#ifndef OBJECTS_OBJECT_GJ_H #define OBJECTS_OBJECT_GJ_H 1 #include "align_asset_macro.h" #define dgGanonsCastleRubbleAroundArenaDL "__OTR__objects/object_gj/gGanonsCastleRubbleAroundArenaDL" static const ALIGN_ASSET(2) char gGanonsCastleRubbleAroundArenaDL[] = dgGanonsCastleRubbleAroundArenaDL; #define dgGanonsCastleRubbleAroundArenaCol "__OTR__objects/object_gj/gGanonsCastleRubbleAroundArenaCol" static const ALIGN_ASSET(2) char gGanonsCastleRubbleAroundArenaCol[] = dgGanonsCastleRubbleAroundArenaCol; #define dgGanonsCastleRubble4DL "__OTR__objects/object_gj/gGanonsCastleRubble4DL" static const ALIGN_ASSET(2) char gGanonsCastleRubble4DL[] = dgGanonsCastleRubble4DL; #define dgGanonsCastleRubble4Col "__OTR__objects/object_gj/gGanonsCastleRubble4Col" static const ALIGN_ASSET(2) char gGanonsCastleRubble4Col[] = dgGanonsCastleRubble4Col; #define dgGanonsCastleRubble5DL "__OTR__objects/object_gj/gGanonsCastleRubble5DL" static const ALIGN_ASSET(2) char gGanonsCastleRubble5DL[] = dgGanonsCastleRubble5DL; #define dgGanonsCastleRubble5Col "__OTR__objects/object_gj/gGanonsCastleRubble5Col" static const ALIGN_ASSET(2) char gGanonsCastleRubble5Col[] = dgGanonsCastleRubble5Col; #define dgGanonsCastleRubble6DL "__OTR__objects/object_gj/gGanonsCastleRubble6DL" static const ALIGN_ASSET(2) char gGanonsCastleRubble6DL[] = dgGanonsCastleRubble6DL; #define dgGanonsCastleRubble6Col "__OTR__objects/object_gj/gGanonsCastleRubble6Col" static const ALIGN_ASSET(2) char gGanonsCastleRubble6Col[] = dgGanonsCastleRubble6Col; #define dgGanonsCastleRubble7DL "__OTR__objects/object_gj/gGanonsCastleRubble7DL" static const ALIGN_ASSET(2) char gGanonsCastleRubble7DL[] = dgGanonsCastleRubble7DL; #define dgGanonsCastleRubble7Col "__OTR__objects/object_gj/gGanonsCastleRubble7Col" static const ALIGN_ASSET(2) char gGanonsCastleRubble7Col[] = dgGanonsCastleRubble7Col; #define dgGanonsCastleRubble2DL "__OTR__objects/object_gj/gGanonsCastleRubble2DL" static const ALIGN_ASSET(2) char gGanonsCastleRubble2DL[] = dgGanonsCastleRubble2DL; #define dgGanonsCastleRubble2Col "__OTR__objects/object_gj/gGanonsCastleRubble2Col" static const ALIGN_ASSET(2) char gGanonsCastleRubble2Col[] = dgGanonsCastleRubble2Col; #define dgGanonsCastleRubble3DL "__OTR__objects/object_gj/gGanonsCastleRubble3DL" static const ALIGN_ASSET(2) char gGanonsCastleRubble3DL[] = dgGanonsCastleRubble3DL; #define dgGanonsCastleRubble3Col "__OTR__objects/object_gj/gGanonsCastleRubble3Col" static const ALIGN_ASSET(2) char gGanonsCastleRubble3Col[] = dgGanonsCastleRubble3Col; #define dgGanonsCastleRubbleTallDL "__OTR__objects/object_gj/gGanonsCastleRubbleTallDL" static const ALIGN_ASSET(2) char gGanonsCastleRubbleTallDL[] = dgGanonsCastleRubbleTallDL; #define dgGanonsCastleRubbleTallCol "__OTR__objects/object_gj/gGanonsCastleRubbleTallCol" static const ALIGN_ASSET(2) char gGanonsCastleRubbleTallCol[] = dgGanonsCastleRubbleTallCol; #define dgGanonsCastleUnusedSpikeVariantTex "__OTR__objects/object_gj/gGanonsCastleUnusedSpikeVariantTex" static const ALIGN_ASSET(2) char gGanonsCastleUnusedSpikeVariantTex[] = dgGanonsCastleUnusedSpikeVariantTex; #define dgGanonsCastleUnusedWallTex "__OTR__objects/object_gj/gGanonsCastleUnusedWallTex" static const ALIGN_ASSET(2) char gGanonsCastleUnusedWallTex[] = dgGanonsCastleUnusedWallTex; #define dgGanonsCastleUnusedTex_00A320 "__OTR__objects/object_gj/gGanonsCastleUnusedTex_00A320" static const ALIGN_ASSET(2) char gGanonsCastleUnusedTex_00A320[] = dgGanonsCastleUnusedTex_00A320; #define dobject_gjTex_003D20 "__OTR__objects/object_gj/object_gjTex_003D20" static const ALIGN_ASSET(2) char object_gjTex_003D20[] = dobject_gjTex_003D20; #define dobject_gjTex_003B20 "__OTR__objects/object_gj/object_gjTex_003B20" static const ALIGN_ASSET(2) char object_gjTex_003B20[] = dobject_gjTex_003B20; #define dobject_gjTex_004F20 "__OTR__objects/object_gj/object_gjTex_004F20" static const ALIGN_ASSET(2) char object_gjTex_004F20[] = dobject_gjTex_004F20; #define dobject_gjTex_003C20 "__OTR__objects/object_gj/object_gjTex_003C20" static const ALIGN_ASSET(2) char object_gjTex_003C20[] = dobject_gjTex_003C20; #define dobject_gjTex_003F20 "__OTR__objects/object_gj/object_gjTex_003F20" static const ALIGN_ASSET(2) char object_gjTex_003F20[] = dobject_gjTex_003F20; #define dobject_gjTex_005F20 "__OTR__objects/object_gj/object_gjTex_005F20" static const ALIGN_ASSET(2) char object_gjTex_005F20[] = dobject_gjTex_005F20; #define dobject_gjTex_007B20 "__OTR__objects/object_gj/object_gjTex_007B20" static const ALIGN_ASSET(2) char object_gjTex_007B20[] = dobject_gjTex_007B20; #define dobject_gjTex_007320 "__OTR__objects/object_gj/object_gjTex_007320" static const ALIGN_ASSET(2) char object_gjTex_007320[] = dobject_gjTex_007320; #define dobject_gjTex_007720 "__OTR__objects/object_gj/object_gjTex_007720" static const ALIGN_ASSET(2) char object_gjTex_007720[] = dobject_gjTex_007720; #define dobject_gjTex_006F20 "__OTR__objects/object_gj/object_gjTex_006F20" static const ALIGN_ASSET(2) char object_gjTex_006F20[] = dobject_gjTex_006F20; #endif // OBJECTS_OBJECT_GJ_H