#ifndef DUNGEONS_JYASINZOU_ROOM_26_H #define DUNGEONS_JYASINZOU_ROOM_26_H 1 #include "align_asset_macro.h" #define djyasinzou_room_26DL_005468 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_26DL_005468" static const ALIGN_ASSET(2) char jyasinzou_room_26DL_005468[] = djyasinzou_room_26DL_005468; #define djyasinzou_room_26Tex_00A8C8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_26Tex_00A8C8" static const ALIGN_ASSET(2) char jyasinzou_room_26Tex_00A8C8[] = djyasinzou_room_26Tex_00A8C8; #define djyasinzou_room_26Tex_008CC8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_26Tex_008CC8" static const ALIGN_ASSET(2) char jyasinzou_room_26Tex_008CC8[] = djyasinzou_room_26Tex_008CC8; #define djyasinzou_room_26DL_001AD0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_26DL_001AD0" static const ALIGN_ASSET(2) char jyasinzou_room_26DL_001AD0[] = djyasinzou_room_26DL_001AD0; #define djyasinzou_room_26DL_002290 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_26DL_002290" static const ALIGN_ASSET(2) char jyasinzou_room_26DL_002290[] = djyasinzou_room_26DL_002290; #define djyasinzou_room_26Tex_008AC8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_26Tex_008AC8" static const ALIGN_ASSET(2) char jyasinzou_room_26Tex_008AC8[] = djyasinzou_room_26Tex_008AC8; #define djyasinzou_room_26DL_0028C0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_26DL_0028C0" static const ALIGN_ASSET(2) char jyasinzou_room_26DL_0028C0[] = djyasinzou_room_26DL_0028C0; #define djyasinzou_room_26DL_002E18 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_26DL_002E18" static const ALIGN_ASSET(2) char jyasinzou_room_26DL_002E18[] = djyasinzou_room_26DL_002E18; #define djyasinzou_room_26DL_005800 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_26DL_005800" static const ALIGN_ASSET(2) char jyasinzou_room_26DL_005800[] = djyasinzou_room_26DL_005800; #define djyasinzou_room_26DL_000420 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_26DL_000420" static const ALIGN_ASSET(2) char jyasinzou_room_26DL_000420[] = djyasinzou_room_26DL_000420; #define djyasinzou_room_26DL_000E50 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_26DL_000E50" static const ALIGN_ASSET(2) char jyasinzou_room_26DL_000E50[] = djyasinzou_room_26DL_000E50; #define djyasinzou_room_26DL_0016D8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_26DL_0016D8" static const ALIGN_ASSET(2) char jyasinzou_room_26DL_0016D8[] = djyasinzou_room_26DL_0016D8; #define djyasinzou_room_26DL_003168 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_26DL_003168" static const ALIGN_ASSET(2) char jyasinzou_room_26DL_003168[] = djyasinzou_room_26DL_003168; #define djyasinzou_room_26DL_0035B0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_26DL_0035B0" static const ALIGN_ASSET(2) char jyasinzou_room_26DL_0035B0[] = djyasinzou_room_26DL_0035B0; #define djyasinzou_room_26DL_0046A8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_26DL_0046A8" static const ALIGN_ASSET(2) char jyasinzou_room_26DL_0046A8[] = djyasinzou_room_26DL_0046A8; #define djyasinzou_room_26Tex_00A0C8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_26Tex_00A0C8" static const ALIGN_ASSET(2) char jyasinzou_room_26Tex_00A0C8[] = djyasinzou_room_26Tex_00A0C8; #define djyasinzou_room_26Tex_0080C8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_26Tex_0080C8" static const ALIGN_ASSET(2) char jyasinzou_room_26Tex_0080C8[] = djyasinzou_room_26Tex_0080C8; #define djyasinzou_room_26Tex_00ACC8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_26Tex_00ACC8" static const ALIGN_ASSET(2) char jyasinzou_room_26Tex_00ACC8[] = djyasinzou_room_26Tex_00ACC8; #define djyasinzou_room_26Tex_0082C8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_26Tex_0082C8" static const ALIGN_ASSET(2) char jyasinzou_room_26Tex_0082C8[] = djyasinzou_room_26Tex_0082C8; #define djyasinzou_room_26Tex_00B4C8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_26Tex_00B4C8" static const ALIGN_ASSET(2) char jyasinzou_room_26Tex_00B4C8[] = djyasinzou_room_26Tex_00B4C8; #define djyasinzou_room_26Tex_0094C8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_26Tex_0094C8" static const ALIGN_ASSET(2) char jyasinzou_room_26Tex_0094C8[] = djyasinzou_room_26Tex_0094C8; #define djyasinzou_room_26Tex_009CC8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_26Tex_009CC8" static const ALIGN_ASSET(2) char jyasinzou_room_26Tex_009CC8[] = djyasinzou_room_26Tex_009CC8; #define djyasinzou_room_26DL_00C200 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_26DL_00C200" static const ALIGN_ASSET(2) char jyasinzou_room_26DL_00C200[] = djyasinzou_room_26DL_00C200; #define djyasinzou_room_26Tex_00C2F8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_26Tex_00C2F8" static const ALIGN_ASSET(2) char jyasinzou_room_26Tex_00C2F8[] = djyasinzou_room_26Tex_00C2F8; #define djyasinzou_room_26DL_005A80 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_26DL_005A80" static const ALIGN_ASSET(2) char jyasinzou_room_26DL_005A80[] = djyasinzou_room_26DL_005A80; #define djyasinzou_room_26Tex_006CC8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_26Tex_006CC8" static const ALIGN_ASSET(2) char jyasinzou_room_26Tex_006CC8[] = djyasinzou_room_26Tex_006CC8; #define djyasinzou_room_26DL_005D20 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_26DL_005D20" static const ALIGN_ASSET(2) char jyasinzou_room_26DL_005D20[] = djyasinzou_room_26DL_005D20; #define djyasinzou_room_26DL_005FF0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_26DL_005FF0" static const ALIGN_ASSET(2) char jyasinzou_room_26DL_005FF0[] = djyasinzou_room_26DL_005FF0; #define djyasinzou_room_26DL_006560 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_26DL_006560" static const ALIGN_ASSET(2) char jyasinzou_room_26DL_006560[] = djyasinzou_room_26DL_006560; #define djyasinzou_room_26Tex_0070C8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_26Tex_0070C8" static const ALIGN_ASSET(2) char jyasinzou_room_26Tex_0070C8[] = djyasinzou_room_26Tex_0070C8; #define djyasinzou_room_26DL_006A98 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_26DL_006A98" static const ALIGN_ASSET(2) char jyasinzou_room_26DL_006A98[] = djyasinzou_room_26DL_006A98; #define djyasinzou_room_26DL_003880 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_26DL_003880" static const ALIGN_ASSET(2) char jyasinzou_room_26DL_003880[] = djyasinzou_room_26DL_003880; #define djyasinzou_room_26DL_00BF50 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_26DL_00BF50" static const ALIGN_ASSET(2) char jyasinzou_room_26DL_00BF50[] = djyasinzou_room_26DL_00BF50; #endif // DUNGEONS_JYASINZOU_ROOM_26_H