#ifndef DUNGEONS_GANON_ROOM_5_H #define DUNGEONS_GANON_ROOM_5_H 1 #include "align_asset_macro.h" #define dganon_room_5Tex_005B08 "__OTR__scenes/shared/ganon_scene/ganon_room_5Tex_005B08" static const ALIGN_ASSET(2) char ganon_room_5Tex_005B08[] = dganon_room_5Tex_005B08; #define dganon_room_5Tex_006308 "__OTR__scenes/shared/ganon_scene/ganon_room_5Tex_006308" static const ALIGN_ASSET(2) char ganon_room_5Tex_006308[] = dganon_room_5Tex_006308; #define dganon_room_5Tex_006B08 "__OTR__scenes/shared/ganon_scene/ganon_room_5Tex_006B08" static const ALIGN_ASSET(2) char ganon_room_5Tex_006B08[] = dganon_room_5Tex_006B08; #define dganon_room_5Tex_007B08 "__OTR__scenes/shared/ganon_scene/ganon_room_5Tex_007B08" static const ALIGN_ASSET(2) char ganon_room_5Tex_007B08[] = dganon_room_5Tex_007B08; #define dganon_room_5Tex_007F08 "__OTR__scenes/shared/ganon_scene/ganon_room_5Tex_007F08" static const ALIGN_ASSET(2) char ganon_room_5Tex_007F08[] = dganon_room_5Tex_007F08; #define dganon_room_5Tex_008308 "__OTR__scenes/shared/ganon_scene/ganon_room_5Tex_008308" static const ALIGN_ASSET(2) char ganon_room_5Tex_008308[] = dganon_room_5Tex_008308; #define dganon_room_5DL_005AF8 "__OTR__scenes/shared/ganon_scene/ganon_room_5DL_005AF8" static const ALIGN_ASSET(2) char ganon_room_5DL_005AF8[] = dganon_room_5DL_005AF8; #endif // DUNGEONS_GANON_ROOM_5_H