#ifndef OBJECTS_OBJECT_OE11_H
#define OBJECTS_OBJECT_OE11_H 1

#include "align_asset_macro.h"

#define dobject_oE11_DL_0009F0 "__OTR__objects/object_oE11/object_oE11_DL_0009F0"
static const ALIGN_ASSET(2) char object_oE11_DL_0009F0[] = dobject_oE11_DL_0009F0;

#define dobject_oE11_TLUT_000F70 "__OTR__objects/object_oE11/object_oE11_TLUT_000F70"
static const ALIGN_ASSET(2) char object_oE11_TLUT_000F70[] = dobject_oE11_TLUT_000F70;

#define dobject_oE11_Tex_001170 "__OTR__objects/object_oE11/object_oE11_Tex_001170"
static const ALIGN_ASSET(2) char object_oE11_Tex_001170[] = dobject_oE11_Tex_001170;

#define dobject_oE11_Blob_001570 "__OTR__objects/object_oE11/object_oE11_Blob_001570"
static const ALIGN_ASSET(2) char object_oE11_Blob_001570[] = dobject_oE11_Blob_001570;

#define dobject_oE11_TLUT_001D70 "__OTR__objects/object_oE11/object_oE11_TLUT_001D70"
static const ALIGN_ASSET(2) char object_oE11_TLUT_001D70[] = dobject_oE11_TLUT_001D70;

#define dobject_oE11_Tex_001F70 "__OTR__objects/object_oE11/object_oE11_Tex_001F70"
static const ALIGN_ASSET(2) char object_oE11_Tex_001F70[] = dobject_oE11_Tex_001F70;

#define dobject_oE11_Tex_001FB0 "__OTR__objects/object_oE11/object_oE11_Tex_001FB0"
static const ALIGN_ASSET(2) char object_oE11_Tex_001FB0[] = dobject_oE11_Tex_001FB0;

#define dobject_oE11_Tex_0020B0 "__OTR__objects/object_oE11/object_oE11_Tex_0020B0"
static const ALIGN_ASSET(2) char object_oE11_Tex_0020B0[] = dobject_oE11_Tex_0020B0;

#define dobject_oE11_Tex_0021B0 "__OTR__objects/object_oE11/object_oE11_Tex_0021B0"
static const ALIGN_ASSET(2) char object_oE11_Tex_0021B0[] = dobject_oE11_Tex_0021B0;

#define dobject_oE11_Tex_0029B0 "__OTR__objects/object_oE11/object_oE11_Tex_0029B0"
static const ALIGN_ASSET(2) char object_oE11_Tex_0029B0[] = dobject_oE11_Tex_0029B0;

#define dobject_oE11_Tex_0031B0 "__OTR__objects/object_oE11/object_oE11_Tex_0031B0"
static const ALIGN_ASSET(2) char object_oE11_Tex_0031B0[] = dobject_oE11_Tex_0031B0;

#endif // OBJECTS_OBJECT_OE11_H