#include "global.h" s32 osAiSetFrequency(u32 frequency) { u8 bitrate; f32 dacRateF = ((f32)osViClock / frequency) + 0.5f; u32 dacRate = dacRateF; if (dacRate < 132) { return -1; } bitrate = (dacRate / 66); if (bitrate > 16) { bitrate = 16; } HW_REG(AI_DACRATE_REG, u32) = dacRate - 1; HW_REG(AI_BITRATE_REG, u32) = bitrate - 1; return osViClock / (s32)dacRate; }