#ifndef OBJECTS_OBJECT_RU1_H
#define OBJECTS_OBJECT_RU1_H 1

#include "align_asset_macro.h"

#define dgRutoChildWaitHandsBehindBackAnim "__OTR__objects/object_ru1/gRutoChildWaitHandsBehindBackAnim"
static const ALIGN_ASSET(2) char gRutoChildWaitHandsBehindBackAnim[] = dgRutoChildWaitHandsBehindBackAnim;

#define dgRutoChildWaitHandsOnHipsAnim "__OTR__objects/object_ru1/gRutoChildWaitHandsOnHipsAnim"
static const ALIGN_ASSET(2) char gRutoChildWaitHandsOnHipsAnim[] = dgRutoChildWaitHandsOnHipsAnim;

#define dgRutoChildTransitionHandsOnHipToCrossArmsAndLegsAnim "__OTR__objects/object_ru1/gRutoChildTransitionHandsOnHipToCrossArmsAndLegsAnim"
static const ALIGN_ASSET(2) char gRutoChildTransitionHandsOnHipToCrossArmsAndLegsAnim[] = dgRutoChildTransitionHandsOnHipToCrossArmsAndLegsAnim;

#define dgRutoChildWaitSittingAnim "__OTR__objects/object_ru1/gRutoChildWaitSittingAnim"
static const ALIGN_ASSET(2) char gRutoChildWaitSittingAnim[] = dgRutoChildWaitSittingAnim;

#define dgRutoChildWaitInBlueWarpAnim "__OTR__objects/object_ru1/gRutoChildWaitInBlueWarpAnim"
static const ALIGN_ASSET(2) char gRutoChildWaitInBlueWarpAnim[] = dgRutoChildWaitInBlueWarpAnim;

#define dgRutoChildBringHandsDownAnim "__OTR__objects/object_ru1/gRutoChildBringHandsDownAnim"
static const ALIGN_ASSET(2) char gRutoChildBringHandsDownAnim[] = dgRutoChildBringHandsDownAnim;

#define dgRutoChildHoldArmsUpAnim "__OTR__objects/object_ru1/gRutoChildHoldArmsUpAnim"
static const ALIGN_ASSET(2) char gRutoChildHoldArmsUpAnim[] = dgRutoChildHoldArmsUpAnim;

#define dgRutoChildBringArmsUpAnim "__OTR__objects/object_ru1/gRutoChildBringArmsUpAnim"
static const ALIGN_ASSET(2) char gRutoChildBringArmsUpAnim[] = dgRutoChildBringArmsUpAnim;

#define dgRutoChildTurnAroundAnim "__OTR__objects/object_ru1/gRutoChildTurnAroundAnim"
static const ALIGN_ASSET(2) char gRutoChildTurnAroundAnim[] = dgRutoChildTurnAroundAnim;

#define dgRutoChildSquirmAnim "__OTR__objects/object_ru1/gRutoChildSquirmAnim"
static const ALIGN_ASSET(2) char gRutoChildSquirmAnim[] = dgRutoChildSquirmAnim;

#define dgRutoChildSeesSapphireAnim "__OTR__objects/object_ru1/gRutoChildSeesSapphireAnim"
static const ALIGN_ASSET(2) char gRutoChildSeesSapphireAnim[] = dgRutoChildSeesSapphireAnim;

#define dgRutoChildShutterAnim "__OTR__objects/object_ru1/gRutoChildShutterAnim"
static const ALIGN_ASSET(2) char gRutoChildShutterAnim[] = dgRutoChildShutterAnim;

#define dgRutoChildWalkToAndHoldUpSapphireAnim "__OTR__objects/object_ru1/gRutoChildWalkToAndHoldUpSapphireAnim"
static const ALIGN_ASSET(2) char gRutoChildWalkToAndHoldUpSapphireAnim[] = dgRutoChildWalkToAndHoldUpSapphireAnim;

#define dgRutoChildSittingAnim "__OTR__objects/object_ru1/gRutoChildSittingAnim"
static const ALIGN_ASSET(2) char gRutoChildSittingAnim[] = dgRutoChildSittingAnim;

#define dgRutoChildSitAnim "__OTR__objects/object_ru1/gRutoChildSitAnim"
static const ALIGN_ASSET(2) char gRutoChildSitAnim[] = dgRutoChildSitAnim;

#define dgRutoChildWalkAnim "__OTR__objects/object_ru1/gRutoChildWalkAnim"
static const ALIGN_ASSET(2) char gRutoChildWalkAnim[] = dgRutoChildWalkAnim;

#define dgRutoChildTransitionFromSwimOnBackAnim "__OTR__objects/object_ru1/gRutoChildTransitionFromSwimOnBackAnim"
static const ALIGN_ASSET(2) char gRutoChildTransitionFromSwimOnBackAnim[] = dgRutoChildTransitionFromSwimOnBackAnim;

#define dgRutoChildTransitionToSwimOnBackAnim "__OTR__objects/object_ru1/gRutoChildTransitionToSwimOnBackAnim"
static const ALIGN_ASSET(2) char gRutoChildTransitionToSwimOnBackAnim[] = dgRutoChildTransitionToSwimOnBackAnim;

#define dgRutoChildAnim_009060 "__OTR__objects/object_ru1/gRutoChildAnim_009060"
static const ALIGN_ASSET(2) char gRutoChildAnim_009060[] = dgRutoChildAnim_009060;

#define dgRutoChildWait2Anim "__OTR__objects/object_ru1/gRutoChildWait2Anim"
static const ALIGN_ASSET(2) char gRutoChildWait2Anim[] = dgRutoChildWait2Anim;

#define dgRutoChildSwimOnBackAnim "__OTR__objects/object_ru1/gRutoChildSwimOnBackAnim"
static const ALIGN_ASSET(2) char gRutoChildSwimOnBackAnim[] = dgRutoChildSwimOnBackAnim;

#define dgRutoChildTreadWaterAnim "__OTR__objects/object_ru1/gRutoChildTreadWaterAnim"
static const ALIGN_ASSET(2) char gRutoChildTreadWaterAnim[] = dgRutoChildTreadWaterAnim;

#define dgRutoChildTorsoDL "__OTR__objects/object_ru1/gRutoChildTorsoDL"
static const ALIGN_ASSET(2) char gRutoChildTorsoDL[] = dgRutoChildTorsoDL;

#define dgRutoChildLeftThighDL "__OTR__objects/object_ru1/gRutoChildLeftThighDL"
static const ALIGN_ASSET(2) char gRutoChildLeftThighDL[] = dgRutoChildLeftThighDL;

#define dgRutoChildLeftShinDL "__OTR__objects/object_ru1/gRutoChildLeftShinDL"
static const ALIGN_ASSET(2) char gRutoChildLeftShinDL[] = dgRutoChildLeftShinDL;

#define dgRutoChildLeftFootDL "__OTR__objects/object_ru1/gRutoChildLeftFootDL"
static const ALIGN_ASSET(2) char gRutoChildLeftFootDL[] = dgRutoChildLeftFootDL;

#define dgRutoChildRightThighDL "__OTR__objects/object_ru1/gRutoChildRightThighDL"
static const ALIGN_ASSET(2) char gRutoChildRightThighDL[] = dgRutoChildRightThighDL;

#define dgRutoChildRightShinDL "__OTR__objects/object_ru1/gRutoChildRightShinDL"
static const ALIGN_ASSET(2) char gRutoChildRightShinDL[] = dgRutoChildRightShinDL;

#define dgRutoChildRightFootDL "__OTR__objects/object_ru1/gRutoChildRightFootDL"
static const ALIGN_ASSET(2) char gRutoChildRightFootDL[] = dgRutoChildRightFootDL;

#define dgRutoChildChestDL "__OTR__objects/object_ru1/gRutoChildChestDL"
static const ALIGN_ASSET(2) char gRutoChildChestDL[] = dgRutoChildChestDL;

#define dgRutoChildRightUpperArmDL "__OTR__objects/object_ru1/gRutoChildRightUpperArmDL"
static const ALIGN_ASSET(2) char gRutoChildRightUpperArmDL[] = dgRutoChildRightUpperArmDL;

#define dgRutoChildRightFinDL "__OTR__objects/object_ru1/gRutoChildRightFinDL"
static const ALIGN_ASSET(2) char gRutoChildRightFinDL[] = dgRutoChildRightFinDL;

#define dgRutoChildRightHandDL "__OTR__objects/object_ru1/gRutoChildRightHandDL"
static const ALIGN_ASSET(2) char gRutoChildRightHandDL[] = dgRutoChildRightHandDL;

#define dgRutoChildLeftUpperArmDL "__OTR__objects/object_ru1/gRutoChildLeftUpperArmDL"
static const ALIGN_ASSET(2) char gRutoChildLeftUpperArmDL[] = dgRutoChildLeftUpperArmDL;

#define dgRutoChildLeftFinDL "__OTR__objects/object_ru1/gRutoChildLeftFinDL"
static const ALIGN_ASSET(2) char gRutoChildLeftFinDL[] = dgRutoChildLeftFinDL;

#define dgRutoChildLeftHandDL "__OTR__objects/object_ru1/gRutoChildLeftHandDL"
static const ALIGN_ASSET(2) char gRutoChildLeftHandDL[] = dgRutoChildLeftHandDL;

#define dgRutoChildHeadDL "__OTR__objects/object_ru1/gRutoChildHeadDL"
static const ALIGN_ASSET(2) char gRutoChildHeadDL[] = dgRutoChildHeadDL;

#define dgRutoChildEyeTLUT "__OTR__objects/object_ru1/gRutoChildEyeTLUT"
static const ALIGN_ASSET(2) char gRutoChildEyeTLUT[] = dgRutoChildEyeTLUT;

#define dgRutoChildMouthTLUT "__OTR__objects/object_ru1/gRutoChildMouthTLUT"
static const ALIGN_ASSET(2) char gRutoChildMouthTLUT[] = dgRutoChildMouthTLUT;

#define dgRutoChildEyeOpenTex "__OTR__objects/object_ru1/gRutoChildEyeOpenTex"
static const ALIGN_ASSET(2) char gRutoChildEyeOpenTex[] = dgRutoChildEyeOpenTex;

#define dgRutoChildEyeHalfTex "__OTR__objects/object_ru1/gRutoChildEyeHalfTex"
static const ALIGN_ASSET(2) char gRutoChildEyeHalfTex[] = dgRutoChildEyeHalfTex;

#define dgRutoChildEyeClosedTex "__OTR__objects/object_ru1/gRutoChildEyeClosedTex"
static const ALIGN_ASSET(2) char gRutoChildEyeClosedTex[] = dgRutoChildEyeClosedTex;

#define dgRutoChildEyeRollLeftTex "__OTR__objects/object_ru1/gRutoChildEyeRollLeftTex"
static const ALIGN_ASSET(2) char gRutoChildEyeRollLeftTex[] = dgRutoChildEyeRollLeftTex;

#define dgRutoChildEyeHalf2Tex "__OTR__objects/object_ru1/gRutoChildEyeHalf2Tex"
static const ALIGN_ASSET(2) char gRutoChildEyeHalf2Tex[] = dgRutoChildEyeHalf2Tex;

#define dgRutoChildEyeHalfWithBlushTex "__OTR__objects/object_ru1/gRutoChildEyeHalfWithBlushTex"
static const ALIGN_ASSET(2) char gRutoChildEyeHalfWithBlushTex[] = dgRutoChildEyeHalfWithBlushTex;

#define dgRutoChildBlueSkinGradientTex "__OTR__objects/object_ru1/gRutoChildBlueSkinGradientTex"
static const ALIGN_ASSET(2) char gRutoChildBlueSkinGradientTex[] = dgRutoChildBlueSkinGradientTex;

#define dgRutoChildMouthClosedTex "__OTR__objects/object_ru1/gRutoChildMouthClosedTex"
static const ALIGN_ASSET(2) char gRutoChildMouthClosedTex[] = dgRutoChildMouthClosedTex;

#define dgRutoChildMouthFrownTex "__OTR__objects/object_ru1/gRutoChildMouthFrownTex"
static const ALIGN_ASSET(2) char gRutoChildMouthFrownTex[] = dgRutoChildMouthFrownTex;

#define dgRutoChildMouthOpenTex "__OTR__objects/object_ru1/gRutoChildMouthOpenTex"
static const ALIGN_ASSET(2) char gRutoChildMouthOpenTex[] = dgRutoChildMouthOpenTex;

#define dgRutoChildEarTex "__OTR__objects/object_ru1/gRutoChildEarTex"
static const ALIGN_ASSET(2) char gRutoChildEarTex[] = dgRutoChildEarTex;

#define dgRutoChildBlueSkinPatchesTex "__OTR__objects/object_ru1/gRutoChildBlueSkinPatchesTex"
static const ALIGN_ASSET(2) char gRutoChildBlueSkinPatchesTex[] = dgRutoChildBlueSkinPatchesTex;

#define dgRutoChildUnkHeadCircleTex "__OTR__objects/object_ru1/gRutoChildUnkHeadCircleTex"
static const ALIGN_ASSET(2) char gRutoChildUnkHeadCircleTex[] = dgRutoChildUnkHeadCircleTex;

#define dgRutoChildFingersTex "__OTR__objects/object_ru1/gRutoChildFingersTex"
static const ALIGN_ASSET(2) char gRutoChildFingersTex[] = dgRutoChildFingersTex;

#define dgRutoChildCircleGradientTex "__OTR__objects/object_ru1/gRutoChildCircleGradientTex"
static const ALIGN_ASSET(2) char gRutoChildCircleGradientTex[] = dgRutoChildCircleGradientTex;

#define dgRutoChildSkel "__OTR__objects/object_ru1/gRutoChildSkel"
static const ALIGN_ASSET(2) char gRutoChildSkel[] = dgRutoChildSkel;


#endif // OBJECTS_OBJECT_RU1_H