#ifndef Z_EN_BOMBF_H #define Z_EN_BOMBF_H #include "ultra64.h" #include "global.h" struct EnBombf; typedef void (*EnBombfActionFunc)(struct EnBombf*, struct GlobalContext*); typedef struct EnBombf { /* 0x0000 */ Actor actor; /* 0x014C */ ColliderCylinder bombCollider; /* 0x0198 */ ColliderJntSph explosionCollider; /* 0x01B8 */ ColliderJntSphElement explosionColliderItems[1]; /* 0x01F8 */ s16 timer; /* 0x01FC */ EnBombfActionFunc actionFunc; /* 0x0200 */ s32 unk_200; /* 0x0204 */ u8 bumpOn; /* 0x0206 */ s16 flashSpeedScale; /* 0x0208 */ f32 flashIntensity; /* 0x020C */ f32 flowerBombScale; } EnBombf; // size = 0x0210 typedef enum { /* 0xFFFF */ BOMBFLOWER_FLOWER = -1, /* 0x0000 */ BOMBFLOWER_BODY, /* 0x0001 */ BOMBFLOWER_EXPLOSION } EnBombfType; #endif