#ifndef OBJECTS_OBJECT_AM_H #define OBJECTS_OBJECT_AM_H 1 #include "align_asset_macro.h" #define dgArmosSkel "__OTR__objects/object_am/gArmosSkel" static const ALIGN_ASSET(2) char gArmosSkel[] = dgArmosSkel; #define dgArmosRicochetAnim "__OTR__objects/object_am/gArmosRicochetAnim" static const ALIGN_ASSET(2) char gArmosRicochetAnim[] = dgArmosRicochetAnim; #define dgArmosHopAnim "__OTR__objects/object_am/gArmosHopAnim" static const ALIGN_ASSET(2) char gArmosHopAnim[] = dgArmosHopAnim; #define dgArmosDamagedAnim "__OTR__objects/object_am/gArmosDamagedAnim" static const ALIGN_ASSET(2) char gArmosDamagedAnim[] = dgArmosDamagedAnim; #define dgArmosCol "__OTR__objects/object_am/gArmosCol" static const ALIGN_ASSET(2) char gArmosCol[] = dgArmosCol; #define dgArmosSkelLimbsLimb_00589CDL_0016C8 "__OTR__objects/object_am/gArmosSkelLimbsLimb_00589CDL_0016C8" static const ALIGN_ASSET(2) char gArmosSkelLimbsLimb_00589CDL_0016C8[] = dgArmosSkelLimbsLimb_00589CDL_0016C8; #define dgArmosSkelLimbsLimb_0058C0DL_002550 "__OTR__objects/object_am/gArmosSkelLimbsLimb_0058C0DL_002550" static const ALIGN_ASSET(2) char gArmosSkelLimbsLimb_0058C0DL_002550[] = dgArmosSkelLimbsLimb_0058C0DL_002550; #define dgArmosSkelLimbsLimb_0058E4DL_002278 "__OTR__objects/object_am/gArmosSkelLimbsLimb_0058E4DL_002278" static const ALIGN_ASSET(2) char gArmosSkelLimbsLimb_0058E4DL_002278[] = dgArmosSkelLimbsLimb_0058E4DL_002278; #define dgArmosSkelLimbsLimb_005908DL_0005D0 "__OTR__objects/object_am/gArmosSkelLimbsLimb_005908DL_0005D0" static const ALIGN_ASSET(2) char gArmosSkelLimbsLimb_005908DL_0005D0[] = dgArmosSkelLimbsLimb_005908DL_0005D0; #define dobject_amTex_002638 "__OTR__objects/object_am/object_amTex_002638" static const ALIGN_ASSET(2) char object_amTex_002638[] = dobject_amTex_002638; #define dobject_amTex_003C38 "__OTR__objects/object_am/object_amTex_003C38" static const ALIGN_ASSET(2) char object_amTex_003C38[] = dobject_amTex_003C38; #define dobject_amTex_003238 "__OTR__objects/object_am/object_amTex_003238" static const ALIGN_ASSET(2) char object_amTex_003238[] = dobject_amTex_003238; #define dobject_amTex_002838 "__OTR__objects/object_am/object_amTex_002838" static const ALIGN_ASSET(2) char object_amTex_002838[] = dobject_amTex_002838; #define dobject_amTex_004C38 "__OTR__objects/object_am/object_amTex_004C38" static const ALIGN_ASSET(2) char object_amTex_004C38[] = dobject_amTex_004C38; #define dobject_amTex_003A38 "__OTR__objects/object_am/object_amTex_003A38" static const ALIGN_ASSET(2) char object_amTex_003A38[] = dobject_amTex_003A38; #define dobject_amTex_003038 "__OTR__objects/object_am/object_amTex_003038" static const ALIGN_ASSET(2) char object_amTex_003038[] = dobject_amTex_003038; #define dobject_amTex_004438 "__OTR__objects/object_am/object_amTex_004438" static const ALIGN_ASSET(2) char object_amTex_004438[] = dobject_amTex_004438; #define dobject_amTex_002938 "__OTR__objects/object_am/object_amTex_002938" static const ALIGN_ASSET(2) char object_amTex_002938[] = dobject_amTex_002938; #define dobject_amTex_002D38 "__OTR__objects/object_am/object_amTex_002D38" static const ALIGN_ASSET(2) char object_amTex_002D38[] = dobject_amTex_002D38; #define dobject_amTex_002E38 "__OTR__objects/object_am/object_amTex_002E38" static const ALIGN_ASSET(2) char object_amTex_002E38[] = dobject_amTex_002E38; #define dobject_amTex_005478 "__OTR__objects/object_am/object_amTex_005478" static const ALIGN_ASSET(2) char object_amTex_005478[] = dobject_amTex_005478; #define dobject_amTex_005438 "__OTR__objects/object_am/object_amTex_005438" static const ALIGN_ASSET(2) char object_amTex_005438[] = dobject_amTex_005438; #endif // OBJECTS_OBJECT_AM_H