#ifndef DUNGEONS_JYASINZOU_ROOM_4_H #define DUNGEONS_JYASINZOU_ROOM_4_H 1 #include "align_asset_macro.h" #define djyasinzou_room_4DL_000A80 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_4DL_000A80" static const ALIGN_ASSET(2) char jyasinzou_room_4DL_000A80[] = djyasinzou_room_4DL_000A80; #define djyasinzou_room_4Tex_004698 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_4Tex_004698" static const ALIGN_ASSET(2) char jyasinzou_room_4Tex_004698[] = djyasinzou_room_4Tex_004698; #define djyasinzou_room_4Tex_005B98 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_4Tex_005B98" static const ALIGN_ASSET(2) char jyasinzou_room_4Tex_005B98[] = djyasinzou_room_4Tex_005B98; #define djyasinzou_room_4Tex_003E98 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_4Tex_003E98" static const ALIGN_ASSET(2) char jyasinzou_room_4Tex_003E98[] = djyasinzou_room_4Tex_003E98; #define djyasinzou_room_4Tex_006798 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_4Tex_006798" static const ALIGN_ASSET(2) char jyasinzou_room_4Tex_006798[] = djyasinzou_room_4Tex_006798; #define djyasinzou_room_4DL_001240 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_4DL_001240" static const ALIGN_ASSET(2) char jyasinzou_room_4DL_001240[] = djyasinzou_room_4DL_001240; #define djyasinzou_room_4Tex_005698 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_4Tex_005698" static const ALIGN_ASSET(2) char jyasinzou_room_4Tex_005698[] = djyasinzou_room_4Tex_005698; #define djyasinzou_room_4DL_001858 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_4DL_001858" static const ALIGN_ASSET(2) char jyasinzou_room_4DL_001858[] = djyasinzou_room_4DL_001858; #define djyasinzou_room_4Tex_005798 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_4Tex_005798" static const ALIGN_ASSET(2) char jyasinzou_room_4Tex_005798[] = djyasinzou_room_4Tex_005798; #define djyasinzou_room_4Tex_004E98 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_4Tex_004E98" static const ALIGN_ASSET(2) char jyasinzou_room_4Tex_004E98[] = djyasinzou_room_4Tex_004E98; #define djyasinzou_room_4DL_001D50 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_4DL_001D50" static const ALIGN_ASSET(2) char jyasinzou_room_4DL_001D50[] = djyasinzou_room_4DL_001D50; #define djyasinzou_room_4Tex_006398 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_4Tex_006398" static const ALIGN_ASSET(2) char jyasinzou_room_4Tex_006398[] = djyasinzou_room_4Tex_006398; #define djyasinzou_room_4DL_002648 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_4DL_002648" static const ALIGN_ASSET(2) char jyasinzou_room_4DL_002648[] = djyasinzou_room_4DL_002648; #define djyasinzou_room_4Tex_003698 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_4Tex_003698" static const ALIGN_ASSET(2) char jyasinzou_room_4Tex_003698[] = djyasinzou_room_4Tex_003698; #define djyasinzou_room_4DL_002090 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_4DL_002090" static const ALIGN_ASSET(2) char jyasinzou_room_4DL_002090[] = djyasinzou_room_4DL_002090; #define djyasinzou_room_4DL_002338 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_4DL_002338" static const ALIGN_ASSET(2) char jyasinzou_room_4DL_002338[] = djyasinzou_room_4DL_002338; #define djyasinzou_room_4DL_002880 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_4DL_002880" static const ALIGN_ASSET(2) char jyasinzou_room_4DL_002880[] = djyasinzou_room_4DL_002880; #define djyasinzou_room_4DL_007170 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_4DL_007170" static const ALIGN_ASSET(2) char jyasinzou_room_4DL_007170[] = djyasinzou_room_4DL_007170; #define djyasinzou_room_4DL_0032A0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_4DL_0032A0" static const ALIGN_ASSET(2) char jyasinzou_room_4DL_0032A0[] = djyasinzou_room_4DL_0032A0; #endif // DUNGEONS_JYASINZOU_ROOM_4_H