#pragma once #define dgPotionShopLadySkel "__OTR__objects/object_ds/gPotionShopLadySkel" #ifdef _WIN32 static const __declspec(align(2)) char gPotionShopLadySkel[] = dgPotionShopLadySkel; #else static const char gPotionShopLadySkel[] __attribute__((aligned (2))) = dgPotionShopLadySkel; #endif #define dgPotionShopLadyCatDL "__OTR__objects/object_ds/gPotionShopLadyCatDL" #ifdef _WIN32 static const __declspec(align(2)) char gPotionShopLadyCatDL[] = dgPotionShopLadyCatDL; #else static const char gPotionShopLadyCatDL[] __attribute__((aligned (2))) = dgPotionShopLadyCatDL; #endif #define dgPotionShopLadyTorsoDL "__OTR__objects/object_ds/gPotionShopLadyTorsoDL" #ifdef _WIN32 static const __declspec(align(2)) char gPotionShopLadyTorsoDL[] = dgPotionShopLadyTorsoDL; #else static const char gPotionShopLadyTorsoDL[] __attribute__((aligned (2))) = dgPotionShopLadyTorsoDL; #endif #define dgPotionShopLadyArmDL "__OTR__objects/object_ds/gPotionShopLadyArmDL" #ifdef _WIN32 static const __declspec(align(2)) char gPotionShopLadyArmDL[] = dgPotionShopLadyArmDL; #else static const char gPotionShopLadyArmDL[] __attribute__((aligned (2))) = dgPotionShopLadyArmDL; #endif #define dgPotionShopLadyHeadDL "__OTR__objects/object_ds/gPotionShopLadyHeadDL" #ifdef _WIN32 static const __declspec(align(2)) char gPotionShopLadyHeadDL[] = dgPotionShopLadyHeadDL; #else static const char gPotionShopLadyHeadDL[] __attribute__((aligned (2))) = dgPotionShopLadyHeadDL; #endif #define dgPotionShopLadyTLUT "__OTR__objects/object_ds/gPotionShopLadyTLUT" #ifdef _WIN32 static const __declspec(align(2)) char gPotionShopLadyTLUT[] = dgPotionShopLadyTLUT; #else static const char gPotionShopLadyTLUT[] __attribute__((aligned (2))) = dgPotionShopLadyTLUT; #endif #define dgPotionShopLadySkinGradientTex "__OTR__objects/object_ds/gPotionShopLadySkinGradientTex" #ifdef _WIN32 static const __declspec(align(2)) char gPotionShopLadySkinGradientTex[] = dgPotionShopLadySkinGradientTex; #else static const char gPotionShopLadySkinGradientTex[] __attribute__((aligned (2))) = dgPotionShopLadySkinGradientTex; #endif #define dgPotionShopLadyEyelashBottomTex "__OTR__objects/object_ds/gPotionShopLadyEyelashBottomTex" #ifdef _WIN32 static const __declspec(align(2)) char gPotionShopLadyEyelashBottomTex[] = dgPotionShopLadyEyelashBottomTex; #else static const char gPotionShopLadyEyelashBottomTex[] __attribute__((aligned (2))) = dgPotionShopLadyEyelashBottomTex; #endif #define dgPotionShopLadyEyelashTopTex "__OTR__objects/object_ds/gPotionShopLadyEyelashTopTex" #ifdef _WIN32 static const __declspec(align(2)) char gPotionShopLadyEyelashTopTex[] = dgPotionShopLadyEyelashTopTex; #else static const char gPotionShopLadyEyelashTopTex[] __attribute__((aligned (2))) = dgPotionShopLadyEyelashTopTex; #endif #define dgPotionShopLadyEar1Tex "__OTR__objects/object_ds/gPotionShopLadyEar1Tex" #ifdef _WIN32 static const __declspec(align(2)) char gPotionShopLadyEar1Tex[] = dgPotionShopLadyEar1Tex; #else static const char gPotionShopLadyEar1Tex[] __attribute__((aligned (2))) = dgPotionShopLadyEar1Tex; #endif #define dgPotionShopLadyHairTex "__OTR__objects/object_ds/gPotionShopLadyHairTex" #ifdef _WIN32 static const __declspec(align(2)) char gPotionShopLadyHairTex[] = dgPotionShopLadyHairTex; #else static const char gPotionShopLadyHairTex[] __attribute__((aligned (2))) = dgPotionShopLadyHairTex; #endif #define dgPotionShopLadyEyeTex "__OTR__objects/object_ds/gPotionShopLadyEyeTex" #ifdef _WIN32 static const __declspec(align(2)) char gPotionShopLadyEyeTex[] = dgPotionShopLadyEyeTex; #else static const char gPotionShopLadyEyeTex[] __attribute__((aligned (2))) = dgPotionShopLadyEyeTex; #endif #define dgPotionShopLadyEar2Tex "__OTR__objects/object_ds/gPotionShopLadyEar2Tex" #ifdef _WIN32 static const __declspec(align(2)) char gPotionShopLadyEar2Tex[] = dgPotionShopLadyEar2Tex; #else static const char gPotionShopLadyEar2Tex[] __attribute__((aligned (2))) = dgPotionShopLadyEar2Tex; #endif #define dgPotionShopLadyArmGradientTex "__OTR__objects/object_ds/gPotionShopLadyArmGradientTex" #ifdef _WIN32 static const __declspec(align(2)) char gPotionShopLadyArmGradientTex[] = dgPotionShopLadyArmGradientTex; #else static const char gPotionShopLadyArmGradientTex[] __attribute__((aligned (2))) = dgPotionShopLadyArmGradientTex; #endif #define dgPotionShopLadyShirtPatternTex "__OTR__objects/object_ds/gPotionShopLadyShirtPatternTex" #ifdef _WIN32 static const __declspec(align(2)) char gPotionShopLadyShirtPatternTex[] = dgPotionShopLadyShirtPatternTex; #else static const char gPotionShopLadyShirtPatternTex[] __attribute__((aligned (2))) = dgPotionShopLadyShirtPatternTex; #endif #define dgPotionShopLadyCatPattern1Tex "__OTR__objects/object_ds/gPotionShopLadyCatPattern1Tex" #ifdef _WIN32 static const __declspec(align(2)) char gPotionShopLadyCatPattern1Tex[] = dgPotionShopLadyCatPattern1Tex; #else static const char gPotionShopLadyCatPattern1Tex[] __attribute__((aligned (2))) = dgPotionShopLadyCatPattern1Tex; #endif #define dgPotionShopLadyCatPattern2Tex "__OTR__objects/object_ds/gPotionShopLadyCatPattern2Tex" #ifdef _WIN32 static const __declspec(align(2)) char gPotionShopLadyCatPattern2Tex[] = dgPotionShopLadyCatPattern2Tex; #else static const char gPotionShopLadyCatPattern2Tex[] __attribute__((aligned (2))) = dgPotionShopLadyCatPattern2Tex; #endif #define dgPotionShopLadyAnim "__OTR__objects/object_ds/gPotionShopLadyAnim" #ifdef _WIN32 static const __declspec(align(2)) char gPotionShopLadyAnim[] = dgPotionShopLadyAnim; #else static const char gPotionShopLadyAnim[] __attribute__((aligned (2))) = dgPotionShopLadyAnim; #endif