#ifndef DUNGEONS_HAKADAN_ROOM_18_H #define DUNGEONS_HAKADAN_ROOM_18_H 1 #include "align_asset_macro.h" #define dHAKAdan_room_18Tex_00B908 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_18Tex_00B908" static const ALIGN_ASSET(2) char HAKAdan_room_18Tex_00B908[] = dHAKAdan_room_18Tex_00B908; #define dHAKAdan_room_18Tex_00BB08 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_18Tex_00BB08" static const ALIGN_ASSET(2) char HAKAdan_room_18Tex_00BB08[] = dHAKAdan_room_18Tex_00BB08; #define dHAKAdan_room_18Tex_00BF08 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_18Tex_00BF08" static const ALIGN_ASSET(2) char HAKAdan_room_18Tex_00BF08[] = dHAKAdan_room_18Tex_00BF08; #define dHAKAdan_room_18Tex_00C708 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_18Tex_00C708" static const ALIGN_ASSET(2) char HAKAdan_room_18Tex_00C708[] = dHAKAdan_room_18Tex_00C708; #define dHAKAdan_room_18Tex_00C908 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_18Tex_00C908" static const ALIGN_ASSET(2) char HAKAdan_room_18Tex_00C908[] = dHAKAdan_room_18Tex_00C908; #define dHAKAdan_room_18Tex_00CB08 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_18Tex_00CB08" static const ALIGN_ASSET(2) char HAKAdan_room_18Tex_00CB08[] = dHAKAdan_room_18Tex_00CB08; #define dHAKAdan_room_18Tex_00CD08 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_18Tex_00CD08" static const ALIGN_ASSET(2) char HAKAdan_room_18Tex_00CD08[] = dHAKAdan_room_18Tex_00CD08; #define dHAKAdan_room_18Tex_00CF08 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_18Tex_00CF08" static const ALIGN_ASSET(2) char HAKAdan_room_18Tex_00CF08[] = dHAKAdan_room_18Tex_00CF08; #define dHAKAdan_room_18DL_0032A0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_18DL_0032A0" static const ALIGN_ASSET(2) char HAKAdan_room_18DL_0032A0[] = dHAKAdan_room_18DL_0032A0; #define dHAKAdan_room_18DL_000560 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_18DL_000560" static const ALIGN_ASSET(2) char HAKAdan_room_18DL_000560[] = dHAKAdan_room_18DL_000560; #define dHAKAdan_room_18DL_001298 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_18DL_001298" static const ALIGN_ASSET(2) char HAKAdan_room_18DL_001298[] = dHAKAdan_room_18DL_001298; #define dHAKAdan_room_18DL_004928 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_18DL_004928" static const ALIGN_ASSET(2) char HAKAdan_room_18DL_004928[] = dHAKAdan_room_18DL_004928; #define dHAKAdan_room_18DL_005E28 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_18DL_005E28" static const ALIGN_ASSET(2) char HAKAdan_room_18DL_005E28[] = dHAKAdan_room_18DL_005E28; #define dHAKAdan_room_18DL_007328 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_18DL_007328" static const ALIGN_ASSET(2) char HAKAdan_room_18DL_007328[] = dHAKAdan_room_18DL_007328; #define dHAKAdan_room_18DL_008828 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_18DL_008828" static const ALIGN_ASSET(2) char HAKAdan_room_18DL_008828[] = dHAKAdan_room_18DL_008828; #define dHAKAdan_room_18DL_009D28 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_18DL_009D28" static const ALIGN_ASSET(2) char HAKAdan_room_18DL_009D28[] = dHAKAdan_room_18DL_009D28; #define dHAKAdan_room_18DL_003BD0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_18DL_003BD0" static const ALIGN_ASSET(2) char HAKAdan_room_18DL_003BD0[] = dHAKAdan_room_18DL_003BD0; #define dHAKAdan_room_18DL_002708 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_18DL_002708" static const ALIGN_ASSET(2) char HAKAdan_room_18DL_002708[] = dHAKAdan_room_18DL_002708; #define dHAKAdan_room_18DL_00B518 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_18DL_00B518" static const ALIGN_ASSET(2) char HAKAdan_room_18DL_00B518[] = dHAKAdan_room_18DL_00B518; #endif // DUNGEONS_HAKADAN_ROOM_18_H