#ifndef Z_BG_ICE_SHUTTER_H #define Z_BG_ICE_SHUTTER_H #include "ultra64.h" #include "global.h" struct BgIceShutter; typedef void (*BgIceShutterActionFunc)(struct BgIceShutter*, GlobalContext*); typedef struct BgIceShutter { /* 0x0000 */ DynaPolyActor dyna; /* 0x0164 */ BgIceShutterActionFunc actionFunc; } BgIceShutter; // size = 0x0168 #endif