#pragma once #include #include "text.hpp" //This is probably overkill for a small amount of information, but we can add //stuff later if we want namespace Trial { class TrialInfo { public: TrialInfo(const Text name_); ~TrialInfo(); Text GetName() const { return name; } bool IsSkipped() const { return skipped; } bool IsRequired() const { return !skipped; } void SetAsRequired() { skipped = false; } void SetAsSkipped() { skipped = true; } private: Text name; bool skipped = true; }; extern TrialInfo ForestTrial; extern TrialInfo FireTrial; extern TrialInfo WaterTrial; extern TrialInfo SpiritTrial; extern TrialInfo ShadowTrial; extern TrialInfo LightTrial; using TrialArray = std::array; extern const TrialArray trialList; } //namespace Trial