#include "VersionInfo.h" #include std::map resourceVersions; void InitVersionInfo() { resourceVersions = std::map { { Ship::ResourceType::Animation, 0 }, { Ship::ResourceType::Model, 0 }, { Ship::ResourceType::Texture, 0 }, { Ship::ResourceType::Material, 0 }, { Ship::ResourceType::PlayerAnimation, 0 }, { Ship::ResourceType::DisplayList, 0 }, { Ship::ResourceType::Room, 0 }, { Ship::ResourceType::CollisionHeader, 0 }, { Ship::ResourceType::Skeleton, 0 }, { Ship::ResourceType::SkeletonLimb, 0 }, { Ship::ResourceType::Matrix, 0 }, { Ship::ResourceType::Path, 0 }, { Ship::ResourceType::Vertex, 0 }, { Ship::ResourceType::Cutscene, 0 }, { Ship::ResourceType::Array, 0 }, { Ship::ResourceType::Text, 0 }, { Ship::ResourceType::Blob, 0 }, }; }