#ifndef DUNGEONS_MEN_ROOM_1_H #define DUNGEONS_MEN_ROOM_1_H 1 #include "align_asset_macro.h" #define dmen_room_1DL_001DA8 "__OTR__scenes/nonmq/men_scene/men_room_1DL_001DA8" static const ALIGN_ASSET(2) char men_room_1DL_001DA8[] = dmen_room_1DL_001DA8; #define dmen_room_1Tex_008A70 "__OTR__scenes/nonmq/men_scene/men_room_1Tex_008A70" static const ALIGN_ASSET(2) char men_room_1Tex_008A70[] = dmen_room_1Tex_008A70; #define dmen_room_1Tex_005A70 "__OTR__scenes/nonmq/men_scene/men_room_1Tex_005A70" static const ALIGN_ASSET(2) char men_room_1Tex_005A70[] = dmen_room_1Tex_005A70; #define dmen_room_1DL_0023A8 "__OTR__scenes/nonmq/men_scene/men_room_1DL_0023A8" static const ALIGN_ASSET(2) char men_room_1DL_0023A8[] = dmen_room_1DL_0023A8; #define dmen_room_1Tex_004A70 "__OTR__scenes/nonmq/men_scene/men_room_1Tex_004A70" static const ALIGN_ASSET(2) char men_room_1Tex_004A70[] = dmen_room_1Tex_004A70; #define dmen_room_1Tex_005270 "__OTR__scenes/nonmq/men_scene/men_room_1Tex_005270" static const ALIGN_ASSET(2) char men_room_1Tex_005270[] = dmen_room_1Tex_005270; #define dmen_room_1DL_002BD0 "__OTR__scenes/nonmq/men_scene/men_room_1DL_002BD0" static const ALIGN_ASSET(2) char men_room_1DL_002BD0[] = dmen_room_1DL_002BD0; #define dmen_room_1Tex_006270 "__OTR__scenes/nonmq/men_scene/men_room_1Tex_006270" static const ALIGN_ASSET(2) char men_room_1Tex_006270[] = dmen_room_1Tex_006270; #define dmen_room_1DL_002FC8 "__OTR__scenes/nonmq/men_scene/men_room_1DL_002FC8" static const ALIGN_ASSET(2) char men_room_1DL_002FC8[] = dmen_room_1DL_002FC8; #define dmen_room_1DL_003528 "__OTR__scenes/nonmq/men_scene/men_room_1DL_003528" static const ALIGN_ASSET(2) char men_room_1DL_003528[] = dmen_room_1DL_003528; #define dmen_room_1DL_0037B0 "__OTR__scenes/nonmq/men_scene/men_room_1DL_0037B0" static const ALIGN_ASSET(2) char men_room_1DL_0037B0[] = dmen_room_1DL_0037B0; #define dmen_room_1DL_003C88 "__OTR__scenes/nonmq/men_scene/men_room_1DL_003C88" static const ALIGN_ASSET(2) char men_room_1DL_003C88[] = dmen_room_1DL_003C88; #define dmen_room_1DL_003F40 "__OTR__scenes/nonmq/men_scene/men_room_1DL_003F40" static const ALIGN_ASSET(2) char men_room_1DL_003F40[] = dmen_room_1DL_003F40; #define dmen_room_1Tex_004270 "__OTR__scenes/nonmq/men_scene/men_room_1Tex_004270" static const ALIGN_ASSET(2) char men_room_1Tex_004270[] = dmen_room_1Tex_004270; #define dmen_room_1DL_004150 "__OTR__scenes/nonmq/men_scene/men_room_1DL_004150" static const ALIGN_ASSET(2) char men_room_1DL_004150[] = dmen_room_1DL_004150; #define dmen_room_1Tex_006A70 "__OTR__scenes/nonmq/men_scene/men_room_1Tex_006A70" static const ALIGN_ASSET(2) char men_room_1Tex_006A70[] = dmen_room_1Tex_006A70; #define dmen_room_1DL_001AB0 "__OTR__scenes/nonmq/men_scene/men_room_1DL_001AB0" static const ALIGN_ASSET(2) char men_room_1DL_001AB0[] = dmen_room_1DL_001AB0; #define dmen_room_1Tex_007A70 "__OTR__scenes/nonmq/men_scene/men_room_1Tex_007A70" static const ALIGN_ASSET(2) char men_room_1Tex_007A70[] = dmen_room_1Tex_007A70; #define dmen_room_1DL_000B70 "__OTR__scenes/nonmq/men_scene/men_room_1DL_000B70" static const ALIGN_ASSET(2) char men_room_1DL_000B70[] = dmen_room_1DL_000B70; #define dmen_room_1Tex_007270 "__OTR__scenes/nonmq/men_scene/men_room_1Tex_007270" static const ALIGN_ASSET(2) char men_room_1Tex_007270[] = dmen_room_1Tex_007270; #endif // DUNGEONS_MEN_ROOM_1_H