#ifndef Z_EN_INSECT_H #define Z_EN_INSECT_H #include "ultra64.h" #include "global.h" #include "overlays/actors/ovl_Obj_Makekinsuta/z_obj_makekinsuta.h" struct EnInsect; typedef void (*EnInsectActionFunc)(struct EnInsect*, GlobalContext*); typedef struct EnInsect { /* 0x0000 */ Actor actor; /* 0x014C */ ColliderJntSph collider; /* 0x016C */ ColliderJntSphElement colliderItem; /* 0x01AC */ SkelAnime skelAnime; /* 0x01F0 */ Vec3s jointTable[24]; /* 0x0280 */ Vec3s morphTable[24]; /* 0x0310 */ EnInsectActionFunc actionFunc; /* 0x0314 */ u16 unk_314; /* 0x0316 */ s16 unk_316; /* 0x0318 */ s16 unk_318; /* 0x031A */ s16 unk_31A; /* 0x031C */ s16 unk_31C; /* 0x031E */ s16 unk_31E; /* 0x0320 */ ObjMakekinsuta* soilActor; /* 0x0324 */ f32 unk_324; /* 0x0328 */ s16 unk_328; /* 0x032A */ u8 unk_32A; } EnInsect; // size = 0x032C #endif