Jya_Haheniron/z_bg_jya_haheniron.c" "src/overlays/actors/ovl_Bg_Jya_Haheniron/z_bg_jya_haheniron.h" "src/overlays/actors/ovl_Bg_Jya_Ironobj/z_bg_jya_ironobj.c" "src/overlays/actors/ovl_Bg_Jya_Ironobj/z_bg_jya_ironobj.h" "src/overlays/actors/ovl_Bg_Jya_Kanaami/z_bg_jya_kanaami.c" "src/overlays/actors/ovl_Bg_Jya_Kanaami/z_bg_jya_kanaami.h" "src/overlays/actors/ovl_Bg_Jya_Lift/z_bg_jya_lift.c" "src/overlays/actors/ovl_Bg_Jya_Lift/z_bg_jya_lift.h" "src/overlays/actors/ovl_Bg_Jya_Megami/z_bg_jya_megami.c" "src/overlays/actors/ovl_Bg_Jya_Megami/z_bg_jya_megami.h" "src/overlays/actors/ovl_Bg_Jya_Zurerukabe/z_bg_jya_zurerukabe.c" "src/overlays/actors/ovl_Bg_Jya_Zurerukabe/z_bg_jya_zurerukabe.h" "src/overlays/actors/ovl_Bg_Menkuri_Eye/z_bg_menkuri_eye.c" "src/overlays/actors/ovl_Bg_Menkuri_Eye/z_bg_menkuri_eye.h" "src/overlays/actors/ovl_Bg_Menkuri_Kaiten/z_bg_menkuri_kaiten.c" "src/overlays/actors/ovl_Bg_Menkuri_Kaiten/z_bg_menkuri_kaiten.h" "src/overlays/actors/ovl_Bg_Menkuri_Nisekabe/z_bg_menkuri_nisekabe.c" "src/overlays/actors/ovl_Bg_Menkuri_Nisekabe/z_bg_menkuri_nisekabe.h" "src/overlays/actors/ovl_Bg_Mizu_Bwall/z_bg_mizu_bwall.c" "src/overlays/actors/ovl_Bg_Mizu_Bwall/z_bg_mizu_bwall.h" "src/overlays/actors/ovl_Bg_Mizu_Movebg/z_bg_mizu_movebg.c" "src/overlays/actors/ovl_Bg_Mizu_Movebg/z_bg_mizu_movebg.h" "src/overlays/actors/ovl_Bg_Mizu_Shutter/z_bg_mizu_shutter.c" "src/overlays/actors/ovl_Bg_Mizu_Shutter/z_bg_mizu_shutter.h" "src/overlays/actors/ovl_Bg_Mizu_Uzu/z_bg_mizu_uzu.c" "src/overlays/actors/ovl_Bg_Mizu_Uzu/z_bg_mizu_uzu.h" "src/overlays/actors/ovl_Bg_Mizu_Water/z_bg_mizu_water.c" "src/overlays/actors/ovl_Bg_Mizu_Water/z_bg_mizu_water.h" "src/overlays/actors/ovl_Bg_Mjin/z_bg_mjin.c" "src/overlays/actors/ovl_Bg_Mjin/z_bg_mjin.h" "src/overlays/actors/ovl_Bg_Mori_Bigst/z_bg_mori_bigst.c" "src/overlays/actors/ovl_Bg_Mori_Bigst/z_bg_mori_bigst.h" "src/overlays/actors/ovl_Bg_Mori_Elevator/z_bg_mori_elevator.c" "src/overlays/actors/ovl_Bg_Mori_Elevator/z_bg_mori_elevator.h" "src/overlays/actors/ovl_Bg_Mori_Hashigo/z_bg_mori_hashigo.c" "src/overlays/actors/ovl_Bg_Mori_Hashigo/z_bg_mori_hashigo.h" "src/overlays/actors/ovl_Bg_Mori_Hashira4/z_bg_mori_hashira4.c" "src/overlays/actors/ovl_Bg_Mori_Hashira4/z_bg_mori_hashira4.h" "src/overlays/actors/ovl_Bg_Mori_Hineri/z_bg_mori_hineri.c" "src/overlays/actors/ovl_Bg_Mori_Hineri/z_bg_mori_hineri.h" "src/overlays/actors/ovl_Bg_Mori_Idomizu/z_bg_mori_idomizu.c" "src/overlays/actors/ovl_Bg_Mori_Idomizu/z_bg_mori_idomizu.h" "src/overlays/actors/ovl_Bg_Mori_Kaitenkabe/z_bg_mori_kaitenkabe.c" "src/overlays/actors/ovl_Bg_Mori_Kaitenkabe/z_bg_mori_kaitenkabe.h" "src/overlays/actors/ovl_Bg_Mori_Rakkatenjo/z_bg_mori_rakkatenjo.c" "src/overlays/actors/ovl_Bg_Mori_Rakkatenjo/z_bg_mori_rakkatenjo.h" "src/overlays/actors/ovl_Bg_Po_Event/z_bg_po_event.c" "src/overlays/actors/ovl_Bg_Po_Event/z_bg_po_event.h" "src/overlays/actors/ovl_Bg_Po_Syokudai/z_bg_po_syokudai.c" "src/overlays/actors/ovl_Bg_Po_Syokudai/z_bg_po_syokudai.h" "src/overlays/actors/ovl_Bg_Pushbox/z_bg_pushbox.c" "src/overlays/actors/ovl_Bg_Pushbox/z_bg_pushbox.h" "src/overlays/actors/ovl_Bg_Relay_Objects/z_bg_relay_objects.c" "src/overlays/actors/ovl_Bg_Relay_Objects/z_bg_relay_objects.h" "src/overlays/actors/ovl_Bg_Spot00_Break/z_bg_spot00_break.c" "src/overlays/actors/ovl_Bg_Spot00_Break/z_bg_spot00_break.h" "src/overlays/actors/ovl_Bg_Spot00_Hanebasi/z_bg_spot00_hanebasi.c" "src/overlays/actors/ovl_Bg_Spot00_Hanebasi/z_bg_spot00_hanebasi.h" "src/overlays/actors/ovl_Bg_Spot01_Fusya/z_bg_spot01_fusya.c" "src/overlays/actors/ovl_Bg_Spot01_Fusya/z_bg_spot01_fusya.h" "src/overlays/actors/ovl_Bg_Spot01_Idohashira/z_bg_spot01_idohashira.c" "src/overlays/actors/ovl_Bg_Spot01_Idohashira/z_bg_spot01_idohashira.h" "src/overlays/actors/ovl_Bg_Spot01_Idomizu/z_bg_spot01_idomizu.c" "src/overlays/actors/ovl_Bg_Spot01_Idomizu/z_bg_spot01_idomizu.h" "src/overlays/actors/ovl_Bg_Spot01_Idosoko/z_bg_spot01_idosoko.c" "src/overlays/actors/ovl_Bg_Spot01_Idosoko/z_bg_spot01_idosoko.h" "src/overlays/actors/ovl_Bg_Spot01_Objects2/z_bg_spot01_objects2.c" "src/overlays/actors/ovl_Bg_Spot01_Objects2/z_bg_spot01_objects2.h" "src/overlays/actors/ovl_Bg_Spot02_Objects/z_bg_spot02_objects.c" "src/overlays/actors/ovl_Bg_Spot02_Objects/z_bg_spot02_objects.h" "src/overlays/actors/ovl_Bg_Spot03_Taki/z_bg_spot03_taki.c" "src/overlays/actors/ovl_Bg_Spot03_Taki/z_bg_spot03_taki.h" "src/overlays/actors/ovl_Bg_Spot05_Soko/z_bg_spot05_soko.c" "src/overlays/actors/ovl_Bg_Spot05_Soko/z_bg_spot05_soko.h" "src/overlays/actors/ovl_Bg_Spot06_Objects/z_bg_spot06_objects.c" "src/overlays/actors/ovl_Bg_Spot06_Objects/z_bg_spot06_objects.h" "src/overlays/actors/ovl_Bg_Spot07_Taki/z_bg_spot07_taki.c" "src/overlays/actors/ovl_Bg_Spot07_Taki/z_bg_spot07_taki.h" "src/overlays/actors/ovl_Bg_Spot08_Bakudankabe/z_bg_spot08_bakudankabe.c" "src/overlays/actors/ovl_Bg_Spot08_Bakudankabe/z_bg_spot08_bakudankabe.h" "src/overlays/actors/ovl_Bg_Spot08_Iceblock/z_bg_spot08_iceblock.c" "src/overlays/actors/ovl_Bg_Spot08_Iceblock/z_bg_spot08_iceblock.h" "src/overlays/actors/ovl_Bg_Spot09_Obj/z_bg_spot09_obj.c" "src/overlays/actors/ovl_Bg_Spot09_Obj/z_bg_spot09_obj.h" "src/overlays/actors/ovl_Bg_Spot11_Bakudankabe/z_bg_spot11_bakudankabe.c" "src/overlays/actors/ovl_Bg_Spot11_Bakudankabe/z_bg_spot11_bakudankabe.h" "src/overlays/actors/ovl_Bg_Spot11_Oasis/z_bg_spot11_oasis.c" "src/overlays/actors/ovl_Bg_Spot11_Oasis/z_bg_spot11_oasis.h" "src/overlays/actors/ovl_Bg_Spot12_Gate/z_bg_spot12_gate.c" "src/overlays/actors/ovl_Bg_Spot12_Gate/z_bg_spot12_gate.h" "src/overlays/actors/ovl_Bg_Spot12_Saku/z_bg_spot12_saku.c" "src/overlays/actors/ovl_Bg_Spot12_Saku/z_bg_spot12_saku.h" "src/overlays/actors/ovl_Bg_Spot15_Rrbox/z_bg_spot15_rrbox.c" "src/overlays/actors/ovl_Bg_Spot15_Rrbox/z_bg_spot15_rrbox.h" "src/overlays/actors/ovl_Bg_Spot15_Saku/z_bg_spot15_saku.c" "src/overlays/actors/ovl_Bg_Spot15_Saku/z_bg_spot15_saku.h" "src/overlays/actors/ovl_Bg_Spot16_Bombstone/z_bg_spot16_bombstone.c" "src/overlays/actors/ovl_Bg_Spot16_Bombstone/z_bg_spot16_bombstone.h" "src/overlays/actors/ovl_Bg_Spot16_Doughnut/z_bg_spot16_doughnut.c" "src/overlays/actors/ovl_Bg_Spot16_Doughnut/z_bg_spot16_doughnut.h" "src/overlays/actors/ovl_Bg_Spot17_Bakudankabe/z_bg_spot17_bakudankabe.c" "src/overlays/actors/ovl_Bg_Spot17_Bakudankabe/z_bg_spot17_bakudankabe.h" "src/overlays/actors/ovl_Bg_Spot17_Funen/z_bg_spot17_funen.c" "src/overlays/actors/ovl_Bg_Spot17_Funen/z_bg_spot17_funen.h" "src/overlays/actors/ovl_Bg_Spot18_Basket/z_bg_spot18_basket.c" "src/overlays/actors/ovl_Bg_Spot18_Basket/z_bg_spot18_basket.h" "src/overlays/actors/ovl_Bg_Spot18_Futa/z_bg_spot18_futa.c" "src/overlays/actors/ovl_Bg_Spot18_Futa/z_bg_spot18_futa.h" "src/overlays/actors/ovl_Bg_Spot18_Obj/z_bg_spot18_obj.c" "src/overlays/actors/ovl_Bg_Spot18_Obj/z_bg_spot18_obj.h" "src/overlays/actors/ovl_Bg_Spot18_Shutter/z_bg_spot18_shutter.c" "src/overlays/actors/ovl_Bg_Spot18_Shutter/z_bg_spot18_shutter.h" "src/overlays/actors/ovl_Bg_Sst_Floor/z_bg_sst_floor.c" "src/overlays/actors/ovl_Bg_Sst_Floor/z_bg_sst_floor.h" "src/overlays/actors/ovl_Bg_Toki_Hikari/z_bg_toki_hikari.c" "src/overlays/actors/ovl_Bg_Toki_Hikari/z_bg_toki_hikari.h" "src/overlays/actors/ovl_Bg_Toki_Swd/z_bg_toki_swd.c" "src/overlays/actors/ovl_Bg_Toki_Swd/z_bg_toki_swd.h" "src/overlays/actors/ovl_Bg_Toki_Swd/z_bg_toki_swd_cutscene_data_1.c" "src/overlays/actors/ovl_Bg_Toki_Swd/z_bg_toki_swd_cutscene_data_2.c" "src/overlays/actors/ovl_Bg_Toki_Swd/z_bg_toki_swd_cutscene_data_3.c" "src/overlays/actors/ovl_Bg_Treemouth/z_bg_treemouth.c" "src/overlays/actors/ovl_Bg_Treemouth/z_bg_treemouth.h" "src/overlays/actors/ovl_Bg_Treemouth/z_bg_treemouth_cutscene_data.c" "src/overlays/actors/ovl_Bg_Umajump/z_bg_umajump.c" "src/overlays/actors/ovl_Bg_Umajump/z_bg_umajump.h" "src/overlays/actors/ovl_Bg_Vb_Sima/z_bg_vb_sima.c" "src/overlays/actors/ovl_Bg_Vb_Sima/z_bg_vb_sima.h" "src/overlays/actors/ovl_Bg_Ydan_Hasi/z_bg_ydan_hasi.c" "src/overlays/actors/ovl_Bg_Ydan_Hasi/z_bg_ydan_hasi.h" "src/overlays/actors/ovl_Bg_Ydan_Maruta/z_bg_ydan_maruta.c" "src/overlays/actors/ovl_Bg_Ydan_Maruta/z_bg_ydan_maruta.h" "src/overlays/actors/ovl_Bg_Ydan_Sp/z_bg_ydan_sp.c" "src/overlays/actors/ovl_Bg_Ydan_Sp/z_bg_ydan_sp.h" "src/overlays/actors/ovl_Bg_Zg/z_bg_zg.c" "src/overlays/actors/ovl_Bg_Zg/z_bg_zg.h" "src/overlays/actors/ovl_Boss_Dodongo/z_boss_dodongo.c" "src/overlays/actors/ovl_Boss_Dodongo/z_boss_dodongo.h" "src/overlays/actors/ovl_Boss_Dodongo/z_boss_dodongo_data.c" "src/overlays/actors/ovl_Boss_Fd/z_boss_fd.c" "src/overlays/actors/ovl_Boss_Fd/z_boss_fd.h" "src/overlays/actors/ovl_Boss_Fd/z_boss_fd_colchk.c" "src/overlays/actors/ovl_Boss_Fd2/z_boss_fd2.c" "src/overlays/actors/ovl_Boss_Fd2/z_boss_fd2.h" "src/overlays/actors/ovl_Boss_Fd2/z_boss_fd2_colchk.c" "src/overlays/actors/ovl_Boss_Ganon/z_boss_ganon.c" "src/overlays/actors/ovl_Boss_Ganon/z_boss_ganon.h" "src/overlays/actors/ovl_Boss_Ganon2/z_boss_ganon2.c" "src/overlays/actors/ovl_Boss_Ganon2/z_boss_ganon2.h" "src/overlays/actors/ovl_Boss_Ganon2/z_boss_ganon2_data.c" "src/overlays/actors/ovl_Boss_Ganondrof/z_boss_ganondrof.c" "src/overlays/actors/ovl_Boss_Ganondrof/z_boss_ganondrof.h" "src/overlays/actors/ovl_Boss_Goma/z_boss_goma.c" "src/overlays/actors/ovl_Boss_Goma/z_boss_goma.h" "src/overlays/actors/ovl_Boss_Mo/z_boss_mo.c" "src/overlays/actors/ovl_Boss_Mo/z_boss_mo.h" "src/overlays/actors/ovl_Boss_Mo/z_boss_mo_colchk.c" "src/overlays/actors/ovl_Boss_Sst/z_boss_sst.c" "src/overlays/actors/ovl_Boss_Sst/z_boss_sst.h" "src/overlays/actors/ovl_Boss_Sst/z_boss_sst_colchk.c" "src/overlays/actors/ovl_Boss_Tw/z_boss_tw.c" "src/overlays/actors/ovl_Boss_Tw/z_boss_tw.h" "src/overlays/actors/ovl_Boss_Va/z_boss_va.c" "src/overlays/actors/ovl_Boss_Va/z_boss_va.h" "src/overlays/actors/ovl_Demo_6K/z_demo_6k.c" "src/overlays/actors/ovl_Demo_6K/z_demo_6k.h" "src/overlays/actors/ovl_Demo_Du/z_demo_du.c" "src/overlays/actors/ovl_Demo_Du/z_demo_du.h" "src/overlays/actors/ovl_Demo_Du/z_demo_du_cutscene_data.c" "src/overlays/actors/ovl_Demo_Ec/z_demo_ec.c" "src/overlays/actors/ovl_Demo_Ec/z_demo_ec.h" "src/overlays/actors/ovl_Demo_Effect/z_demo_effect.c" "src/overlays/actors/ovl_Demo_Effect/z_demo_effect.h" "src/overlays/actors/ovl_Demo_Ext/z_demo_ext.c" "src/overlays/actors/ovl_Demo_Ext/z_demo_ext.h" "src/overlays/actors/ovl_Demo_Geff/z_demo_geff.c" "src/overlays/actors/ovl_Demo_Geff/z_demo_geff.h" "src/overlays/actors/ovl_Demo_Gj/z_demo_gj.c" "src/overlays/actors/ovl_Demo_Gj/z_demo_gj.h" "src/overlays/actors/ovl_Demo_Go/z_demo_go.c" "src/overlays/actors/ovl_Demo_Go/z_demo_go.h" "src/overlays/actors/ovl_Demo_Gt/z_demo_gt.c" "src/overlays/actors/ovl_Demo_Gt/z_demo_gt.h" "src/overlays/actors/ovl_Demo_Ik/z_demo_ik.c" "src/overlays/actors/ovl_Demo_Ik/z_demo_ik.h" "src/overlays/actors/ovl_Demo_Im/z_demo_im.c" "src/overlays/actors/ovl_Demo_Im/z_demo_im.h" "src/overlays/actors/ovl_Demo_Im/z_demo_im_cutscene_data.c" "src/overlays/actors/ovl_Demo_Kankyo/z_demo_kankyo.c" "src/overlays/actors/ovl_Demo_Kankyo/z_demo_kankyo.h" "src/overlays/actors/ovl_Demo_Kankyo/z_demo_kankyo_cutscene_data1.c" "src/overlays/actors/ovl_Demo_Kankyo/z_demo_kankyo_cutscene_data2.c" "src/overlays/actors/ovl_Demo_Kankyo/z_demo_kankyo_cutscene_data3.c" "src/overlays/actors/ovl_Demo_Kankyo/z_demo_kankyo_cutscene_data4.c" "src/overlays/actors/ovl_Demo_Kankyo/z_demo_kankyo_cutscene_data5.c" "src/overlays/actors/ovl_Demo_Kankyo/z_demo_kankyo_cutscene_data6.c" "src/overlays/actors/ovl_Demo_Kankyo/z_demo_kankyo_cutscene_data7.c" "src/overlays/actors/ovl_Demo_Kankyo/z_demo_kankyo_cutscene_data8.c" "src/overlays/actors/ovl_Demo_Kekkai/z_demo_kekkai.c" "src/overlays/actors/ovl_Demo_Kekkai/z_demo_kekkai.h" "src/overlays/actors/ovl_Demo_Sa/z_demo_sa.c" "src/overlays/actors/ovl_Demo_Sa/z_demo_sa.h" "src/overlays/actors/ovl_Demo_Sa/z_demo_sa_cutscene_data.c" "src/overlays/actors/ovl_Demo_Shd/z_demo_shd.c" "src/overlays/actors/ovl_Demo_Shd/z_demo_shd.h" "src/overlays/actors/ovl_Demo_Tre_Lgt/z_demo_tre_lgt.c" "src/overlays/actors/ovl_Demo_Tre_Lgt/z_demo_tre_lgt.h" "src/overlays/actors/ovl_Door_Ana/z_door_ana.c" "src/overlays/actors/ovl_Door_Ana/z_door_ana.h" "src/overlays/actors/ovl_Door_Gerudo/z_door_gerudo.c" "src/overlays/actors/ovl_Door_Gerudo/z_door_gerudo.h" "src/overlays/actors/ovl_Door_Killer/z_door_killer.c" "src/overlays/actors/ovl_Door_Killer/z_door_killer.h" "src/overlays/actors/ovl_Door_Shutter/z_door_shutter.c" "src/overlays/actors/ovl_Door_Shutter/z_door_shutter.h" "src/overlays/actors/ovl_Door_Toki/z_door_toki.c" "src/overlays/actors/ovl_Door_Toki/z_door_toki.h" "src/overlays/actors/ovl_Door_Warp1/z_door_warp1.c" "src/overlays/actors/ovl_Door_Warp1/z_door_warp1.h" "src/overlays/actors/ovl_Efc_Erupc/z_efc_erupc.c" "src/overlays/actors/ovl_Efc_Erupc/z_efc_erupc.h" "src/overlays/actors/ovl_Eff_Dust/z_eff_dust.c" "src/overlays/actors/ovl_Eff_Dust/z_eff_dust.h" "src/overlays/actors/ovl_Elf_Msg/z_elf_msg.c" "src/overlays/actors/ovl_Elf_Msg/z_elf_msg.h" "src/overlays/actors/ovl_Elf_Msg2/z_elf_msg2.c" "src/overlays/actors/ovl_Elf_Msg2/z_elf_msg2.h" "src/overlays/actors/ovl_En_Am/z_en_am.c" "src/overlays/actors/ovl_En_Am/z_en_am.h" "src/overlays/actors/ovl_En_Ani/z_en_ani.c" "src/overlays/actors/ovl_En_Ani/z_en_ani.h" "src/overlays/actors/ovl_En_Anubice/z_en_anubice.c" "src/overlays/actors/ovl_En_Anubice/z_en_anubice.h" "src/overlays/actors/ovl_En_Anubice_Fire/z_en_anubice_fire.c" "src/overlays/actors/ovl_En_Anubice_Fire/z_en_anubice_fire.h" "src/overlays/actors/ovl_En_Anubice_Tag/z_en_anubice_tag.c" "src/overlays/actors/ovl_En_Anubice_Tag/z_en_anubice_tag.h" "src/overlays/actors/ovl_En_Arow_Trap/z_en_arow_trap.c" "src/overlays/actors/ovl_En_Arow_Trap/z_en_arow_trap.h" "src/overlays/actors/ovl_En_Arrow/z_en_arrow.c" "src/overlays/actors/ovl_En_Arrow/z_en_arrow.h" "src/overlays/actors/ovl_En_Attack_Niw/z_en_attack_niw.c" "src/overlays/actors/ovl_En_Attack_Niw/z_en_attack_niw.h" "src/overlays/actors/ovl_En_Ba/z_en_ba.c" "src/overlays/actors/ovl_En_Ba/z_en_ba.h" "src/overlays/actors/ovl_En_Bb/z_en_bb.c" "src/overlays/actors/ovl_En_Bb/z_en_bb.h" "src/overlays/actors/ovl_En_Bdfire/z_en_bdfire.c" "src/overlays/actors/ovl_En_Bdfire/z_en_bdfire.h" "src/overlays/actors/ovl_En_Bigokuta/z_en_bigokuta.c" "src/overlays/actors/ovl_En_Bigokuta/z_en_bigokuta.h" "src/overlays/actors/ovl_En_Bili/z_en_bili.c" "src/overlays/actors/ovl_En_Bili/z_en_bili.h" "src/overlays/actors/ovl_En_Bird/z_en_bird.c" "src/overlays/actors/ovl_En_Bird/z_en_bird.h" "src/overlays/actors/ovl_En_Blkobj/z_en_blkobj.c" "src/overlays/actors/ovl_En_Blkobj/z_en_blkobj.h" "src/overlays/actors/ovl_En_Bom/z_en_bom.c" "src/overlays/actors/ovl_En_Bom/z_en_bom.h" "src/overlays/actors/ovl_En_Bom_Bowl_Man/z_en_bom_bowl_man.c" "src/overlays/actors/ovl_En_Bom_Bowl_Man/z_en_bom_bowl_man.h" "src/overlays/actors/ovl_En_Bom_Bowl_Pit/z_en_bom_bowl_pit.c" "src/overlays/actors/ovl_En_Bom_Bowl_Pit/z_en_bom_bowl_pit.h" "src/overlays/actors/ovl_En_Bom_Chu/z_en_bom_chu.c" "src/overlays/actors/ovl_En_Bom_Chu/z_en_bom_chu.h" "src/overlays/actors/ovl_En_Bombf/z_en_bombf.c" "src/overlays/actors/ovl_En_Bombf/z_en_bombf.h" "src/overlays/actors/ovl_En_Boom/z_en_boom.c" "src/overlays/actors/ovl_En_Boom/z_en_boom.h" "src/overlays/actors/ovl_En_Box/z_en_box.c" "src/overlays/actors/ovl_En_Box/z_en_box.h" "src/overlays/actors/ovl_En_Brob/z_en_brob.c" "src/overlays/actors/ovl_En_Brob/z_en_brob.h" "src/overlays/actors/ovl_En_Bubble/z_en_bubble.c" "src/overlays/actors/ovl_En_Bubble/z_en_bubble.h" "src/overlays/actors/ovl_En_Butte/z_en_butte.c" "src/overlays/actors/ovl_En_Butte/z_en_butte.h" "src/overlays/actors/ovl_En_Bw/z_en_bw.c" "src/overlays/actors/ovl_En_Bw/z_en_bw.h" "src/overlays/actors/ovl_En_Bx/z_en_bx.c" "src/overlays/actors/ovl_En_Bx/z_en_bx.h" "src/overlays/actors/ovl_En_Changer/z_en_changer.c" "src/overlays/actors/ovl_En_Changer/z_en_changer.h" "src/overlays/actors/ovl_En_Clear_Tag/z_en_clear_tag.c" "src/overlays/actors/ovl_En_Clear_Tag/z_en_clear_tag.h" "src/overlays/actors/ovl_En_Cow/z_en_cow.c" "src/overlays/actors/ovl_En_Cow/z_en_cow.h" "src/overlays/actors/ovl_En_Crow/z_en_crow.c" "src/overlays/actors/ovl_En_Crow/z_en_crow.h" "src/overlays/actors/ovl_En_Cs/z_en_cs.c" "src/overlays/actors/ovl_En_Cs/z_en_cs.h" "src/overlays/actors/ovl_En_Daiku/z_en_daiku.c" "src/overlays/actors/ovl_En_Daiku/z_en_daiku.h" "src/overlays/actors/ovl_En_Daiku_Kakariko/z_en_daiku_kakariko.c" "src/overlays/actors/ovl_En_Daiku_Kakariko/z_en_daiku_kakariko.h" "src/overlays/actors/ovl_En_Dekubaba/z_en_dekubaba.c" "src/overlays/actors/ovl_En_Dekubaba/z_en_dekubaba.h" "src/overlays/actors/ovl_En_Dekunuts/z_en_dekunuts.c" "src/overlays/actors/ovl_En_Dekunuts/z_en_dekunuts.h" "src/overlays/actors/ovl_En_Dh/z_en_dh.c" "src/overlays/actors/ovl_En_Dh/z_en_dh.h" "src/overlays/actors/ovl_En_Dha/z_en_dha.c" "src/overlays/actors/ovl_En_Dha/z_en_dha.h" "src/overlays/actors/ovl_En_Diving_Game/z_en_diving_game.c" "src/overlays/actors/ovl_En_Diving_Game/z_en_diving_game.h" "src/overlays/actors/ovl_En_Dns/z_en_dns.c" "src/overlays/actors/ovl_En_Dns/z_en_dns.h" "src/overlays/actors/ovl_En_Dnt_Demo/z_en_dnt_demo.c" "src/overlays/actors/ovl_En_Dnt_Demo/z_en_dnt_demo.h" "src/overlays/actors/ovl_En_Dnt_Jiji/z_en_dnt_jiji.c" "src/overlays/actors/ovl_En_Dnt_Jiji/z_en_dnt_jiji.h" "src/overlays/actors/ovl_En_Dnt_Nomal/z_en_dnt_nomal.c" "src/overlays/actors/ovl_En_Dnt_Nomal/z_en_dnt_nomal.h" "src/overlays/actors/ovl_En_Dodojr/z_en_dodojr.c" "src/overlays/actors/ovl_En_Dodojr/z_en_dodojr.h" "src/overlays/actors/ovl_En_Dodongo/z_en_dodongo.c" "src/overlays/actors/ovl_En_Dodongo/z_en_dodongo.h" "src/overlays/actors/ovl_En_Dog/z_en_dog.c" "src/overlays/actors/ovl_En_Dog/z_en_dog.h" "src/overlays/actors/ovl_En_Door/z_en_door.c" "src/overlays/actors/ovl_En_Door/z_en_door.h" "src/overlays/actors/ovl_En_Ds/z_en_ds.c" "src/overlays/actors/ovl_En_Ds/z_en_ds.h" "src/overlays/actors/ovl_En_Du/z_en_du.c" "src/overlays/actors/ovl_En_Du/z_en_du.h" "src/overlays/actors/ovl_En_Dy_Extra/z_en_dy_extra.c" "src/overlays/actors/ovl_En_Dy_Extra/z_en_dy_extra.h" "src/overlays/actors/ovl_En_Eg/z_en_eg.c" "src/overlays/actors/ovl_En_Eg/z_en_eg.h" "src/overlays/actors/ovl_En_Eiyer/z_en_eiyer.c" "src/overlays/actors/ovl_En_Eiyer/z_en_eiyer.h" "src/overlays/actors/ovl_En_Elf/z_en_elf.c" "src/overlays/actors/ovl_En_Elf/z_en_elf.h" "src/overlays/actors/ovl_En_Encount1/z_en_encount1.c" "src/overlays/actors/ovl_En_Encount1/z_en_encount1.h" "src/overlays/actors/ovl_En_Encount2/z_en_encount2.c" "src/overlays/actors/ovl_En_Encount2/z_en_encount2.h" "src/overlays/actors/ovl_En_Ex_Item/z_en_ex_item.c" "src/overlays/actors/ovl_En_Ex_Item/z_en_ex_item.h" "src/overlays/actors/ovl_En_Ex_Ruppy/z_en_ex_ruppy.c" "src/overlays/actors/ovl_En_Ex_Ruppy/z_en_ex_ruppy.h" "src/overlays/actors/ovl_En_Fd/z_en_fd.c" "src/overlays/actors/ovl_En_Fd/z_en_fd.h" "src/overlays/actors/ovl_En_Fd_Fire/z_en_fd_fire.c" "src/overlays/actors/ovl_En_Fd_Fire/z_en_fd_fire.h" "src/overlays/actors/ovl_En_fHG/z_en_fhg.c" "src/overlays/actors/ovl_En_fHG/z_en_fhg.h" "src/overlays/actors/ovl_En_Fhg_Fire/z_en_fhg_fire.c" "src/overlays/actors/ovl_En_Fhg_Fire/z_en_fhg_fire.h" "src/overlays/actors/ovl_En_Fire_Rock/z_en_fire_rock.c" "src/overlays/actors/ovl_En_Fire_Rock/z_en_fire_rock.h" "src/overlays/actors/ovl_En_Firefly/z_en_firefly.c" "src/overlays/actors/ovl_En_Firefly/z_en_firefly.h" "src/overlays/actors/ovl_En_Fish/z_en_fish.c" "src/overlays/actors/ovl_En_Fish/z_en_fish.h" "src/overlays/actors/ovl_En_Floormas/z_en_floormas.c" "src/overlays/actors/ovl_En_Floormas/z_en_floormas.h" "src/overlays/actors/ovl_En_Fr/z_en_fr.c" "src/overlays/actors/ovl_En_Fr/z_en_fr.h" "src/overlays/actors/ovl_En_Fu/z_en_fu.c" "src/overlays/actors/ovl_En_Fu/z_en_fu.h" "src/overlays/actors/ovl_En_Fw/z_en_fw.c" "src/overlays/actors/ovl_En_Fw/z_en_fw.h" "src/overlays/actors/ovl_En_Fz/z_en_fz.c" "src/overlays/actors/ovl_En_Fz/z_en_fz.h" "src/overlays/actors/ovl_En_G_Switch/z_en_g_switch.c" "src/overlays/actors/ovl_En_G_Switch/z_en_g_switch.h" "src/overlays/actors/ovl_En_Ganon_Mant/z_en_ganon_mant.c" "src/overlays/actors/ovl_En_Ganon_Mant/z_en_ganon_mant.h" "src/overlays/actors/ovl_En_Ganon_Organ/z_en_ganon_organ.c" "src/overlays/actors/ovl_En_Ganon_Organ/z_en_ganon_organ.h" "src/overlays/actors/ovl_En_Gb/z_en_gb.c" "src/overlays/actors/ovl_En_Gb/z_en_gb.h" "src/overlays/actors/ovl_En_Ge1/z_en_ge1.c" "src/overlays/actors/ovl_En_Ge1/z_en_ge1.h" "src/overlays/actors/ovl_En_Ge2/z_en_ge2.c" "src/overlays/actors/ovl_En_Ge2/z_en_ge2.h" "src/overlays/actors/ovl_En_Ge3/z_en_ge3.c" "src/overlays/actors/ovl_En_Ge3/z_en_ge3.h" "src/overlays/actors/ovl_En_GeldB/z_en_geldb.c" "src/overlays/actors/ovl_En_GeldB/z_en_geldb.h" "src/overlays/actors/ovl_En_GirlA/z_en_girla.c" "src/overlays/actors/ovl_En_GirlA/z_en_girla.h" "src/overlays/actors/ovl_En_Gm/z_en_gm.c" "src/overlays/actors/ovl_En_Gm/z_en_gm.h" "src/overlays/actors/ovl_En_Go/z_en_go.c" "src/overlays/actors/ovl_En_Go/z_en_go.h" "src/overlays/actors/ovl_En_Go2/z_en_go2.c" "src/overlays/actors/ovl_En_Go2/z_en_go2.h" "src/overlays/actors/ovl_En_Goma/z_en_goma.c" "src/overlays/actors/ovl_En_Goma/z_en_goma.h" "src/overlays/actors/ovl_En_Goroiwa/z_en_goroiwa.c" "src/overlays/actors/ovl_En_Goroiwa/z_en_goroiwa.h" "src/overlays/actors/ovl_En_Gs/z_en_gs.c" "src/overlays/actors/ovl_En_Gs/z_en_gs.h" "src/overlays/actors/ovl_En_Guest/z_en_guest.c" "src/overlays/actors/ovl_En_Guest/z_en_guest.h" "src/overlays/actors/ovl_En_Hata/z_en_hata.c" "src/overlays/actors/ovl_En_Hata/z_en_hata.h" "src/overlays/actors/ovl_En_Heishi1/z_en_heishi1.c" "src/overlays/actors/ovl_En_Heishi1/z_en_heishi1.h" "src/overlays/actors/ovl_En_Heishi2/z_en_heishi2.c" "src/overlays/actors/ovl_En_Heishi2/z_en_heishi2.h" "src/overlays/actors/ovl_En_Heishi3/z_en_heishi3.c" "src/overlays/actors/ovl_En_Heishi3/z_en_heishi3.h" "src/overlays/actors/ovl_En_Heishi4/z_en_heishi4.c" "src/overlays/actors/ovl_En_Heishi4/z_en_heishi4.h" "src/overlays/actors/ovl_En_Hintnuts/z_en_hintnuts.c" "src/overlays/actors/ovl_En_Hintnuts/z_en_hintnuts.h" "src/overlays/actors/ovl_En_Holl/z_en_holl.c" "src/overlays/actors/ovl_En_Holl/z_en_holl.h" "src/overlays/actors/ovl_En_Honotrap/z_en_honotrap.c" "src/overlays/actors/ovl_En_Honotrap/z_en_honotrap.h" "src/overlays/actors/ovl_En_Horse/z_en_horse.c" "src/overlays/actors/ovl_En_Horse/z_en_horse.h" "src/overlays/actors/ovl_En_Horse_Game_Check/z_en_horse_game_check.c" "src/overlays/actors/ovl_En_Horse_Game_Check/z_en_horse_game_check.h" "src/overlays/actors/ovl_En_Horse_Ganon/z_en_horse_ganon.c" "src/overlays/actors/ovl_En_Horse_Ganon/z_en_horse_ganon.h" "src/overlays/actors/ovl_En_Horse_Link_Child/z_en_horse_link_child.c" "src/overlays/actors/ovl_En_Horse_Link_Child/z_en_horse_link_child.h" "src/overlays/actors/ovl_En_Horse_Normal/z_en_horse_normal.c" "src/overlays/actors/ovl_En_Horse_Normal/z_en_horse_normal.h" "src/overlays/actors/ovl_En_Horse_Zelda/z_en_horse_zelda.c" "src/overlays/actors/ovl_En_Horse_Zelda/z_en_horse_zelda.h" "src/overlays/actors/ovl_En_Hs/z_en_hs.c" "src/overlays/actors/ovl_En_Hs/z_en_hs.h" "src/overlays/actors/ovl_En_Hs2/z_en_hs2.c" "src/overlays/actors/ovl_En_Hs2/z_en_hs2.h" "src/overlays/actors/ovl_En_Hy/z_en_hy.c" "src/overlays/actors/ovl_En_Hy/z_en_hy.h" "src/overlays/actors/ovl_En_Ice_Hono/z_en_ice_hono.c" "src/overlays/actors/ovl_En_Ice_Hono/z_en_ice_hono.h" "src/overlays/actors/ovl_En_Ik/z_en_ik.c" "src/overlays/actors/ovl_En_Ik/z_en_ik.h" "src/overlays/actors/ovl_En_In/z_en_in.c" "src/overlays/actors/ovl_En_In/z_en_in.h" "src/overlays/actors/ovl_En_Insect/z_en_insect.c" "src/overlays/actors/ovl_En_Insect/z_en_insect.h" "src/overlays/actors/ovl_En_Ishi/z_en_ishi.c" "src/overlays/actors/ovl_En_Ishi/z_en_ishi.h" "src/overlays/actors/ovl_En_It/z_en_it.c" "src/overlays/actors/ovl_En_It/z_en_it.h" "src/overlays/actors/ovl_En_Jj/z_en_jj.c" "src/overlays/actors/ovl_En_Jj/z_en_jj.h" "src/overlays/actors/ovl_En_Jj/z_en_jj_cutscene_data.c" "src/overlays/actors/ovl_En_Js/z_en_js.c" "src/overlays/actors/ovl_En_Js/z_en_js.h" "src/overlays/actors/ovl_En_Jsjutan/z_en_jsjutan.c" "src/overlays/actors/ovl_En_Jsjutan/z_en_jsjutan.h" "src/overlays/actors/ovl_En_Kakasi/z_en_kakasi.c" "src/overlays/actors/ovl_En_Kakasi/z_en_kakasi.h" "src/overlays/actors/ovl_En_Kakasi2/z_en_kakasi2.c" "src/overlays/actors/ovl_En_Kakasi2/z_en_kakasi2.h" "src/overlays/actors/ovl_En_Kakasi3/z_en_kakasi3.c" "src/overlays/actors/ovl_En_Kakasi3/z_en_kakasi3.h" "src/overlays/actors/ovl_En_Kanban/z_en_kanban.c" "src/overlays/actors/ovl_En_Kanban/z_en_kanban.h" "src/overlays/actors/ovl_En_Kanban/z_en_kanban_gfx.c" "src/overlays/actors/ovl_En_Karebaba/z_en_karebaba.c" "src/overlays/actors/ovl_En_Karebaba/z_en_karebaba.h" "src/overlays/actors/ovl_En_Ko/z_en_ko.c" "src/overlays/actors/ovl_En_Ko/z_en_ko.h" "src/overlays/actors/ovl_En_Kusa/z_en_kusa.c" "src/overlays/actors/ovl_En_Kusa/z_en_kusa.h" "src/overlays/actors/ovl_En_Kz/z_en_kz.c" "src/overlays/actors/ovl_En_Kz/z_en_kz.h" "src/overlays/actors/ovl_En_Light/z_en_light.c" "src/overlays/actors/ovl_En_Light/z_en_light.h" "src/overlays/actors/ovl_En_Lightbox/z_en_lightbox.c" "src/overlays/actors/ovl_En_Lightbox/z_en_lightbox.h" "src/overlays/actors/ovl_En_M_Fire1/z_en_m_fire1.c" "src/overlays/actors/ovl_En_M_Fire1/z_en_m_fire1.h" "src/overlays/actors/ovl_En_M_Thunder/z_en_m_thunder.c" "src/overlays/actors/ovl_En_M_Thunder/z_en_m_thunder.h" "src/overlays/actors/ovl_En_Ma1/z_en_ma1.c" "src/overlays/actors/ovl_En_Ma1/z_en_ma1.h" "src/overlays/actors/ovl_En_Ma2/z_en_ma2.c" "src/overlays/actors/ovl_En_Ma2/z_en_ma2.h" "src/overlays/actors/ovl_En_Ma3/z_en_ma3.c" "src/overlays/actors/ovl_En_Ma3/z_en_ma3.h" "src/overlays/actors/ovl_En_Mag/z_en_mag.c" "src/overlays/actors/ovl_En_Mag/z_en_mag.h" "src/overlays/actors/ovl_En_Mb/z_en_mb.c" "src/overlays/actors/ovl_En_Mb/z_en_mb.h" "src/overlays/actors/ovl_En_Md/z_en_md.c" "src/overlays/actors/ovl_En_Md/z_en_md.h" "src/overlays/actors/ovl_En_Mk/z_en_mk.c" "src/overlays/actors/ovl_En_Mk/z_en_mk.h" "src/overlays/actors/ovl_En_Mm/z_en_mm.c" "src/overlays/actors/ovl_En_Mm/z_en_mm.h" "src/overlays/actors/ovl_En_Mm2/z_en_mm2.c" "src/overlays/actors/ovl_En_Mm2/z_en_mm2.h" "src/overlays/actors/ovl_En_Ms/z_en_ms.c" "src/overlays/actors/ovl_En_Ms/z_en_ms.h" "src/overlays/actors/ovl_En_Mu/z_en_mu.c" "src/overlays/actors/ovl_En_Mu/z_en_mu.h" "src/overlays/actors/ovl_En_Nb/z_en_nb.c" "src/overlays/actors/ovl_En_Nb/z_en_nb.h" "src/overlays/actors/ovl_En_Nb/z_en_nb_cutscene_data.c" "src/overlays/actors/ovl_En_Niw/z_en_niw.c" "src/overlays/actors/ovl_En_Niw/z_en_niw.h" "src/overlays/actors/ovl_En_Niw_Girl/z_en_niw_girl.c" "src/overlays/actors/ovl_En_Niw_Girl/z_en_niw_girl.h" "src/overlays/actors/ovl_En_Niw_Lady/z_en_niw_lady.c" "src/overlays/actors/ovl_En_Niw_Lady/z_en_niw_lady.h" "src/overlays/actors/ovl_En_Nutsball/z_en_nutsball.c" "src/overlays/actors/ovl_En_Nutsball/z_en_nutsball.h" "src/overlays/actors/ovl_En_Nwc/z_en_nwc.c" "src/overlays/actors/ovl_En_Nwc/z_en_nwc.h" "src/overlays/actors/ovl_En_Ny/z_en_ny.c" "src/overlays/actors/ovl_En_Ny/z_en_ny.h" "src/overlays/actors/ovl_En_OE2/z_en_oe2.c" "src/overlays/actors/ovl_En_OE2/z_en_oe2.h" "src/overlays/actors/ovl_En_Okarina_Effect/z_en_okarina_effect.c" "src/overlays/actors/ovl_En_Okarina_Effect/z_en_okarina_effect.h" "src/overlays/actors/ovl_En_Okarina_Tag/z_en_okarina_tag.c" "src/overlays/actors/ovl_En_Okarina_Tag/z_en_okarina_tag.h" "src/overlays/actors/ovl_En_Okarina_Tag/z_en_okarina_tag_cutscene_data.c" "src/overlays/actors/ovl_En_Okuta/z_en_okuta.c" "src/overlays/actors/ovl_En_Okuta/z_en_okuta.h" "src/overlays/actors/ovl_En_Ossan/z_en_ossan.c" "src/overlays/actors/ovl_En_Ossan/z_en_ossan.h" "src/overlays/actors/ovl_En_Owl/z_en_owl.c" "src/overlays/actors/ovl_En_Owl/z_en_owl.h" "src/overlays/actors/ovl_En_Part/z_en_part.c" "src/overlays/actors/ovl_En_Part/z_en_part.h" "src/overlays/actors/ovl_En_Peehat/z_en_peehat.c" "src/overlays/actors/ovl_En_Peehat/z_en_peehat.h" "src/overlays/actors/ovl_En_Po_Desert/z_en_po_desert.c" "src/overlays/actors/ovl_En_Po_Desert/z_en_po_desert.h" "src/overlays/actors/ovl_En_Po_Field/z_en_po_field.c" "src/overlays/actors/ovl_En_Po_Field/z_en_po_field.h" "src/overlays/actors/ovl_En_Po_Relay/z_en_po_relay.c" "src/overlays/actors/ovl_En_Po_Relay/z_en_po_relay.h" "src/overlays/actors/ovl_En_Po_Sisters/z_en_po_sisters.c" "src/overlays/actors/ovl_En_Po_Sisters/z_en_po_sisters.h" "src/overlays/actors/ovl_En_Poh/z_en_poh.c" "src/overlays/actors/ovl_En_Poh/z_en_poh.h" "src/overlays/actors/ovl_En_Pu_box/z_en_pu_box.c" "src/overlays/actors/ovl_En_Pu_box/z_en_pu_box.h" "src/overlays/actors/ovl_En_Rd/z_en_rd.c" "src/overlays/actors/ovl_En_Rd/z_en_rd.h" "src/overlays/actors/ovl_En_Reeba/z_en_reeba.c" "src/overlays/actors/ovl_En_Reeba/z_en_reeba.h" "src/overlays/actors/ovl_En_River_Sound/z_en_river_sound.c" "src/overlays/actors/ovl_En_River_Sound/z_en_river_sound.h" "src/overlays/actors/ovl_En_Rl/z_en_rl.c" "src/overlays/actors/ovl_En_Rl/z_en_rl.h" "src/overlays/actors/ovl_En_Rr/z_en_rr.c" "src/overlays/actors/ovl_En_Rr/z_en_rr.h" "src/overlays/actors/ovl_En_Ru1/z_en_ru1.c" "src/overlays/actors/ovl_En_Ru1/z_en_ru1.h" "src/overlays/actors/ovl_En_Ru1/z_en_ru1_cutscene_data.c" "src/overlays/actors/ovl_En_Ru2/z_en_ru2.c" "src/overlays/actors/ovl_En_Ru2/z_en_ru2.h" "src/overlays/actors/ovl_En_Ru2/z_en_ru2_cutscene_data.c" "src/overlays/actors/ovl_En_Sa/z_en_sa.c" "src/overlays/actors/ovl_En_Sa/z_en_sa.h" "src/overlays/actors/ovl_En_Sb/z_en_sb.c" "src/overlays/actors/ovl_En_Sb/z_en_sb.h" "src/overlays/actors/ovl_En_Scene_Change/z_en_scene_change.c" "src/overlays/actors/ovl_En_Scene_Change/z_en_scene_change.h" "src/overlays/actors/ovl_En_Sda/z_en_sda.c" "src/overlays/actors/ovl_En_Sda/z_en_sda.h" "src/overlays/actors/ovl_En_Shopnuts/z_en_shopnuts.c" "src/overlays/actors/ovl_En_Shopnuts/z_en_shopnuts.h" "src/overlays/actors/ovl_En_Si/z_en_si.c" "src/overlays/actors/ovl_En_Si/z_en_si.h" "src/overlays/actors/ovl_En_Siofuki/z_en_siofuki.c" "src/overlays/actors/ovl_En_Siofuki/z_en_siofuki.h" "src/overlays/actors/ovl_En_Skb/z_en_skb.c" "src/overlays/actors/ovl_En_Skb/z_en_skb.h" "src/overlays/actors/ovl_En_Skj/z_en_skj.c" "src/overlays/actors/ovl_En_Skj/z_en_skj.h" "src/overlays/actors/ovl_En_Skjneedle/z_en_skjneedle.c" "src/overlays/actors/ovl_En_Skjneedle/z_en_skjneedle.h" "src/overlays/actors/ovl_En_Ssh/z_en_ssh.c" "src/overlays/actors/ovl_En_Ssh/z_en_ssh.h" "src/overlays/actors/ovl_En_St/z_en_st.c" "src/overlays/actors/ovl_En_St/z_en_st.h" "src/overlays/actors/ovl_En_Sth/z_en_sth.c" "src/overlays/actors/ovl_En_Sth/z_en_sth.h" "src/overlays/actors/ovl_En_Stream/z_en_stream.c" "src/overlays/actors/ovl_En_Stream/z_en_stream.h" "src/overlays/actors/ovl_En_Sw/z_en_sw.c" "src/overlays/actors/ovl_En_Sw/z_en_sw.h" "src/overlays/actors/ovl_En_Syateki_Itm/z_en_syateki_itm.c" "src/overlays/actors/ovl_En_Syateki_Itm/z_en_syateki_itm.h" "src/overlays/actors/ovl_En_Syateki_Man/z_en_syateki_man.c" "src/overlays/actors/ovl_En_Syateki_Man/z_en_syateki_man.h" "src/overlays/actors/ovl_En_Syateki_Niw/z_en_syateki_niw.c" "src/overlays/actors/ovl_En_Syateki_Niw/z_en_syateki_niw.h" "src/overlays/actors/ovl_En_Ta/z_en_ta.c" "src/overlays/actors/ovl_En_Ta/z_en_ta.h" "src/overlays/actors/ovl_En_Takara_Man/z_en_takara_man.c" "src/overlays/actors/ovl_En_Takara_Man/z_en_takara_man.h" "src/overlays/actors/ovl_En_Tana/z_en_tana.c" "src/overlays/actors/ovl_En_Tana/z_en_tana.h" "src/overlays/actors/ovl_En_Test/z_en_test.c" "src/overlays/actors/ovl_En_Test/z_en_test.h" "src/overlays/actors/ovl_En_Tg/z_en_tg.c" "src/overlays/actors/ovl_En_Tg/z_en_tg.h" "src/overlays/actors/ovl_En_Tite/z_en_tite.c" "src/overlays/actors/ovl_En_Tite/z_en_tite.h" "src/overlays/actors/ovl_En_Tk/z_en_tk.c" "src/overlays/actors/ovl_En_Tk/z_en_tk.h" "src/overlays/actors/ovl_En_Torch/z_en_torch.c" "src/overlays/actors/ovl_En_Torch/z_en_torch.h" "src/overlays/actors/ovl_En_Torch2/z_en_torch2.c" "src/overlays/actors/ovl_En_Torch2/z_en_torch2.h" "src/overlays/actors/ovl_En_Toryo/z_en_toryo.c" "src/overlays/actors/ovl_En_Toryo/z_en_toryo.h" "src/overlays/actors/ovl_En_Tp/z_en_tp.c" "src/overlays/actors/ovl_En_Tp/z_en_tp.h" "src/overlays/actors/ovl_En_Tr/z_en_tr.c" "src/overlays/actors/ovl_En_Tr/z_en_tr.h" "src/overlays/actors/ovl_En_Trap/z_en_trap.c" "src/overlays/actors/ovl_En_Trap/z_en_trap.h" "src/overlays/actors/ovl_En_Tubo_Trap/z_en_tubo_trap.c" "src/overlays/actors/ovl_En_Tubo_Trap/z_en_tubo_trap.h" "src/overlays/actors/ovl_En_Vali/z_en_vali.c" "src/overlays/actors/ovl_En_Vali/z_en_vali.h" "src/overlays/actors/ovl_En_Vase/z_en_vase.c" "src/overlays/actors/ovl_En_Vase/z_en_vase.h" "src/overlays/actors/ovl_En_Vb_Ball/z_en_vb_ball.c" "src/overlays/actors/ovl_En_Vb_Ball/z_en_vb_ball.h" "src/overlays/actors/ovl_En_Viewer/z_en_viewer.c" "src/overlays/actors/ovl_En_Viewer/z_en_viewer.h" "src/overlays/actors/ovl_En_Vm/z_en_vm.c" "src/overlays/actors/ovl_En_Vm/z_en_vm.h" "src/overlays/actors/ovl_En_Wall_Tubo/z_en_wall_tubo.c" "src/overlays/actors/ovl_En_Wall_Tubo/z_en_wall_tubo.h" "src/overlays/actors/ovl_En_Wallmas/z_en_wallmas.c" "src/overlays/actors/ovl_En_Wallmas/z_en_wallmas.h" "src/overlays/actors/ovl_En_Weather_Tag/z_en_weather_tag.c" "src/overlays/actors/ovl_En_Weather_Tag/z_en_weather_tag.h" "src/overlays/actors/ovl_En_Weiyer/z_en_weiyer.c" "src/overlays/actors/ovl_En_Weiyer/z_en_weiyer.h" "src/overlays/actors/ovl_En_Wf/z_en_wf.c" "src/overlays/actors/ovl_En_Wf/z_en_wf.h" "src/overlays/actors/ovl_En_Wonder_Item/z_en_wonder_item.c" "src/overlays/actors/ovl_En_Wonder_Item/z_en_wonder_item.h" "src/overlays/actors/ovl_En_Wonder_Talk/z_en_wonder_talk.c" "src/overlays/actors/ovl_En_Wonder_Talk/z_en_wonder_talk.h" "src/overlays/actors/ovl_En_Wonder_Talk2/z_en_wonder_talk2.c" "src/overlays/actors/ovl_En_Wonder_Talk2/z_en_wonder_talk2.h" "src/overlays/actors/ovl_En_Wood02/z_en_wood02.c" "src/overlays/actors/ovl_En_Wood02/z_en_wood02.h" "src/overlays/actors/ovl_En_Xc/z_en_xc.c" "src/overlays/actors/ovl_En_Xc/z_en_xc.h" "src/overlays/actors/ovl_En_Yabusame_Mark/z_en_yabusame_mark.c" "src/overlays/actors/ovl_En_Yabusame_Mark/z_en_yabusame_mark.h" "src/overlays/actors/ovl_En_Yukabyun/z_en_yukabyun.c" "src/overlays/actors/ovl_En_Yukabyun/z_en_yukabyun.h" "src/overlays/actors/ovl_En_Zf/z_en_zf.c" "src/overlays/actors/ovl_En_Zf/z_en_zf.h" "src/overlays/actors/ovl_En_Zl1/z_en_zl1.c" "src/overlays/actors/ovl_En_Zl1/z_en_zl1.h" "src/overlays/actors/ovl_En_Zl1/z_en_zl1_camera_data.c" "src/overlays/actors/ovl_En_Zl1/z_en_zl1_cutscene_data.c" "src/overlays/actors/ovl_En_Zl2/z_en_zl2.c" "src/overlays/actors/ovl_En_Zl2/z_en_zl2.h" "src/overlays/actors/ovl_En_Zl3/z_en_zl3.c" "src/overlays/actors/ovl_En_Zl3/z_en_zl3.h" "src/overlays/actors/ovl_En_Zl4/z_en_zl4.c" "src/overlays/actors/ovl_En_Zl4/z_en_zl4.h" "src/overlays/actors/ovl_En_Zl4/z_en_zl4_cutscene_data.c" "src/overlays/actors/ovl_En_Zo/z_en_zo.c" "src/overlays/actors/ovl_En_Zo/z_en_zo.h" "src/overlays/actors/ovl_End_Title/z_end_title.c" "src/overlays/actors/ovl_End_Title/z_end_title.h" "src/overlays/actors/ovl_Fishing/z_fishing.c" "src/overlays/actors/ovl_Fishing/z_fishing.h" "src/overlays/actors/ovl_Item_B_Heart/z_item_b_heart.c" "src/overlays/actors/ovl_Item_B_Heart/z_item_b_heart.h" "src/overlays/actors/ovl_Item_Etcetera/z_item_etcetera.c" "src/overlays/actors/ovl_Item_Etcetera/z_item_etcetera.h" "src/overlays/actors/ovl_Item_Inbox/z_item_inbox.c" "src/overlays/actors/ovl_Item_Inbox/z_item_inbox.h" "src/overlays/actors/ovl_Item_Ocarina/z_item_ocarina.c" "src/overlays/actors/ovl_Item_Ocarina/z_item_ocarina.h" "src/overlays/actors/ovl_Item_Shield/z_item_shield.c" "src/overlays/actors/ovl_Item_Shield/z_item_shield.h" "src/overlays/actors/ovl_Magic_Dark/z_magic_dark.c" "src/overlays/actors/ovl_Magic_Dark/z_magic_dark.h" "src/overlays/actors/ovl_Magic_Fire/z_magic_fire.c" "src/overlays/actors/ovl_Magic_Fire/z_magic_fire.h" "src/overlays/actors/ovl_Magic_Wind/z_magic_wind.c" "src/overlays/actors/ovl_Magic_Wind/z_magic_wind.h" "src/overlays/actors/ovl_Mir_Ray/z_mir_ray.c" "src/overlays/actors/ovl_Mir_Ray/z_mir_ray.h" "src/overlays/actors/ovl_Obj_Bean/z_obj_bean.c" "src/overlays/actors/ovl_Obj_Bean/z_obj_bean.h" "src/overlays/actors/ovl_Obj_Blockstop/z_obj_blockstop.c" "src/overlays/actors/ovl_Obj_Blockstop/z_obj_blockstop.h" "src/overlays/actors/ovl_Obj_Bombiwa/z_obj_bombiwa.c" "src/overlays/actors/ovl_Obj_Bombiwa/z_obj_bombiwa.h" "src/overlays/actors/ovl_Obj_Comb/z_obj_comb.c" "src/overlays/actors/ovl_Obj_Comb/z_obj_comb.h" "src/overlays/actors/ovl_Obj_Dekujr/z_obj_dekujr.c" "src/overlays/actors/ovl_Obj_Dekujr/z_obj_dekujr.h" "src/overlays/actors/ovl_Obj_Elevator/z_obj_elevator.c" "src/overlays/actors/ovl_Obj_Elevator/z_obj_elevator.h" "src/overlays/actors/ovl_Obj_Hamishi/z_obj_hamishi.c" "src/overlays/actors/ovl_Obj_Hamishi/z_obj_hamishi.h" "src/overlays/actors/ovl_Obj_Hana/z_obj_hana.c" "src/overlays/actors/ovl_Obj_Hana/z_obj_hana.h" "src/overlays/actors/ovl_Obj_Hsblock/z_obj_hsblock.c" "src/overlays/actors/ovl_Obj_Hsblock/z_obj_hsblock.h" "src/overlays/actors/ovl_Obj_Ice_Poly/z_obj_ice_poly.c" "src/overlays/actors/ovl_Obj_Ice_Poly/z_obj_ice_poly.h" "src/overlays/actors/ovl_Obj_Kibako/z_obj_kibako.c" "src/overlays/actors/ovl_Obj_Kibako/z_obj_kibako.h" "src/overlays/actors/ovl_Obj_Kibako2/z_obj_kibako2.c" "src/overlays/actors/ovl_Obj_Kibako2/z_obj_kibako2.h" "src/overlays/actors/ovl_Obj_Lift/z_obj_lift.c" "src/overlays/actors/ovl_Obj_Lift/z_obj_lift.h" "src/overlays/actors/ovl_Obj_Lightswitch/z_obj_lightswitch.c" "src/overlays/actors/ovl_Obj_Lightswitch/z_obj_lightswitch.h" "src/overlays/actors/ovl_Obj_Makekinsuta/z_obj_makekinsuta.c" "src/overlays/actors/ovl_Obj_Makekinsuta/z_obj_makekinsuta.h" "src/overlays/actors/ovl_Obj_Makeoshihiki/z_obj_makeoshihiki.c" "src/overlays/actors/ovl_Obj_Makeoshihiki/z_obj_makeoshihiki.h" "src/overlays/actors/ovl_Obj_Mure/z_obj_mure.c" "src/overlays/actors/ovl_Obj_Mure/z_obj_mure.h" "src/overlays/actors/ovl_Obj_Mure2/z_obj_mure2.c" "src/overlays/actors/ovl_Obj_Mure2/z_obj_mure2.h" "src/overlays/actors/ovl_Obj_Mure3/z_obj_mure3.c" "src/overlays/actors/ovl_Obj_Mure3/z_obj_mure3.h" "src/overlays/actors/ovl_Obj_Oshihiki/z_obj_oshihiki.c" "src/overlays/actors/ovl_Obj_Oshihiki/z_obj_oshihiki.h" "src/overlays/actors/ovl_Obj_Roomtimer/z_obj_roomtimer.c" "src/overlays/actors/ovl_Obj_Roomtimer/z_obj_roomtimer.h" "src/overlays/actors/ovl_Obj_Switch/z_obj_switch.c" "src/overlays/actors/ovl_Obj_Switch/z_obj_switch.h" "src/overlays/actors/ovl_Obj_Syokudai/z_obj_syokudai.c" "src/overlays/actors/ovl_Obj_Syokudai/z_obj_syokudai.h" "src/overlays/actors/ovl_Obj_Timeblock/z_obj_timeblock.c" "src/overlays/actors/ovl_Obj_Timeblock/z_obj_timeblock.h" "src/overlays/actors/ovl_Obj_Tsubo/z_obj_tsubo.c" "src/overlays/actors/ovl_Obj_Tsubo/z_obj_tsubo.h" "src/overlays/actors/ovl_Obj_Warp2block/z_obj_warp2block.c" "src/overlays/actors/ovl_Obj_Warp2block/z_obj_warp2block.h" "src/overlays/actors/ovl_Object_Kankyo/z_object_kankyo.c" "src/overlays/actors/ovl_Object_Kankyo/z_object_kankyo.h" "src/overlays/actors/ovl_Oceff_Spot/z_oceff_spot.c" "src/overlays/actors/ovl_Oceff_Spot/z_oceff_spot.h" "src/overlays/actors/ovl_Oceff_Storm/z_oceff_storm.c" "src/overlays/actors/ovl_Oceff_Storm/z_oceff_storm.h" "src/overlays/actors/ovl_Oceff_Wipe/z_oceff_wipe.c" "src/overlays/actors/ovl_Oceff_Wipe/z_oceff_wipe.h" "src/overlays/actors/ovl_Oceff_Wipe2/z_oceff_wipe2.c" "src/overlays/actors/ovl_Oceff_Wipe2/z_oceff_wipe2.h" "src/overlays/actors/ovl_Oceff_Wipe3/z_oceff_wipe3.c" "src/overlays/actors/ovl_Oceff_Wipe3/z_oceff_wipe3.h" "src/overlays/actors/ovl_Oceff_Wipe4/z_oceff_wipe4.c" "src/overlays/actors/ovl_Oceff_Wipe4/z_oceff_wipe4.h" "src/overlays/actors/ovl_player_actor/z_player.c" "src/overlays/actors/ovl_Shot_Sun/z_shot_sun.c" "src/overlays/actors/ovl_Shot_Sun/z_shot_sun.h" ) source_group("Source Files\\src\\overlays\\actors" FILES ${Source_Files__src__overlays__actors}) set(Source_Files__src__overlays__effects "src/overlays/effects/ovl_Effect_Ss_Blast/z_eff_ss_blast.c" "src/overlays/effects/ovl_Effect_Ss_Blast/z_eff_ss_blast.h" "src/overlays/effects/ovl_Effect_Ss_Bomb/z_eff_ss_bomb.c" "src/overlays/effects/ovl_Effect_Ss_Bomb/z_eff_ss_bomb.h" "src/overlays/effects/ovl_Effect_Ss_Bomb2/z_eff_ss_bomb2.c" "src/overlays/effects/ovl_Effect_Ss_Bomb2/z_eff_ss_bomb2.h" "src/overlays/effects/ovl_Effect_Ss_Bubble/z_eff_ss_bubble.c" "src/overlays/effects/ovl_Effect_Ss_Bubble/z_eff_ss_bubble.h" "src/overlays/effects/ovl_Effect_Ss_D_Fire/z_eff_ss_d_fire.c" "src/overlays/effects/ovl_Effect_Ss_D_Fire/z_eff_ss_d_fire.h" "src/overlays/effects/ovl_Effect_Ss_Dead_Db/z_eff_ss_dead_db.c" "src/overlays/effects/ovl_Effect_Ss_Dead_Db/z_eff_ss_dead_db.h" "src/overlays/effects/ovl_Effect_Ss_Dead_Dd/z_eff_ss_dead_dd.c" "src/overlays/effects/ovl_Effect_Ss_Dead_Dd/z_eff_ss_dead_dd.h" "src/overlays/effects/ovl_Effect_Ss_Dead_Ds/z_eff_ss_dead_ds.c" "src/overlays/effects/ovl_Effect_Ss_Dead_Ds/z_eff_ss_dead_ds.h" "src/overlays/effects/ovl_Effect_Ss_Dead_Sound/z_eff_ss_dead_sound.c" "src/overlays/effects/ovl_Effect_Ss_Dead_Sound/z_eff_ss_dead_sound.h" "src/overlays/effects/ovl_Effect_Ss_Dt_Bubble/z_eff_ss_dt_bubble.c" "src/overlays/effects/ovl_Effect_Ss_Dt_Bubble/z_eff_ss_dt_bubble.h" "src/overlays/effects/ovl_Effect_Ss_Dust/z_eff_ss_dust.c" "src/overlays/effects/ovl_Effect_Ss_Dust/z_eff_ss_dust.h" "src/overlays/effects/ovl_Effect_Ss_En_Fire/z_eff_ss_en_fire.c" "src/overlays/effects/ovl_Effect_Ss_En_Fire/z_eff_ss_en_fire.h" "src/overlays/effects/ovl_Effect_Ss_En_Ice/z_eff_ss_en_ice.c" "src/overlays/effects/ovl_Effect_Ss_En_Ice/z_eff_ss_en_ice.h" "src/overlays/effects/ovl_Effect_Ss_Extra/z_eff_ss_extra.c" "src/overlays/effects/ovl_Effect_Ss_Extra/z_eff_ss_extra.h" "src/overlays/effects/ovl_Effect_Ss_Fcircle/z_eff_ss_fcircle.c" "src/overlays/effects/ovl_Effect_Ss_Fcircle/z_eff_ss_fcircle.h" "src/overlays/effects/ovl_Effect_Ss_Fhg_Flash/z_eff_ss_fhg_flash.c" "src/overlays/effects/ovl_Effect_Ss_Fhg_Flash/z_eff_ss_fhg_flash.h" "src/overlays/effects/ovl_Effect_Ss_Fire_Tail/z_eff_ss_fire_tail.c" "src/overlays/effects/ovl_Effect_Ss_Fire_Tail/z_eff_ss_fire_tail.h" "src/overlays/effects/ovl_Effect_Ss_G_Fire/z_eff_ss_g_fire.c" "src/overlays/effects/ovl_Effect_Ss_G_Fire/z_eff_ss_g_fire.h" "src/overlays/effects/ovl_Effect_Ss_G_Magma/z_eff_ss_g_magma.c" "src/overlays/effects/ovl_Effect_Ss_G_Magma/z_eff_ss_g_magma.h" "src/overlays/effects/ovl_Effect_Ss_G_Magma2/z_eff_ss_g_magma2.c" "src/overlays/effects/ovl_Effect_Ss_G_Magma2/z_eff_ss_g_magma2.h" "src/overlays/effects/ovl_Effect_Ss_G_Ripple/z_eff_ss_g_ripple.c" "src/overlays/effects/ovl_Effect_Ss_G_Ripple/z_eff_ss_g_ripple.h" "src/overlays/effects/ovl_Effect_Ss_G_Spk/z_eff_ss_g_spk.c" "src/overlays/effects/ovl_Effect_Ss_G_Spk/z_eff_ss_g_spk.h" "src/overlays/effects/ovl_Effect_Ss_G_Splash/z_eff_ss_g_splash.c" "src/overlays/effects/ovl_Effect_Ss_G_Splash/z_eff_ss_g_splash.h" "src/overlays/effects/ovl_Effect_Ss_Hahen/z_eff_ss_hahen.c" "src/overlays/effects/ovl_Effect_Ss_Hahen/z_eff_ss_hahen.h" "src/overlays/effects/ovl_Effect_Ss_HitMark/z_eff_ss_hitmark.c" "src/overlays/effects/ovl_Effect_Ss_HitMark/z_eff_ss_hitmark.h" "src/overlays/effects/ovl_Effect_Ss_Ice_Piece/z_eff_ss_ice_piece.c" "src/overlays/effects/ovl_Effect_Ss_Ice_Piece/z_eff_ss_ice_piece.h" "src/overlays/effects/ovl_Effect_Ss_Ice_Smoke/z_eff_ss_ice_smoke.c" "src/overlays/effects/ovl_Effect_Ss_Ice_Smoke/z_eff_ss_ice_smoke.h" "src/overlays/effects/ovl_Effect_Ss_K_Fire/z_eff_ss_k_fire.c" "src/overlays/effects/ovl_Effect_Ss_K_Fire/z_eff_ss_k_fire.h" "src/overlays/effects/ovl_Effect_Ss_Kakera/z_eff_ss_kakera.c" "src/overlays/effects/ovl_Effect_Ss_Kakera/z_eff_ss_kakera.h" "src/overlays/effects/ovl_Effect_Ss_KiraKira/z_eff_ss_kirakira.c" "src/overlays/effects/ovl_Effect_Ss_KiraKira/z_eff_ss_kirakira.h" "src/overlays/effects/ovl_Effect_Ss_Lightning/z_eff_ss_lightning.c" "src/overlays/effects/ovl_Effect_Ss_Lightning/z_eff_ss_lightning.h" "src/overlays/effects/ovl_Effect_Ss_Sibuki/z_eff_ss_sibuki.c" "src/overlays/effects/ovl_Effect_Ss_Sibuki/z_eff_ss_sibuki.h" "src/overlays/effects/ovl_Effect_Ss_Sibuki2/z_eff_ss_sibuki2.c" "src/overlays/effects/ovl_Effect_Ss_Sibuki2/z_eff_ss_sibuki2.h" "src/overlays/effects/ovl_Effect_Ss_Solder_Srch_Ball/z_eff_ss_solder_srch_ball.c" "src/overlays/effects/ovl_Effect_Ss_Solder_Srch_Ball/z_eff_ss_solder_srch_ball.h" "src/overlays/effects/ovl_Effect_Ss_Stick/z_eff_ss_stick.c" "src/overlays/effects/ovl_Effect_Ss_Stick/z_eff_ss_stick.h" "src/overlays/effects/ovl_Effect_Ss_Stone1/z_eff_ss_stone1.c" "src/overlays/effects/ovl_Effect_Ss_Stone1/z_eff_ss_stone1.h" ) source_group("Source Files\\src\\overlays\\effects" FILES ${Source_Files__src__overlays__effects}) set(Source_Files__src__overlays__gamestates__ovl_file_choose "src/overlays/gamestates/ovl_file_choose/z_file_choose.c" "src/overlays/gamestates/ovl_file_choose/z_file_copy_erase.c" "src/overlays/gamestates/ovl_file_choose/z_file_nameset_data.c" "src/overlays/gamestates/ovl_file_choose/z_file_nameset_PAL.c" ) source_group("Source Files\\src\\overlays\\gamestates\\ovl_file_choose" FILES ${Source_Files__src__overlays__gamestates__ovl_file_choose}) set(Source_Files__src__overlays__gamestates__ovl_opening "src/overlays/gamestates/ovl_opening/z_opening.c" ) source_group("Source Files\\src\\overlays\\gamestates\\ovl_opening" FILES ${Source_Files__src__overlays__gamestates__ovl_opening}) set(Source_Files__src__overlays__gamestates__ovl_select "src/overlays/gamestates/ovl_select/z_select.c" ) source_group("Source Files\\src\\overlays\\gamestates\\ovl_select" FILES ${Source_Files__src__overlays__gamestates__ovl_select}) set(Source_Files__src__overlays__gamestates__ovl_title "src/overlays/gamestates/ovl_title/z_title.c" ) source_group("Source Files\\src\\overlays\\gamestates\\ovl_title" FILES ${Source_Files__src__overlays__gamestates__ovl_title}) set(Source_Files__src__overlays__misc__ovl_kaleido_scope #"src/overlays/actors/ovl_kaleido_scope/z_kaleido_scope.h" "src/overlays/misc/ovl_kaleido_scope/z_kaleido_collect.c" "src/overlays/misc/ovl_kaleido_scope/z_kaleido_debug.c" "src/overlays/misc/ovl_kaleido_scope/z_kaleido_equipment.c" "src/overlays/misc/ovl_kaleido_scope/z_kaleido_item.c" "src/overlays/misc/ovl_kaleido_scope/z_kaleido_map_PAL.c" "src/overlays/misc/ovl_kaleido_scope/z_kaleido_prompt.c" "src/overlays/misc/ovl_kaleido_scope/z_kaleido_scope.h" "src/overlays/misc/ovl_kaleido_scope/z_kaleido_scope_PAL.c" "src/overlays/misc/ovl_kaleido_scope/z_lmap_mark.c" "src/overlays/misc/ovl_kaleido_scope/z_lmap_mark_data.c" ) source_group("Source Files\\src\\overlays\\misc\\ovl_kaleido_scope" FILES ${Source_Files__src__overlays__misc__ovl_kaleido_scope}) set(Source_Files__src__overlays__misc__ovl_map_mark_data "src/overlays/misc/ovl_map_mark_data/z_map_mark_data.c" ) source_group("Source Files\\src\\overlays\\misc\\ovl_map_mark_data" FILES ${Source_Files__src__overlays__misc__ovl_map_mark_data}) set(ALL_FILES ${Header_Files} ${Header_Files__include} ${Header_Files__soh__Enhancements} ${Header_Files__soh__Enhancements__controls} ${Header_Files__soh__Enhancements__cosmetics} ${Header_Files__soh__Enhancements__debugger} ${Header_Files__soh__Enhancements__randomizer} ${Header_Files__soh__Enhancements__randomizer__3drando} ${Header_Files__soh__Enhancements__custom_message} ${Header_Files__soh__Enhancements__crowd_control} ${Source_Files__soh} ${Source_Files__soh__Enhancements} ${Source_Files__soh__Enhancements__controls} ${Source_Files__soh__Enhancements__cosmetics} ${Source_Files__soh__Enhancements__debugger} ${Source_Files__soh__Enhancements__randomizer} ${Source_Files__soh__Enhancements__randomizer__3drando} ${Source_Files__soh__Enhancements__randomizer__3drando__hint_list} ${Source_Files__soh__Enhancements__randomizer__3drando__location_access} ${Source_Files__soh__Enhancements__custom_message} ${Source_Files__soh__Enhancements__crowd_control} ${Source_Files__src__boot} ${Source_Files__src__buffers} ${Source_Files__src__code} ${Source_Files__src__libultra} ${Source_Files__src__overlays__actors} ${Source_Files__src__overlays__effects} ${Source_Files__src__overlays__gamestates__ovl_file_choose} ${Source_Files__src__overlays__gamestates__ovl_opening} ${Source_Files__src__overlays__gamestates__ovl_select} ${Source_Files__src__overlays__gamestates__ovl_title} ${Source_Files__src__overlays__misc__ovl_kaleido_scope} ${Source_Files__src__overlays__misc__ovl_map_mark_data} ) ################################################################################ # Target ################################################################################ add_executable(${PROJECT_NAME} ${ALL_FILES} ${CMAKE_CURRENT_SOURCE_DIR}/Resource.rc) if (CMAKE_SYSTEM_NAME STREQUAL "Windows") use_props(${PROJECT_NAME} "${CMAKE_CONFIGURATION_TYPES}" "${DEFAULT_CXX_PROPS}") endif() set(ROOT_NAMESPACE soh) if (CMAKE_SYSTEM_NAME STREQUAL "Windows") set_target_properties(${PROJECT_NAME} PROPERTIES VS_GLOBAL_KEYWORD "Win32Proj" ) if("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "x64") set_target_properties(${PROJECT_NAME} PROPERTIES INTERPROCEDURAL_OPTIMIZATION_RELEASE "TRUE" ) elseif("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "Win32") set_target_properties(${PROJECT_NAME} PROPERTIES INTERPROCEDURAL_OPTIMIZATION_RELEASE "TRUE" ) endif() elseif(CMAKE_SYSTEM_NAME STREQUAL "Darwin") set_target_properties(${PROJECT_NAME} PROPERTIES OUTPUT_NAME "soh-macos" ) elseif(CMAKE_SYSTEM_NAME STREQUAL "Linux") set_target_properties(${PROJECT_NAME} PROPERTIES OUTPUT_NAME "soh.elf" ) endif() ################################################################################ # MSVC runtime library ################################################################################ if (CMAKE_SYSTEM_NAME STREQUAL "Windows") get_property(MSVC_RUNTIME_LIBRARY_DEFAULT TARGET ${PROJECT_NAME} PROPERTY MSVC_RUNTIME_LIBRARY) if("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "x64") string(CONCAT "MSVC_RUNTIME_LIBRARY_STR" $<$: MultiThreadedDebug > $<$: MultiThreaded > $<$,$>>:${MSVC_RUNTIME_LIBRARY_DEFAULT}> ) elseif("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "Win32") string(CONCAT "MSVC_RUNTIME_LIBRARY_STR" $<$: MultiThreadedDebug > $<$: MultiThreaded > $<$,$>>:${MSVC_RUNTIME_LIBRARY_DEFAULT}> ) endif() set_target_properties(${PROJECT_NAME} PROPERTIES MSVC_RUNTIME_LIBRARY ${MSVC_RUNTIME_LIBRARY_STR}) endif() ################################################################################ # Compile definitions ################################################################################ find_package(SDL2) set(SDL2-INCLUDE ${SDL2_INCLUDE_DIRS}) target_include_directories(${PROJECT_NAME} PRIVATE assets ${CMAKE_CURRENT_SOURCE_DIR}/include/ ${CMAKE_CURRENT_SOURCE_DIR}/src/ ${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/libultraship/Lib/libjpeg/include/ ${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/libultraship/ ${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/libultraship/Lib/spdlog/include/ ${CMAKE_CURRENT_SOURCE_DIR}/../ZAPDTR/ZAPDUtils ${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/libultraship/Lib/Fast3D/U64 ${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/libultraship/Lib/Fast3D/U64/PR ${SDL2-INCLUDE} ${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/libultraship/ ${CMAKE_CURRENT_SOURCE_DIR}/assets/ . ) if (CMAKE_SYSTEM_NAME STREQUAL "Windows") if("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "x64") target_compile_definitions(${PROJECT_NAME} PRIVATE "$<$:" "_DEBUG;" "_CRT_SECURE_NO_WARNINGS;" "ENABLE_DX11;" "ENABLE_CROWD_CONTROL" ">" "$<$:" "NDEBUG" ">" "INCLUDE_GAME_PRINTF;" "_CONSOLE;" "UNICODE;" "_UNICODE" STORMLIB_NO_AUTO_LINK "_CRT_SECURE_NO_WARNINGS;" ) elseif("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "Win32") target_compile_definitions(${PROJECT_NAME} PRIVATE "$<$:" "NOINCLUDE_GAME_PRINTF;" "_DEBUG;" "_CRT_SECURE_NO_WARNINGS;" "ENABLE_OPENGL" ">" "$<$:" "INCLUDE_GAME_PRINTF;" "NDEBUG;" ">" "WIN32;" "_CONSOLE;" "UNICODE;" "_UNICODE" STORMLIB_NO_AUTO_LINK ) endif() elseif (CMAKE_SYSTEM_NAME STREQUAL "CafeOS") target_compile_definitions(${PROJECT_NAME} PRIVATE "$<$:" "_DEBUG" ">" "$<$:" "NDEBUG" ">" "SPDLOG_ACTIVE_LEVEL=3;" "SPDLOG_NO_THREAD_ID;" "SPDLOG_NO_TLS;" "STBI_NO_THREAD_LOCALS;" ) elseif ("${CMAKE_CXX_COMPILER_ID}" MATCHES "GNU|Clang|AppleClang") target_compile_definitions(${PROJECT_NAME} PRIVATE "$<$:" "_DEBUG" ">" "$<$:" "NDEBUG" ">" "SPDLOG_ACTIVE_LEVEL=0;" "_CONSOLE;" "_CRT_SECURE_NO_WARNINGS;" "ENABLE_OPENGL;" "UNICODE;" "_UNICODE" ) endif() ################################################################################ # Compile and link options ################################################################################ if(MSVC) if("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "x64") target_compile_options(${PROJECT_NAME} PRIVATE $<$: /sdl-; /w > $<$: /Oi; /sdl-; /Gy; /W3 > /permissive-; /MP; ${DEFAULT_CXX_DEBUG_INFORMATION_FORMAT}; ${DEFAULT_CXX_EXCEPTION_HANDLING} ) elseif("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "Win32") target_compile_options(${PROJECT_NAME} PRIVATE $<$: /RTCs > $<$: /O2; /Oi; /Gy > /permissive-; /MP; /sdl-; /w; ${DEFAULT_CXX_DEBUG_INFORMATION_FORMAT}; ${DEFAULT_CXX_EXCEPTION_HANDLING} ) endif() if("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "x64") target_link_options(${PROJECT_NAME} PRIVATE $<$: /INCREMENTAL > $<$: /OPT:REF; /OPT:ICF; /INCREMENTAL:NO > /DEBUG; /SUBSYSTEM:CONSOLE; /FORCE:MULTIPLE ) elseif("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "Win32") target_link_options(${PROJECT_NAME} PRIVATE $<$: /STACK:8777216 > $<$: /OPT:REF; /OPT:ICF; /INCREMENTAL:NO; /FORCE:MULTIPLE > /DEBUG; /SUBSYSTEM:CONSOLE ) endif() endif() if (CMAKE_CXX_COMPILER_ID MATCHES "GNU|Clang|AppleClang") if (CMAKE_SYSTEM_NAME STREQUAL "Darwin") target_compile_options(${PROJECT_NAME} PRIVATE -Wall -Wextra -Wno-error -Wno-return-type -Wno-unused-parameter -Wno-unused-function -Wno-unused-variable -Wno-missing-field-initializers -Wno-parentheses -Wno-narrowing -Wno-c++11-narrowing -Wno-implicit-function-declaration $<$:-fpermissive> $<$:-Wno-deprecated-enum-enum-conversion> -pthread ) target_link_options(${PROJECT_NAME} PRIVATE -pthread ) elseif (CMAKE_SYSTEM_NAME STREQUAL "NintendoSwitch") target_compile_options(${PROJECT_NAME} PRIVATE -Wall -Wextra -Wno-error -Wno-return-type -Wno-unused-parameter -Wno-unused-function -Wno-unused-variable -Wno-missing-field-initializers -Wno-parentheses -Wno-narrowing -Wno-c++11-narrowing -Wno-implicit-function-declaration $<$:-fpermissive> $<$:-Wno-deprecated-enum-enum-conversion> -pthread ) target_link_options(${PROJECT_NAME} PRIVATE -pthread ) elseif (CMAKE_SYSTEM_NAME STREQUAL "CafeOS") target_compile_options(${PROJECT_NAME} PRIVATE -O2 # disable some warnings to not clutter output -Wno-multichar -Wno-return-type -Wno-narrowing -Wno-switch-outside-range $<$: -Wno-incompatible-pointer-types -Wno-discarded-array-qualifiers -Wno-discarded-qualifiers -Wno-int-conversion -Wno-implicit-function-declaration -Wno-builtin-declaration-mismatch -Wno-switch-unreachable -Wno-stringop-overflow > ) else() if(CMAKE_SYSTEM_PROCESSOR MATCHES "x86_64") set(CPU_OPTION -msse2 -mfpmath=sse) endif() target_compile_options(${PROJECT_NAME} PRIVATE -Wall -Wextra -Wno-error -Wno-unused-parameter -Wno-unused-function -Wno-unused-variable -Wno-missing-field-initializers -Wno-parentheses -Wno-narrowing $<$:-fpermissive> $<$:-Wno-deprecated-enum-enum-conversion> -pthread ${CPU_OPTION} ) target_link_options(${PROJECT_NAME} PRIVATE -pthread -Wl,-export-dynamic ) endif() endif() ################################################################################ # Pre build events ################################################################################ if (CMAKE_SYSTEM_NAME STREQUAL "Windows") add_custom_command_if( TARGET ${PROJECT_NAME} PRE_BUILD COMMANDS COMMAND $ copy /b $src\\boot\\build.c +,, ) endif() ################################################################################ # Dependencies ################################################################################ add_dependencies(${PROJECT_NAME} ZAPDUtils libultraship ) if (CMAKE_SYSTEM_NAME STREQUAL "Windows") if("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "x64") set(ADDITIONAL_LIBRARY_DEPENDENCIES "libultraship;" "ZAPDUtils;" "glu32;" "SDL2::SDL2;" "SDL2::SDL2main;" "glfw;" "winmm;" "imm32;" "version;" "setupapi" ) elseif("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "Win32") set(ADDITIONAL_LIBRARY_DEPENDENCIES "libultraship;" "ZAPDUtils;" "glu32;" "SDL2::SDL2;" "SDL2::SDL2main;" "glfw;" "winmm;" "imm32;" "version;" "setupapi" ) endif() elseif(CMAKE_SYSTEM_NAME STREQUAL "NintendoSwitch") find_package(SDL2) set(THREADS_PREFER_PTHREAD_FLAG ON) find_package(Threads REQUIRED) set(ADDITIONAL_LIBRARY_DEPENDENCIES "libultraship;" "ZAPDUtils;" SDL2::SDL2 -lglad Threads::Threads ) elseif(CMAKE_SYSTEM_NAME STREQUAL "CafeOS") find_package(SDL2 REQUIRED) set(ADDITIONAL_LIBRARY_DEPENDENCIES "libultraship;" "ZAPDUtils;" SDL2::SDL2-static "$<$:-Wl,--wrap=abort>" ) target_include_directories(${PROJECT_NAME} PRIVATE ${DEVKITPRO}/portlibs/wiiu/include/ ) else() find_package(SDL2) set(THREADS_PREFER_PTHREAD_FLAG ON) find_package(Threads REQUIRED) set(ADDITIONAL_LIBRARY_DEPENDENCIES "libultraship;" "ZAPDUtils;" SDL2::SDL2 ${CMAKE_DL_LIBS} Threads::Threads ) endif() if(NOT CMAKE_SYSTEM_NAME MATCHES "NintendoSwitch|CafeOS") INSTALL(TARGETS soh DESTINATION . COMPONENT ship) endif() find_program(CURL NAMES curl DOC "Path to the curl program. Used to download files.") execute_process(COMMAND ${CURL} -sSfL https://raw.githubusercontent.com/gabomdq/SDL_GameControllerDB/master/gamecontrollerdb.txt -o ${CMAKE_BINARY_DIR}/gamecontrollerdb.txt OUTPUT_VARIABLE RESULT) if("${CMAKE_SYSTEM_NAME}" STREQUAL "Darwin") INSTALL(FILES ${CMAKE_BINARY_DIR}/gamecontrollerdb.txt DESTINATION ../MacOS COMPONENT ship) elseif(NOT "${CMAKE_SYSTEM_NAME}" MATCHES "NintendoSwitch|CafeOS") INSTALL(FILES ${CMAKE_BINARY_DIR}/gamecontrollerdb.txt DESTINATION . COMPONENT ship) endif() if(CMAKE_SYSTEM_NAME MATCHES "NintendoSwitch|CafeOS") if (NOT TARGET pathconf) add_library(pathconf OBJECT platform/pathconf.c) endif() target_link_libraries(${PROJECT_NAME} PRIVATE "${ADDITIONAL_LIBRARY_DEPENDENCIES}" $ ) else() target_link_libraries(${PROJECT_NAME} PRIVATE "${ADDITIONAL_LIBRARY_DEPENDENCIES}") endif() if(CMAKE_SYSTEM_NAME MATCHES "NintendoSwitch") nx_generate_nacp(Ship.nacp NAME "Ship of Harkinian" AUTHOR "Harbour Masters" VERSION "3.1.0" ) nx_create_nro(soh NACP Ship.nacp ICON ${CMAKE_CURRENT_SOURCE_DIR}/icon.jpg ) INSTALL(FILES ${CMAKE_CURRENT_BINARY_DIR}/soh.nro DESTINATION . COMPONENT ship) elseif(CMAKE_SYSTEM_NAME MATCHES "CafeOS") wut_create_rpx(${PROJECT_NAME}) INSTALL(FILES ${CMAKE_CURRENT_BINARY_DIR}/soh.rpx DESTINATION . COMPONENT ship) endif()