#ifndef OVERWORLD_SPOT09_SCENE_H #define OVERWORLD_SPOT09_SCENE_H 1 #include "align_asset_macro.h" #define dgGerudoValleyBridgeJumpFieldFortressCs "__OTR__scenes/nonmq/spot09_scene/gGerudoValleyBridgeJumpFieldFortressCs" static const ALIGN_ASSET(2) char gGerudoValleyBridgeJumpFieldFortressCs[] = dgGerudoValleyBridgeJumpFieldFortressCs; #define dgGerudoValleyBridgeJumpFortressToFieldCs "__OTR__scenes/nonmq/spot09_scene/gGerudoValleyBridgeJumpFortressToFieldCs" static const ALIGN_ASSET(2) char gGerudoValleyBridgeJumpFortressToFieldCs[] = dgGerudoValleyBridgeJumpFortressToFieldCs; #define dgGerudoValleyIntroCs "__OTR__scenes/nonmq/spot09_scene/gGerudoValleyIntroCs" static const ALIGN_ASSET(2) char gGerudoValleyIntroCs[] = dgGerudoValleyIntroCs; #define dspot09_sceneCollisionHeader_002128 "__OTR__scenes/nonmq/spot09_scene/spot09_sceneCollisionHeader_002128" static const ALIGN_ASSET(2) char spot09_sceneCollisionHeader_002128[] = dspot09_sceneCollisionHeader_002128; #define dspot09_sceneTex_006D60 "__OTR__scenes/nonmq/spot09_scene/spot09_sceneTex_006D60" static const ALIGN_ASSET(2) char spot09_sceneTex_006D60[] = dspot09_sceneTex_006D60; #define dspot09_sceneTex_009160 "__OTR__scenes/nonmq/spot09_scene/spot09_sceneTex_009160" static const ALIGN_ASSET(2) char spot09_sceneTex_009160[] = dspot09_sceneTex_009160; #define dspot09_sceneTex_00F960 "__OTR__scenes/nonmq/spot09_scene/spot09_sceneTex_00F960" static const ALIGN_ASSET(2) char spot09_sceneTex_00F960[] = dspot09_sceneTex_00F960; #define dspot09_sceneTex_00D160 "__OTR__scenes/nonmq/spot09_scene/spot09_sceneTex_00D160" static const ALIGN_ASSET(2) char spot09_sceneTex_00D160[] = dspot09_sceneTex_00D160; #define dspot09_sceneTex_006C60 "__OTR__scenes/nonmq/spot09_scene/spot09_sceneTex_006C60" static const ALIGN_ASSET(2) char spot09_sceneTex_006C60[] = dspot09_sceneTex_006C60; #define dspot09_sceneTex_007160 "__OTR__scenes/nonmq/spot09_scene/spot09_sceneTex_007160" static const ALIGN_ASSET(2) char spot09_sceneTex_007160[] = dspot09_sceneTex_007160; #define dspot09_sceneTex_00A960 "__OTR__scenes/nonmq/spot09_scene/spot09_sceneTex_00A960" static const ALIGN_ASSET(2) char spot09_sceneTex_00A960[] = dspot09_sceneTex_00A960; #define dspot09_sceneTex_004460 "__OTR__scenes/nonmq/spot09_scene/spot09_sceneTex_004460" static const ALIGN_ASSET(2) char spot09_sceneTex_004460[] = dspot09_sceneTex_004460; #define dspot09_sceneTex_008160 "__OTR__scenes/nonmq/spot09_scene/spot09_sceneTex_008160" static const ALIGN_ASSET(2) char spot09_sceneTex_008160[] = dspot09_sceneTex_008160; #define dspot09_sceneTex_00C160 "__OTR__scenes/nonmq/spot09_scene/spot09_sceneTex_00C160" static const ALIGN_ASSET(2) char spot09_sceneTex_00C160[] = dspot09_sceneTex_00C160; #define dspot09_sceneTex_005C60 "__OTR__scenes/nonmq/spot09_scene/spot09_sceneTex_005C60" static const ALIGN_ASSET(2) char spot09_sceneTex_005C60[] = dspot09_sceneTex_005C60; #define dspot09_sceneTex_006460 "__OTR__scenes/nonmq/spot09_scene/spot09_sceneTex_006460" static const ALIGN_ASSET(2) char spot09_sceneTex_006460[] = dspot09_sceneTex_006460; #define dspot09_sceneTex_00B960 "__OTR__scenes/nonmq/spot09_scene/spot09_sceneTex_00B960" static const ALIGN_ASSET(2) char spot09_sceneTex_00B960[] = dspot09_sceneTex_00B960; #define dspot09_sceneTex_010960 "__OTR__scenes/nonmq/spot09_scene/spot09_sceneTex_010960" static const ALIGN_ASSET(2) char spot09_sceneTex_010960[] = dspot09_sceneTex_010960; #define dspot09_sceneTex_00A160 "__OTR__scenes/nonmq/spot09_scene/spot09_sceneTex_00A160" static const ALIGN_ASSET(2) char spot09_sceneTex_00A160[] = dspot09_sceneTex_00A160; #define dspot09_sceneTex_00E160 "__OTR__scenes/nonmq/spot09_scene/spot09_sceneTex_00E160" static const ALIGN_ASSET(2) char spot09_sceneTex_00E160[] = dspot09_sceneTex_00E160; #define dspot09_sceneTex_00F160 "__OTR__scenes/nonmq/spot09_scene/spot09_sceneTex_00F160" static const ALIGN_ASSET(2) char spot09_sceneTex_00F160[] = dspot09_sceneTex_00F160; #define dspot09_sceneTex_00E960 "__OTR__scenes/nonmq/spot09_scene/spot09_sceneTex_00E960" static const ALIGN_ASSET(2) char spot09_sceneTex_00E960[] = dspot09_sceneTex_00E960; #define dspot09_sceneTex_005460 "__OTR__scenes/nonmq/spot09_scene/spot09_sceneTex_005460" static const ALIGN_ASSET(2) char spot09_sceneTex_005460[] = dspot09_sceneTex_005460; #define dspot09_sceneTLUT_003440 "__OTR__scenes/nonmq/spot09_scene/spot09_sceneTLUT_003440" static const ALIGN_ASSET(2) char spot09_sceneTLUT_003440[] = dspot09_sceneTLUT_003440; #define dspot09_sceneTex_003460 "__OTR__scenes/nonmq/spot09_scene/spot09_sceneTex_003460" static const ALIGN_ASSET(2) char spot09_sceneTex_003460[] = dspot09_sceneTex_003460; #define dspot09_sceneCollisionHeader_002128 "__OTR__scenes/nonmq/spot09_scene/spot09_sceneCollisionHeader_002128" #define dspot09_sceneCollisionHeader_002128 "__OTR__scenes/nonmq/spot09_scene/spot09_sceneCollisionHeader_002128" #define dspot09_sceneCollisionHeader_002128 "__OTR__scenes/nonmq/spot09_scene/spot09_sceneCollisionHeader_002128" #define dspot09_sceneCollisionHeader_002128 "__OTR__scenes/nonmq/spot09_scene/spot09_sceneCollisionHeader_002128" #endif // OVERWORLD_SPOT09_SCENE_H