#ifndef Z_BG_HIDAN_RSEKIZOU_H #define Z_BG_HIDAN_RSEKIZOU_H #include "ultra64.h" #include "global.h" struct BgHidanRsekizou; typedef struct BgHidanRsekizou { /* 0x0000 */ DynaPolyActor dyna; /* 0x0164 */ s16 bendFrame; /* 0x0166 */ s16 burnFrame; /* 0x0168 */ ColliderJntSph collider; /* 0x0188 */ ColliderJntSphElement colliderItems[6]; } BgHidanRsekizou; // size = 0x0308 #endif