#ifndef DUNGEONS_YDAN_ROOM_0_H #define DUNGEONS_YDAN_ROOM_0_H 1 #include "align_asset_macro.h" #define dydan_room_0Tex_0071C0 "__OTR__scenes/nonmq/ydan_scene/ydan_room_0Tex_0071C0" static const ALIGN_ASSET(2) char ydan_room_0Tex_0071C0[] = dydan_room_0Tex_0071C0; #define dydan_room_0Tex_0081C0 "__OTR__scenes/nonmq/ydan_scene/ydan_room_0Tex_0081C0" static const ALIGN_ASSET(2) char ydan_room_0Tex_0081C0[] = dydan_room_0Tex_0081C0; #define dydan_room_0Tex_0091C0 "__OTR__scenes/nonmq/ydan_scene/ydan_room_0Tex_0091C0" static const ALIGN_ASSET(2) char ydan_room_0Tex_0091C0[] = dydan_room_0Tex_0091C0; #define dydan_room_0Tex_0099C0 "__OTR__scenes/nonmq/ydan_scene/ydan_room_0Tex_0099C0" static const ALIGN_ASSET(2) char ydan_room_0Tex_0099C0[] = dydan_room_0Tex_0099C0; #define dydan_room_0Tex_00A1C0 "__OTR__scenes/nonmq/ydan_scene/ydan_room_0Tex_00A1C0" static const ALIGN_ASSET(2) char ydan_room_0Tex_00A1C0[] = dydan_room_0Tex_00A1C0; #define dydan_room_0Tex_00A5C0 "__OTR__scenes/nonmq/ydan_scene/ydan_room_0Tex_00A5C0" static const ALIGN_ASSET(2) char ydan_room_0Tex_00A5C0[] = dydan_room_0Tex_00A5C0; #define dydan_room_0Tex_00ADC0 "__OTR__scenes/nonmq/ydan_scene/ydan_room_0Tex_00ADC0" static const ALIGN_ASSET(2) char ydan_room_0Tex_00ADC0[] = dydan_room_0Tex_00ADC0; #define dydan_room_0Tex_00B5C0 "__OTR__scenes/nonmq/ydan_scene/ydan_room_0Tex_00B5C0" static const ALIGN_ASSET(2) char ydan_room_0Tex_00B5C0[] = dydan_room_0Tex_00B5C0; #define dydan_room_0Tex_00BDC0 "__OTR__scenes/nonmq/ydan_scene/ydan_room_0Tex_00BDC0" static const ALIGN_ASSET(2) char ydan_room_0Tex_00BDC0[] = dydan_room_0Tex_00BDC0; #define dydan_room_0Tex_00C5C0 "__OTR__scenes/nonmq/ydan_scene/ydan_room_0Tex_00C5C0" static const ALIGN_ASSET(2) char ydan_room_0Tex_00C5C0[] = dydan_room_0Tex_00C5C0; #define dydan_room_0Tex_00CDC0 "__OTR__scenes/nonmq/ydan_scene/ydan_room_0Tex_00CDC0" static const ALIGN_ASSET(2) char ydan_room_0Tex_00CDC0[] = dydan_room_0Tex_00CDC0; #define dydan_room_0Tex_00D5C0 "__OTR__scenes/nonmq/ydan_scene/ydan_room_0Tex_00D5C0" static const ALIGN_ASSET(2) char ydan_room_0Tex_00D5C0[] = dydan_room_0Tex_00D5C0; #define dydan_room_0Tex_00D9C0 "__OTR__scenes/nonmq/ydan_scene/ydan_room_0Tex_00D9C0" static const ALIGN_ASSET(2) char ydan_room_0Tex_00D9C0[] = dydan_room_0Tex_00D9C0; #define dydan_room_0Tex_00E1C0 "__OTR__scenes/nonmq/ydan_scene/ydan_room_0Tex_00E1C0" static const ALIGN_ASSET(2) char ydan_room_0Tex_00E1C0[] = dydan_room_0Tex_00E1C0; #define dydan_room_0Tex_00E9C0 "__OTR__scenes/nonmq/ydan_scene/ydan_room_0Tex_00E9C0" static const ALIGN_ASSET(2) char ydan_room_0Tex_00E9C0[] = dydan_room_0Tex_00E9C0; #define dydan_room_0Tex_00F1C0 "__OTR__scenes/nonmq/ydan_scene/ydan_room_0Tex_00F1C0" static const ALIGN_ASSET(2) char ydan_room_0Tex_00F1C0[] = dydan_room_0Tex_00F1C0; #define dydan_room_0Tex_00F9C0 "__OTR__scenes/nonmq/ydan_scene/ydan_room_0Tex_00F9C0" static const ALIGN_ASSET(2) char ydan_room_0Tex_00F9C0[] = dydan_room_0Tex_00F9C0; #define dydan_room_0Tex_0109C0 "__OTR__scenes/nonmq/ydan_scene/ydan_room_0Tex_0109C0" static const ALIGN_ASSET(2) char ydan_room_0Tex_0109C0[] = dydan_room_0Tex_0109C0; #define dydan_room_0Tex_012F48 "__OTR__scenes/nonmq/ydan_scene/ydan_room_0Tex_012F48" static const ALIGN_ASSET(2) char ydan_room_0Tex_012F48[] = dydan_room_0Tex_012F48; #define dydan_room_0Tex_013F48 "__OTR__scenes/nonmq/ydan_scene/ydan_room_0Tex_013F48" static const ALIGN_ASSET(2) char ydan_room_0Tex_013F48[] = dydan_room_0Tex_013F48; #define dydan_room_0Tex_014348 "__OTR__scenes/nonmq/ydan_scene/ydan_room_0Tex_014348" static const ALIGN_ASSET(2) char ydan_room_0Tex_014348[] = dydan_room_0Tex_014348; #define dydan_room_0DL_006D88 "__OTR__scenes/nonmq/ydan_scene/ydan_room_0DL_006D88" static const ALIGN_ASSET(2) char ydan_room_0DL_006D88[] = dydan_room_0DL_006D88; #define dydan_room_0DL_012E30 "__OTR__scenes/nonmq/ydan_scene/ydan_room_0DL_012E30" static const ALIGN_ASSET(2) char ydan_room_0DL_012E30[] = dydan_room_0DL_012E30; #define dydan_room_0DL_012CA8 "__OTR__scenes/nonmq/ydan_scene/ydan_room_0DL_012CA8" static const ALIGN_ASSET(2) char ydan_room_0DL_012CA8[] = dydan_room_0DL_012CA8; #define dydan_room_0DL_005E60 "__OTR__scenes/nonmq/ydan_scene/ydan_room_0DL_005E60" static const ALIGN_ASSET(2) char ydan_room_0DL_005E60[] = dydan_room_0DL_005E60; #define dydan_room_0DL_0124C0 "__OTR__scenes/nonmq/ydan_scene/ydan_room_0DL_0124C0" static const ALIGN_ASSET(2) char ydan_room_0DL_0124C0[] = dydan_room_0DL_0124C0; #define dydan_room_0DL_006798 "__OTR__scenes/nonmq/ydan_scene/ydan_room_0DL_006798" static const ALIGN_ASSET(2) char ydan_room_0DL_006798[] = dydan_room_0DL_006798; #define dydan_room_0DL_003450 "__OTR__scenes/nonmq/ydan_scene/ydan_room_0DL_003450" static const ALIGN_ASSET(2) char ydan_room_0DL_003450[] = dydan_room_0DL_003450; #define dydan_room_0DL_011290 "__OTR__scenes/nonmq/ydan_scene/ydan_room_0DL_011290" static const ALIGN_ASSET(2) char ydan_room_0DL_011290[] = dydan_room_0DL_011290; #endif // DUNGEONS_YDAN_ROOM_0_H