#ifndef DUNGEONS_GANON_ROOM_8_H #define DUNGEONS_GANON_ROOM_8_H 1 #include "align_asset_macro.h" #define dganon_room_8Tex_004A20 "__OTR__scenes/shared/ganon_scene/ganon_room_8Tex_004A20" static const ALIGN_ASSET(2) char ganon_room_8Tex_004A20[] = dganon_room_8Tex_004A20; #define dganon_room_8Tex_005220 "__OTR__scenes/shared/ganon_scene/ganon_room_8Tex_005220" static const ALIGN_ASSET(2) char ganon_room_8Tex_005220[] = dganon_room_8Tex_005220; #define dganon_room_8Tex_005320 "__OTR__scenes/shared/ganon_scene/ganon_room_8Tex_005320" static const ALIGN_ASSET(2) char ganon_room_8Tex_005320[] = dganon_room_8Tex_005320; #define dganon_room_8Tex_005360 "__OTR__scenes/shared/ganon_scene/ganon_room_8Tex_005360" static const ALIGN_ASSET(2) char ganon_room_8Tex_005360[] = dganon_room_8Tex_005360; #define dganon_room_8Tex_0053E0 "__OTR__scenes/shared/ganon_scene/ganon_room_8Tex_0053E0" static const ALIGN_ASSET(2) char ganon_room_8Tex_0053E0[] = dganon_room_8Tex_0053E0; #define dganon_room_8Tex_005BE0 "__OTR__scenes/shared/ganon_scene/ganon_room_8Tex_005BE0" static const ALIGN_ASSET(2) char ganon_room_8Tex_005BE0[] = dganon_room_8Tex_005BE0; #define dganon_room_8Tex_005FE0 "__OTR__scenes/shared/ganon_scene/ganon_room_8Tex_005FE0" static const ALIGN_ASSET(2) char ganon_room_8Tex_005FE0[] = dganon_room_8Tex_005FE0; #define dganon_room_8Tex_0063E0 "__OTR__scenes/shared/ganon_scene/ganon_room_8Tex_0063E0" static const ALIGN_ASSET(2) char ganon_room_8Tex_0063E0[] = dganon_room_8Tex_0063E0; #define dganon_room_8TLUT_004950 "__OTR__scenes/shared/ganon_scene/ganon_room_8TLUT_004950" static const ALIGN_ASSET(2) char ganon_room_8TLUT_004950[] = dganon_room_8TLUT_004950; #define dganon_room_8DL_004940 "__OTR__scenes/shared/ganon_scene/ganon_room_8DL_004940" static const ALIGN_ASSET(2) char ganon_room_8DL_004940[] = dganon_room_8DL_004940; #endif // DUNGEONS_GANON_ROOM_8_H