#ifndef TEXTURES_VR_CLOUD2_PAL_STATIC_H #define TEXTURES_VR_CLOUD2_PAL_STATIC_H 1 #include "align_asset_macro.h" #define dgSunsetOvercastSkyboxTLUT "__OTR__textures/vr_cloud2_pal_static/gSunsetOvercastSkyboxTLUT" static const ALIGN_ASSET(2) char gSunsetOvercastSkyboxTLUT[] = dgSunsetOvercastSkyboxTLUT; #endif // TEXTURES_VR_CLOUD2_PAL_STATIC_H