#ifndef OBJECTS_OBJECT_OE12_H
#define OBJECTS_OBJECT_OE12_H 1

#include "align_asset_macro.h"

#define dobject_oE12_DL_001020 "__OTR__objects/object_oE12/object_oE12_DL_001020"
static const ALIGN_ASSET(2) char object_oE12_DL_001020[] = dobject_oE12_DL_001020;

#define dobject_oE12_TLUT_001600 "__OTR__objects/object_oE12/object_oE12_TLUT_001600"
static const ALIGN_ASSET(2) char object_oE12_TLUT_001600[] = dobject_oE12_TLUT_001600;

#define dobject_oE12_Tex_001800 "__OTR__objects/object_oE12/object_oE12_Tex_001800"
static const ALIGN_ASSET(2) char object_oE12_Tex_001800[] = dobject_oE12_Tex_001800;

#define dobject_oE12_Blob_001C00 "__OTR__objects/object_oE12/object_oE12_Blob_001C00"
static const ALIGN_ASSET(2) char object_oE12_Blob_001C00[] = dobject_oE12_Blob_001C00;

#define dobject_oE12_Tex_002400 "__OTR__objects/object_oE12/object_oE12_Tex_002400"
static const ALIGN_ASSET(2) char object_oE12_Tex_002400[] = dobject_oE12_Tex_002400;

#define dobject_oE12_Tex_002480 "__OTR__objects/object_oE12/object_oE12_Tex_002480"
static const ALIGN_ASSET(2) char object_oE12_Tex_002480[] = dobject_oE12_Tex_002480;

#define dobject_oE12_Tex_002880 "__OTR__objects/object_oE12/object_oE12_Tex_002880"
static const ALIGN_ASSET(2) char object_oE12_Tex_002880[] = dobject_oE12_Tex_002880;

#define dobject_oE12_Tex_002980 "__OTR__objects/object_oE12/object_oE12_Tex_002980"
static const ALIGN_ASSET(2) char object_oE12_Tex_002980[] = dobject_oE12_Tex_002980;

#define dobject_oE12_Tex_002B80 "__OTR__objects/object_oE12/object_oE12_Tex_002B80"
static const ALIGN_ASSET(2) char object_oE12_Tex_002B80[] = dobject_oE12_Tex_002B80;

#define dobject_oE12_Tex_003380 "__OTR__objects/object_oE12/object_oE12_Tex_003380"
static const ALIGN_ASSET(2) char object_oE12_Tex_003380[] = dobject_oE12_Tex_003380;

#define dobject_oE12_Tex_003780 "__OTR__objects/object_oE12/object_oE12_Tex_003780"
static const ALIGN_ASSET(2) char object_oE12_Tex_003780[] = dobject_oE12_Tex_003780;

#endif // OBJECTS_OBJECT_OE12_H