#ifndef Z_BG_SPOT03_TAKI_H #define Z_BG_SPOT03_TAKI_H #include "ultra64.h" #include "global.h" typedef enum { WATERFALL_CLOSED, WATERFALL_OPENING_IDLE, WATERFALL_OPENING_ANIMATED, WATERFALL_OPENED, WATERFALL_CLOSING } BgSpot03TakiState; struct BgSpot03Taki; typedef void (*BgSpot03TakiActionFunc)(struct BgSpot03Taki*, GlobalContext*); typedef struct BgSpot03Taki { /* 0x0000 */ DynaPolyActor dyna; /* 0x0164 */ BgSpot03TakiActionFunc actionFunc; /* 0x0168 */ s16 timer; /* 0x016A */ u8 state; /* 0x016C */ u16 switchFlag; /* 0x0170 */ f32 openingAlpha; /* 0x0174 */ u8 bufferIndex; } BgSpot03Taki; // size = 0x0178 #endif