#pragma once #define dgRichardsHouseBgTLUT "__OTR__textures/vr_IPVR_pal_static/gRichardsHouseBgTLUT" #ifdef _WIN32 static const __declspec(align(2)) char gRichardsHouseBgTLUT[] = dgRichardsHouseBgTLUT; #else static const char gRichardsHouseBgTLUT[] __attribute__((aligned (2))) = dgRichardsHouseBgTLUT; #endif #define dgRichardsHouseBg2TLUT "__OTR__textures/vr_IPVR_pal_static/gRichardsHouseBg2TLUT" #ifdef _WIN32 static const __declspec(align(2)) char gRichardsHouseBg2TLUT[] = dgRichardsHouseBg2TLUT; #else static const char gRichardsHouseBg2TLUT[] __attribute__((aligned (2))) = dgRichardsHouseBg2TLUT; #endif #define dgRichardsHouseBg3TLUT "__OTR__textures/vr_IPVR_pal_static/gRichardsHouseBg3TLUT" #ifdef _WIN32 static const __declspec(align(2)) char gRichardsHouseBg3TLUT[] = dgRichardsHouseBg3TLUT; #else static const char gRichardsHouseBg3TLUT[] __attribute__((aligned (2))) = dgRichardsHouseBg3TLUT; #endif #define dgRichardsHouseBg4TLUT "__OTR__textures/vr_IPVR_pal_static/gRichardsHouseBg4TLUT" #ifdef _WIN32 static const __declspec(align(2)) char gRichardsHouseBg4TLUT[] = dgRichardsHouseBg4TLUT; #else static const char gRichardsHouseBg4TLUT[] __attribute__((aligned (2))) = dgRichardsHouseBg4TLUT; #endif