#ifndef Z_BG_JYA_BOMBIWA_H #define Z_BG_JYA_BOMBIWA_H #include "ultra64.h" #include "global.h" struct BgJyaBombiwa; typedef struct BgJyaBombiwa { /* 0x0000 */ DynaPolyActor dyna; /* 0x0164 */ s32 unk_164; /* 0x0168 */ ColliderJntSph collider; /* 0x0188 */ ColliderJntSphElement colliderItems[1]; } BgJyaBombiwa; // size = 0x01C8 #endif