#ifndef DUNGEONS_JYASINZOU_ROOM_13_H #define DUNGEONS_JYASINZOU_ROOM_13_H 1 #include "align_asset_macro.h" #define djyasinzou_room_13DL_001B60 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_13DL_001B60" static const ALIGN_ASSET(2) char jyasinzou_room_13DL_001B60[] = djyasinzou_room_13DL_001B60; #define djyasinzou_room_13Tex_0044A8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_13Tex_0044A8" static const ALIGN_ASSET(2) char jyasinzou_room_13Tex_0044A8[] = djyasinzou_room_13Tex_0044A8; #define djyasinzou_room_13Tex_0028A8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_13Tex_0028A8" static const ALIGN_ASSET(2) char jyasinzou_room_13Tex_0028A8[] = djyasinzou_room_13Tex_0028A8; #define djyasinzou_room_13Tex_0030A8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_13Tex_0030A8" static const ALIGN_ASSET(2) char jyasinzou_room_13Tex_0030A8[] = djyasinzou_room_13Tex_0030A8; #define djyasinzou_room_13Tex_003CA8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_13Tex_003CA8" static const ALIGN_ASSET(2) char jyasinzou_room_13Tex_003CA8[] = djyasinzou_room_13Tex_003CA8; #define djyasinzou_room_13Tex_0050A8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_13Tex_0050A8" static const ALIGN_ASSET(2) char jyasinzou_room_13Tex_0050A8[] = djyasinzou_room_13Tex_0050A8; #define djyasinzou_room_13DL_002710 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_13DL_002710" static const ALIGN_ASSET(2) char jyasinzou_room_13DL_002710[] = djyasinzou_room_13DL_002710; #define djyasinzou_room_13Tex_0038A8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_13Tex_0038A8" static const ALIGN_ASSET(2) char jyasinzou_room_13Tex_0038A8[] = djyasinzou_room_13Tex_0038A8; #define djyasinzou_room_13Tex_004CA8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_13Tex_004CA8" static const ALIGN_ASSET(2) char jyasinzou_room_13Tex_004CA8[] = djyasinzou_room_13Tex_004CA8; #endif // DUNGEONS_JYASINZOU_ROOM_13_H