#ifndef Z_BG_SPOT08_BAKUDANKABE_H #define Z_BG_SPOT08_BAKUDANKABE_H #include "ultra64.h" #include "global.h" struct BgSpot08Bakudankabe; typedef struct BgSpot08Bakudankabe { /* 0x0000 */ DynaPolyActor dyna; /* 0x0164 */ ColliderJntSph collider; /* 0x0184 */ ColliderJntSphElement colliderItems[3]; } BgSpot08Bakudankabe; // size = 0x0244 #endif